Speed ​​Dating Olympia

Roadside Reality 7: The Creativity Stock Market Crash

2020.11.26 21:03 CorvidTested Roadside Reality 7: The Creativity Stock Market Crash

Well this is awkward, I woefully underestimated just how much time can fly when your course begins. I'd like to apologise for the colossal delay, and to be honest, I had this chapter mostly written up for the last few weeks, just waiting for a conscious Corvid to actually check his fucking grammar. Sorry about that. More empty apologies and promises down below after the story. I made this chapter the longest yet to make up for it though.
Back /
Styx gazed out the viewing port as the ground, then the landscape receded. They bypassed the ring in short order, the faint hum did little service to the hurricane of force that was working its way across the shuttle’s skin beyond the window. Then the hum had died rapidly. They’d left the atmosphere.
There was something that every race found attractive about looking onto garden planets from orbit. It was like the place was almost Earth. This planet was. Yet despite the glory in her discovery, she couldn’t feel truly dominant. She wasn’t in her ship, she was in some glass beaker, if an admittedly superb one. Styx broke her gaze from the peninsula that enshrined that black dot across the surface of the planet to the ring. It was big enough that you could wander in multitudinous halls without finding a hint you weren’t in space instead of some endless empty palace. It was certainly gaining the ‘lived in’ feeling with every passing day thanks to the newfound residents. Some reports had reached her yesterday that the ring had deployed automated cleaning drones.
Who was it in there now? Her fleet was still on standby, loading up and doing final maintenance in the coming battle. Pontus had yet to upgrade that for her though. She supposed that he might anticipate the ebony ring suddenly dissecting her fleet could be construed as an act of aggression. Was he confident or lazy though? She couldn’t tell if lazy was even the right word.
There were other questions too of course. Styx had spent enough time around the quirky, artsy pseudo-celebrities of noble descent to recognise details in the design of the tower she had left behind. Something was starting to bug her. Every inch of the tower had designs integrated somewhere, everywhere you looked.
But each and every hall had some painting, or sculpture, or some defining trait that made the place navigable and distinct. But those defining traits had their own patterns and styles. She could see different painting techniques in the size of the brushstrokes in the first hall she entered, some even strongly reminded her of classical Imperial painters alive during Empress Gaia’s time. She could see obtuse complexities in so many of the distinctions.
But that was it. It was a distinction.
How do you have a distinction in a place filled with detail? She overheard how the tower’s dermal ebony had some interesting fractal patterns in its structure, but what grabbed her interest was that the structure was constant across the entire tower. They couldn’t discern what purpose this would serve, with some even saying whoever designed it might’ve made it purely as an aesthetic choice. The fractals followed all the way down to orchestrating the molecular structure.
There was something about that structure. The exact same fractal pattern was repeated across each grain of the ebony that formed the large-scale mystery substance. The entire tower repeated that pattern. It was so intricate, but it repeated across all the ebony. Come to think of it, this glass ship was a form of the ebony too, and it was the material Pontus had constantly shown his affinity with. Anything that wasn’t ebony was an outlier in design, enshrined by the layout of his home.
Styx had one other thing in her mind from day 1 of meeting Pontus. Where were the rest of the humans? He didn’t show any sign of communicating with any others of his race, especially wirelessly. He might have some concealed methods of communication, easily, but he seemed truly alone here. That reassured and scared Styx with the amount of power that a single human had.
Styx stood up from her seat again and opened the door to the cockpit. It was a tight, if somehow cosy compartment with two seats that looked out a front ‘window’ into the space beyond. It was regal in a quiet way. Pontus swivelled his seat a slight bit to greet her. He nodded towards the seat and turned to face the window again. Styx lifted her silken skirt to her knees to fit past the gap in the arm-rests, lifting enough of her dress out of the way to sit.
“The other cabin too stuffy for you? This one is worse.” Pontus chuckled, folding his legs as he leaned back into the seat.
“I want to ask you something.” Styx enunciated, sitting straight in her seat. Pontus rotated to partially face her and nodded.
“Where are the rest of the humans?” She asked, skipping preamble. Pontus looked at her, an age in his eyes that swung from nubile reveller to inscrutable introspection in moments.
"Far away, somewhere I can’t go.” He said, weariness creeping into his voice. Styx wouldn’t just let him be at that, she’d come here to know more.
“What does that mean?” Styx asked, leaning forward on her seat.
“Your language lacks the words for me to explain why I can’t reach the rest of my species.” Pontus responded quietly.
“I have time.” She replied smoothly, settling into her seat to simultaneously say ‘I’m getting comfy’ and ‘I’m not leaving until you talk’. Pontus looked at her, through her as he weighed the options.
“I suppose I’m exaggerating the complexity. Y’know, um... y’know quantum physics?” He answered, settling into one of his armrests.
“I don’t have patience for physics, can’t say I’ve much experience. What do they have to do with your species?” Styx replied, regretting her asking as she remembered this man was a nerd.
“Not much directly, but they have everything to do with time-travel.” Pontus replied, seemingly uninterested by the weight of what he just said.
“...What.”
“My species figured out time-travel, did I forget to mention that?” He added with a cheeky offhandedness.
Styx looked at him blankly. What does that mean if a species can time-travel? Could they influence their own past? But then wouldn’t that make a paradox? How could a species time-travel at all without destroying all logic?
This man was impossible, that much felt true, and yet Styx was in his ship. He chuckled slightly, Styx's pride clawing at her manners to regain some sense of dignity. His chuckle quickly died as he looked out into the frigid void. Age returned to his deceptively young form in the language of posture.
“The way my species, Humanity, travels in time is by going faster than light.”
“But we have FTL, and we don’t time-travel during transit.”
Pontus looked at her for a moment, confused until he realised something beyond the Princess.
“I see, your drives move the pocket of space around you, circumventing the speed limit by removing velocity as a concern for causality, interesting. Not how I’d do it.” He muttered, reminiscent of her insufferable scientists.
“Keep talking about the time-travel!” Styx snapped before readjusting herself and fixing a stray hair. Pontus abruptly jolted in his seat, looking at her incredulously.
“The reason there’s no other humans is depressing, you sure you want to hear it?” He reinstated morbidly.
“If you want to be a God, why don’t you answer your faithful little Queen’s question?” She replied without missing a beat, smiling sweetly, snake-in-the-grass sweet.
“Fine. I brought up quantum physics because of how it relates to parallel universes and timelines. Each time a quantum wave-function collapses, parallel timelines are made. Note I said Timelines, plural. Because when literally any quantum phenomena moves above the realm of uncertainty into definite reality, many universes are made.
This would imply an absolutely, nigh-incalculably large number of parallel universes are being created every single second. If a scientist measures where an electron is, that superposition of the all the electron’s possible positions breaks down to be in one specific place. The place you find the electron determines which universal split you’re in.
You learned at some point that electrons exist more as what are called orbitals, clouds of possibility of where the particle could be, but it can still exert influence as its probability is distributed in a similar manner to a wave. With just how small these electrons are, and atoms being mostly empty space, imagine just how many places a single electron can be in.” Pontus emphatically explained, his hands gesturing this way and that with how he mimed holding an atom.
It was almost funny, the moment she got him talking about physics, he’d dropped the Smug God persona seemingly unconsciously; and for it was this comically smaller, more containable person. Could she find a way to control him using this? Gain back the lost ground he’d forced her to concede?
“For you lot, the number of universes that are created every instant is of no concern because you don’t have to account for time in plotting your travel. But if you travel in time, you will end up influencing your own past in another universe, and get stuck in it. Our scientists, engineers, and other people that deserve their important-sounding names had planned for that, so we didn’t time-travel freely and get lost in the infinite hurricane of universes by ourselves, which would doom us to isolation, often millennia before single celled life grows on Earth.
No, what we would do is create a wormhole and tug it with our ship to another universe, at which point we’d have a route to get back home. There was one problem with this though.” Pontus continued, leading up to something that Styx decided might actually be worth absorbing past all the physics jargon.
“Wormholes don’t always hold together during causally-unprotected FTL travel. Sometimes, someone gets stuck on the other side.” He concluded, looking out into the expanse. Styx’s mind raced, connecting so many loose threads into a morbid whole, a truth that seemed more and more horrible the more she dwelt on it.
“I’ll leave it at that.” He tried to say, but it came out as a whisper.
Styx was suddenly stuck. The more she tried to settle on concluding on what he’d just said, the further the implications reached out. It opened so many more questions too. How old IS he? What was human society capable of? What was it like? How has he survived on his own since? He might be old enough to be involved with the murky past of the intelligent species of this galaxy, possibly this entire universe.
“But enough of that. You’ve got an impression to strike.” Pontus abruptly interjected, nodding towards the speck in space, gently orbiting Uranus. Styx looked back at the human again, unsure if he need continue this charade of confidence, or if he needed a hug. She consolidated her mental inertia and set her attention to the quickly expanding dot, now several dots that had that distinct red tinge from the graphene radiators’ afterglow.
“Do you want to do this digital, or face to face?”
“How would I do it face to face when he’ll obviously have me shot?”
“My ebony can project bullet-intercepting fields, omni-wavelength reflective fields, et cetera. But let’s be real, it’s a way cooler entrance if you teleport onto the bridge.”
“Wait, teleport? How does that work?”
You don’t want to know just how expensive it is to create a person-scale wormhole
Styx sat there for a moment, weighing the options. This appearance would define her character to her enemies from this point on. All further interactions would be measured against these coming moments. A dozen different doubts fought for her limited attention.
What if those fields fail to protect me? What if Pontus underestimated Pallas’ fleet firepower? What if something unexpected happens? What if Pontus can’t live up to the responsibility of being a god?
All those thoughts and more flowed freely, threatening to rivet the prideful Princess Queen in place. Pontus looked at her, truly seeing her in the here and now.
“They won’t hurt you, they’re not allowed to.” He spoke. He wielded a weight when he wanted to, and here he did.
Styx Olympia, First Herald Queen turned around to face the window again. The ship compartment dilated and undulated, wobbling its front surface out like toffee being stretched to transparency. But it wasn’t to accommodate some treat, but folded space. The room seemed to stretch the stars with it, so many incomprehensibly strong fields overlapping as her centre of vision became pure black. A Black Hole. Then the tiniest twinkle, a sensation of light in the centre of the orb.
It flattened to an ovular pancake, and a dreadful image drew itself in the form of Pallas’ Flagship Bridge. Numerous stunned officers looked through this door of energy, gazing at this absurd fever-dream. But then recognition dawned on their faces, this was the Princess who’d declared herself a Queen, the madwoman on bought time.
Pallas stood at the helm, lording over his bridge officers in a gilded military jacket, festooned in war-trophies from subjugated civilisations. He looked on impassive. Styx already had him by the ropes.
“Sister Dearest, what brings you here so early? You must have been expecting me, with that dull shell you already have flying at my fleet.” The shuttle was still on an approach trajectory, hurtling through the void at relativistic velocity.
“Oh, that? Don’t mind that for now, and you won’t need to dodge it at all. I’m here for an announcement, if you will. A New Royal Address.”
“Oh my, do tell. What have you found this time my pathetic, spoilt little sister? An empty planet with some cute rings? A cold, dead system with greater names written all over it before you ever made landfall? I do so think it is the last one. But humour me before you’re vented alongside the crew excrements, let’s hear it.” He sighed back, somewhat intrigued at the portal act she had pulled on his own bridge.
“I am no longer Princess Styx of Olympia, 42nd in line to the Throne. I am forming a new Throne right here, situated on Holy Earth by the Grace of The Precursor Race known as Humans, that I am now ordering you to vacate. You may forfeit your fleet as soon as you wish.” She announced, puffing her chest in a characteristically smug manner.
Pallas started to chuckle, then laugh, then roar with laughter. Every officer on the bridge looked on with stolid silence that spoke well of their conditioning, mental training and augmentation. Eventually Pallas managed to fit in a breath or two between chuckling and wheezing, sitting into his command seat, lined with exotic furs and silks.
“OHOHOHooo... Officer?”
“Yes Milord?”
“Kill Her.”
A particularly decorated officer of some rank turned on the spot and whipped out a pistol with practised fluidity, trained the holographic sights on Styx. He’d taken a moment for his instincts to check that it was a clean shot, but that was enough for the officer’s pride to be cut down to size. As he took the moment to aim, his hand painlessly detached from his wrist, landing on the floor with a wet slap.
There was a moment of silence on the bridge. Then another as Pallas looked over to his officer to see why he didn’t hear a gunshot. In the third tick of mental processing, Pontus’ hand pulled Styx through the wormhole, after which it promptly snapped shut with a sharp crack. Styx looked at him shocked for a moment.
“What. The fuck. Was that?” She hissed.
“Practical Problems require practical solutions.” Pontus answered, flexing his own wrist as the front of the shuttle reformed back into a thicker window membrane. Through the partially opaque windows Styx could make out that some weird black... wings many times the length of the shuttle had formed off the flat tips of the six aerofoils. So black she felt as if someone had taken an image editor and simply removed that part of her peripheral vision. She... felt it ripple without motion with indescribable strength.
“What’s happening?” Styx asked, alert to what these wings meant.
“You’ve made your announcement, now a show of force is necessary to show that the precursor you mentioned doesn’t pull punches.” Pontus responded coldly, a slight hint of lethal excitement in his voice.
The ovular shuttle hung in space, utterly still to the reference frame of the ships orbiting Uranus. Styx had no clue when it decelerated, or how it had once again outperformed its acceleration feat from back in the atmosphere on Earth.
There were numerous flashes across the decks of the fleet in the distance. There were firing everything they had to muster at a moment’s notice, laser batteries targeted at the hundred-kilometre radius around the target, in case the light-second lag from their relative perception was out of date to the position of the target. The relativity-enforced firing doctrine lit space up like a candle around the shuttle. X-Ray lasers flared, particle beams followed, milliseconds behind the laser volley’s first barrage, wreaking havoc upon the magnetic properties of the space previously measurable on the Planck-scale.
Another few seconds followed until the first shells arrived, the dumb-fire rounds. They weren’t entirely dumb though, as digital timers based around the regular vibrations of quartz crystals as the timing mechanism. As the preprogramed algorithms in the shells counted to zero at the exact time they entered the desired proximity to the shuttle, they detonated. 5 kilometres out, half the shells detonated warheads in their noses, spraying a buck-shot blast of hyper-velocity shrapnel that would practically guarantee a piece the size of a fully-grown Imperial would hit the shuttle.
All this happened exactly as Pontus finished his sentence.
The equivalent energy of the payload of the first (and last) nuclear weapon ever to be detonated on the surface of Olympia impacted with the shuttle, crashing hard enough the liquidize the shrapnel as it made contact with the ebony’s magnetic screens. And that gave momentary pause to the ships that fired upon the miniscule shuttle of a size only considerable for orbital trips.
That had shaken the mechanical collective sapience across Pallas’ ranks driven by their trained instincts, for one very simple reason.
The metallic shrapnel that was launched at the shuttle wasn’t ferromagnetic, it was pure tungsten flechettes jacketed in graphene weaves. But a demonstrably magnetic field had liquidated, then vapourised, then plasmified the metals that shouldn’t be able to be affected by magnetic fields. That meant that the magnetic fields had to be strong enough to influence the matter regardless. That field had restrained its area, but the defensive screen it formed must’ve been powerful enough to spaghettify hydrogen atoms.
The ships quickly changed tactics, partially from individual observation, but also their combat computers’ redesignation based on new estimations of weak points in the screen. The combat computers weren’t a new idea, any space-faring species had them.
But the concepts that made them a practical application in something as doctrinally-constrained as a war-ship, like adaptive algorithms, empathic user interfaces and streamlined target profiling had all been stolen from other races that the Empire had conquered, most of whom had never even been able to leave their own solar system, never mind stumble upon the ubiquitous FTL drive technology that was the Warp Drive. All their ships were as much a patchwork of innocent genius as of zealous, xenophobic pride.
Regardless of origin, the ships changed tactics within seconds, guided by their patchwork of cultural thievery. They set their volleys for direct attacks and focused more power to energy weapons for a short-duration energy weapon strike. The active cooling systems were able to maintain the cooling of the laser focusing lenses for about 8 seconds before the heating overwhelmed the rate of conduction, defocusing the shots.
But as copious amounts of X-Rays and even some Gamma Rays bombarded the ship, skimming right past the magnetic screens, they had little impact. Those rays should have just passed through the partially opaque ebony that the shuttle was made of, but even the speed of light was outdone.
Somehow, pockets of space nano-metres thick and metres wide became suddenly reflective, to every wavelength above infrared. It reflected each photon, perfectly back at the fleet. The following seconds forced the fleet to reconsider the remaining possible methods of attack to them.
Styx had been gaping for the preceding seconds of receiving-end Imperial volleys, trying to keep up with everything that was happening. She hadn’t even comprehended that it was magnetic fields that had flung aside the flechettes, just that a bladed blizzard turned to gas before her.
What happened next would’ve been more efficient if it had been done at the speed of light, but spectacle isn’t comprehended at 299,792,458 metres per second, it is comprehended at the speed of the observer’s cognitive capacity.
One of the dark wings of the ship grew, an abstraction made manifest. The wing was made of space, of an absence. It was comprehensible at a Human/Imperial level as an event, a consequence of something else rather than an object in and of itself. When you try to organise the direction of each strand of, say, a carpet in more than one direction, you will inevitably have a line or spot where a strand doesn’t cover it. A ‘bald spot’.
Despite not being made of anything, they will inevitably draw an influence on the appearance and even have a minor effect on the interaction of the total object, like the force of a foot being imperfectly distributed across a carpet when standing on its bald spot.
When describing space however, a word that is used to describe this distributional phenomenon is ‘defect’. They normally exist on scales far below the size of atoms, 80% of them existing below the limit of uncertainty. But these lines can be purposefully lengthened with some very precise articulation of spacetime. You can draw that line across the entire carpet if you want.
That’s what made the following action so complicated as well. Those lines don’t just divide space, they are also subject to the same rules that divide the space, and since they didn’t have mass, they propagated themselves through space at the speed of light.
But it would be a series of long explanations to the religious fanatics that had listened to his lengthy lectures about his interest in physics in the days following this skirmish-turned-slaughter before anyone would even have an idea of the brilliance of this simple attack.
Regardless of technical comprehension, this wing communicated something far more fundamental to the Imperials in their frail formations. You are not the biggest fish in the pond.
The next part of the attack was something that a human alone couldn’t do, unless they had some copious amount of computational processing at their disposal, far beyond the reach of even the finest instinct and intuition. Precise pulses of Gamma Rays were blasted from rapid heating of the vacuum, roiling virtual particles giving way to massive amounts of radiation, all directed at 45 degrees into the surface of the attacking defect.
The signals, having no further space to move through, instead clung to the edge of the defect, trailing alongside it as designed by the injection trajectory. As the photons trailed along, eventually the wing cut off to a point, and the photons arrived all at once. For a moment, there was a single point with conditions similar to the moments proceeding the Big Bang from which this universe was rooted. In that moment, the wing tip drew its influence across the space, creating a minor change in how the fundamental constants had drawn out.
In the following instants, before the constants could drift further than wanted, the defect unfolded itself further, drawing a hundred kilometres of its length through the cooling space, coating itself in a dying vision for another universe. In this universe that died slower across the wing, the dark energy accelerating the expansion of space was millions of times stronger than the dark energy observable in our universe. But this marvel of physics happened in microseconds, along with what followed.
The wing drew its line further through space and passed harmlessly through the atoms of the ships of Pallas’ fleet. The harm was done by the dead universe it trailed off behind it. The dark energy created gaps where the wing had passed through, as if it was a hot knife through butter. In moments, half of Pallas’ fleet had been cut to ribbons and gas.
The wing retracted at light speed back to its previous form. The fleet didn’t waste any time reacting and immediately left orbit to flee.
Styx spent the next few days treading carefully.
You want to know the most satisfying thing I've found? When you actually finish looking over whether this is acceptable to go up on the sub, setting up the foreword and the links for easy reading, you get this moment of zen. You go over to your document, and Ctrl+A, then Ctrl+V.
In a single moment your story is up, and you get to see the entire story actually up there for people to read. I had this story which was shamefully styled after a hybrid of Blame and Gate:(Thus the JSDF got animated by the most uninspired people) which I have considered actually sticking up. I still have it actually, up to like 6 chapters of the stuff last I remember. That seems to be a recurring theme, now that I type this stuff. But I feel like then I'd be copping out on the current story, which I can't even tell what I'm ripping off anymore.
Anyhoo, I just really want to see a comment saying something like 'Hey, that dude from 2 months ago didn't dump the story entirely, he's just in denial for now' or something like that. I just want to know if anyone's still reading this.
submitted by CorvidTested to HFY [link] [comments]


2020.09.05 00:43 CorvidTested Roadside Reality 5: Genesys

I would like to sincerely apologise for the massive delay compared to the other chapters. I have no excuses, other than 100%ing Titanfall 2. Which absolutely fucking slaps btw, so glad it's on steam now (partially).
I've made this chapter longer to fit everything I wanted to fit. I want to keep things to at least 4 pages long so I try to shape the story for segments of that general size. I also have noted the mild confusion in labelling the previous chapters "last bit" as that implies this is coming to an end. I have a new vague idea of where to take the story now, so I'll fuzz my way to that direction, but I'll have to actually draw up a plan or something.
I currently playing dishonored for the 50th time again, and I like the cautious surgical precision that Corvo is deployed with to slowly tear down the antagonist regime while only seeming to be a senseless killer. I'll flatter that masterpiece by stealing some of its ideas for the coming multiple chapters.
Back / Next
Roadside Reality 5
Styx lazily gazed onto the morning landscape as the elevator descended towards the ground floors, letting it shimmer across her pale skin, rolled back sleeves draped over the rail. The tower had changed again with increased use of the elevators; the elevator tunnels showed the outside of the tower relative to everyone’s position, with resolution that made it impossible to determine if a one-way-window had been made from ebony or if it was an inordinately extravagant projection that could somehow keep up with multiple perspectives.
Styx left such a trivial application of this black gold for later as the elevator reached the end of the shaft. The elevator pod door opened, drawing her and her cohort out into the mainly glass hall at the exit. In the next few minutes, she’d push forward the horizon of what they could access further than these achingly slow researchers, again. This next push had to give her something she could take from Earth and present back home as proof that she should remain in command.
But that thought didn’t settle well with her. Pallas, her oldest brother and the next in the line of inheritance, was at least 400 years old. He had a long track record of using younger siblings to scope out discoveries and conquests, then claiming the discoveries after intercepting their couriers bound for Olympia. At least, that’s what she suspected his strategy was. As much as he made himself out to his cousins as a knucklehead middle-man of the King, the man was cunning on a level that had kept Styx on edge her entire life. She wouldn’t end up as another stepping stone in his road to the throne.
She was so distracted in her thoughts that she only noticed the crowd around the adjacent halls to the ebony elevator when she bumped into the one of the exploratory teams’ researchers at the back of the crowd. She just looked at him, dazed for a moment, trying to get back into reality and out of her head. While she blankly looked at him, the man of some race she didn’t bother to even remember yelled something to the crowd, to which they started to line themselves roughly close to the walls, making a path for her with minimal prompt.
She passed by and found that a team of hers had already gotten the time breaker assembled in a configuration to fit in the hall. Behind the spindly contraption were massive racks of cylinders that she judged to be power sources for the array. One of the more important looking engineers noticed her and approached.
“Princess, the time breaker is almost entirely assembled, we’re just linking the capacitors through the switchboards to the relevant bits. In another minute or two we’ll have it ready to activate. We’ll need to activate it remotely in case the field decays explosively.” The rather dull dressed man reported.
“Explode? How strong might this explosion be?” She replied, concerns floating in her mind of whether this might damage her new castle.
“We have no way of knowing Princess. Anything that enters the field seems to change the behaviour of spacetime in its volume, ceasing all interaction with the time dimension. We don’t know how this is done or what maintains it, but it isn’t a natural phenomenon, so the precursor must’ve made this; made it likely with either arcanely complex manipulations of physics, or inordinate amounts of energy.” He replied keeping a level of calm that almost seemed inappropriate, given how little he knew. Styx would prove that she wouldn’t back down though. If she backed down where her subordinates pushed forwards, how would she be a leader?
“Fire it remotely from 3.... no, 4 halls away.” She ordered calmly, hiding her concern. She hadn’t paid attention to her tutors relating to spacetime, she found military theory was far more fun. All the clear, yet fluid goals had kept her entertained for years on end, with the perfect imbalance of wargames designed by hobbyists that can keep geniuses thinking for their entire lives.
But physics was all wonky to her. Charting time as a dimension if it can’t be moved along? The majority of atoms being empty space? Yikes. Never mind how wrong quantum physics seemed as a concept. Expressing an intellectual abstraction such as a possibility as a wave? She’d be at the door and down the hall, thank you very much.
One thing she did remember that forced her to tie into physics in a somewhat cordial manner was mass-energy equivalence. She remembered that a little mass holds staggering energy; she knew that because Imperial fleets use antimatter warheads as their heaviest armament. She didn’t have to remember how to do mental arithmetic, like the majority of civilisation, because her fleet’s firing control computers gave them firing solutions, blast radii and so on.
If a little bit of mass holds a lot of energy, then how much or how little energy would be released from disrupting that time field? E=MC2 told her nothing about energy’s relation to spacetime.
Styx spotted some people running down the hall. It took her a moment to recognise that it was the Exploration captain: Pandora. The other ones rang a bell from somewhere. That greyhound at the tower door at first. Him and his assistant Imperial were here too. Pandora tried to say something that came out as a wheeze instead.
Styx started for her instead. “What could you want now?” She demanded sternly.
“You need to wait for more research into the fields before you do something like this please!” Pandora panting frantically.
“I don’t have any time left for this, FIRE IT.” She ordered aloud. The chief engineer looked at Pandora for a moment, concern visible. He pressed the big red button anyways.
The next thing she saw was something otherworldly. Old recordings of the nanosecond durations of early nuclear bombs blasts had recorded the ball of heat as it scorched everything around it. It looked like the confined plasma of toroidal fusion reactors. But it was a nuclear blast. It expanded in a single moment of motion, then it ceased. Just a single metre from her face, a single centimetre from the engineer.
There was a... blister around the standing heat. It was a field that looked like purple aurora borealis, just holding an explosion in place. She had just put herself and everyone around her in front of a nuclear bomb. The only thing that kept them alive was another damn field.
The bubble of plasma dulled to a red, and dissipated. The superheated walls, with their fanciful carvings and intricate details cooled from their molten slag and returned to shape. Not a single person said anything throughout the 4 minutes it took for the mysterious fields to cool everything down. The field slowly turned translucent with the descending temperature; eventually the Imperial engineer slowly reached out a heat testing probe, only to find the field was gone. He daintily reached an arm out with the probe to test the temperature.
“It’s safe.” He stated limply. The ebony walls and molten quartz glass floor were shifting sloppily, repairing themselves.
Pandora put a glove on her hand and silently walked past the Princess into the hall. Probing the rest of the hallway, relying on the glove to protect her hand. But it was safe. All the way to the elevator itself. A button appeared on the surface of the elevator wall. It didn’t react to Pandora’s gloved touch. Before she tried it with bare skin, Styx did so. The same hand that she had used to open the door.
The wall hummed, sending ripples of green and blue from underneath its outer shell. 5 seconds later, the indent for the button sealed itself over. One face of the elevator liquified and retracted, revealing a solid platform floating inside. Styx didn’t hesitate to stand into it. It didn’t have walls or safety rails on either side. There wasn’t even a button to press this time.
Pandora stood outside, looking in at a confused Princess. The glass that wobbled underneath the red Imperial regenerated its aurora effect, which pulsed purple underneath her, pulsed in the direction of the elevator. She looked back at her team. Zelus looked her firmly in the eyes and nodded. She nodded back, and stepped in. As soon as she was safely on the platform, the wall closed behind her and the platform lifted them. The walls shifted into rich colours, morphing into an image of the outside of the tower. They were moving up fast alright, feeling a constant acceleration upwards.
The pair of them shifted uncomfortably in their proximity, until they felt light. They were decelerating. Everyone’s guesses were wrong. The elevator had lifted them through the uncharted section and far above the upper level. This was bound for the top. The tip.
--
Styx didn’t know how to feel. She had almost gotten herself killed in arrogance, melted her new pride and joy and was now headed for the top floor. She felt small, standing here with a full view of what all this tower could see. She was almost at the top now. What would they find? Some terminal? An interface that would explain what was going on? A way to survive the coming storm that was her rapidly approaching due date for her life defining report? The elevator finally reached the top of the chute, slowing to a gentle stop. They were in another ebony room. The floors were quartz glass and the only light source except for the tall isosceles window ahead of them.
There was a shadowy figure casting a long shadow with the morning sun. The figure was lounging in a chair. Styx strode forward, the clacking of her heels across the silence almost as deafening as her heart. Is this who she thinks it is?
The figure remained still. It was so hard for her eyes to adjust with that light in the way. She walked around the seat, to put the light at her back. She needed to get back in control of what was happening again.
She got her first proper look at a precursor.
“You’re the bossy sort, aren’t you?” They spoke first.
He looked dull. No ears poking off the top of his head, no horns, no tail, no wings, no fur. The paintings were spot on. Pale skin, like her. He stood shorter, at least a head below her, before she counted in her horns. She couldn’t judge his figure because he wore some grey baggy clothes on him. He looked tired.
“You mustn't be the person that sent the first visitors, but you were far more entertaining to watch. So brave, so ballsy, I'm half tempted to give you all the facilities of the system just to see what happens.” He proposed with a smile that wasn’t directed to her in the present. This alien was looking at her like a game!
“Excuse me?!” Styx managed to stammer out, her face contorting from an engineered beauty to indignance manifest within a moment. She reached into her pocket and pulled out her panel. The device recognised how she held it, brandished in her hand with her fingers wrapped over the top; the device brought up a digital copy of the Royal Imperial Decree. Styx cleared her throat, puffed her chest out and laid her other hand on her hip, assuming the Imperial ideal as she had so many times before, a small-time princess that had only claimed 450 inhabited systems.
“I am Imperial Princess Styx Olympia, of The Empire of Olympia. In the name of the Royal Decree I am hereby claiming this system and all the resources within. You are now under Imperial command, and all your possessions are hereby forfeit to the nearest Imperial Royal or associate.” She announced across the silence of the room with a vigour in her voice that spoke of how rehearsed she was in such declarations. The precursor looked at her with tired eyes, glinting with the slightest bit of amusement. She continued.
“As you are an exceptionally rare sample of a species with in-depth knowledge on the system, I am hereby appointing you as my personal assistant to unlock the facilities and infrastructure of this system to be consolidated under the rule of The Olympian Empire. Understood?” She finished, gazing down upon the short, increasingly thin male with a rising annoyance of the unreactive casualness he wore to her face.
The room was consequently engulfed in deafening silence. The Princess started to re-evaluate her situation in her head. Was this precursor of the same pride as her precious empire? Had she just pissed him off? Was he just leaving her in silence to freak her out, make her doubt herself? She could almost see his neurons firing across the retinas of his eyes.
The precursor broke the silent standoff with a smile as he stepped up from his lounging chair. The being stood about level to her puffed chest, looking up at her face. Styx supposed in her head that Imperials’ natural trait of height before accounting horns was more universally exceptional than she had thought in the past, given this strange descendant of her peoples’ Elder God was so small in comparison. Maybe they’re another creation of the Elder God?
Both parties could hear Pandora draw in a breath from her planted position beside the elevator. She held her tablet’s camera in her hand, recording every action of this living treasure. The precursor pulled in a breath through his mouth, and uttered words that would change history irreparably.
“Princess Styx, I accept your job; you can call me... Pontus. I’m a human, before you ask.” Pontus answered jovially. Before Styx could manifest a response to this sudden shift, the human swivelled on his heel and gestured to the elevator.
“Well then, let’s get started, shall we? There’s a lot to unpack!” ‘Pontus’ announced, walking towards the elevator, which glowed again when he neared it. Styx caught the confused and alarmed gaze of Pandora as she followed her new advisor. She was almost tempted to return it.
--
The rest of the evening was eventful by Styx’s standards, and momentous to everyone else in the system. Probably the rest of the known galaxy as well, but the news of the Sol system would be spread to the empire capital, then distribute across the galaxy at the speed that systems and cultures could process FTL couriers.
The human was almost trapped in the crowds of researchers and religious zealots that had just arrived planet side until Styx ordered her guards to hold the crowd back from him. The guards were also momentarily stopped in place when they realised that a new species had been found on the other side of the elevator. The training and screening of every guard quickly kicked in, and they resumed their duties unquestioningly. Styx slowly waded through the crowd that had almost entirely stopped listening to her demands until more security arrived to guide her and Pontus through the crowds and then isolate them from the crowd when they got to the other side.
The human then briskly prowled the halls, with Styx following behind, her sense of control returning to her. Maybe she had just been handed the thing she’d need to affirm her place in the court. This might be her golden key to the long career she dreamed of. She decided to verify how reliable this ‘human’ could be.
“Assistant Pontus! You are currently leading me without rhyme or reason, without explanation through my halls, what are you trying to lead me to?” Styx called out, to which the human slowed to a halt. He spread his palm open in front of her, to which lights under the skin of his fingertips lit up, overlapping light into a hologram larger than his hand. Styx barely retained her royal poker-face upon seeing a hologram larger than its projecting hardware, never mind one of such fidelity.
It was 3D floor plan, highlighting their current position and a path towards one of the grand halls whose purpose was still unknown to the research teams. The human pointed to the hall with his other hand.
“This room is my favourite for projections, and it’s got some good connections to the CTC lanes, so it’s a good command centre. Wait, would you prefer we use an upstairs holo-room? It has a projection apparatus, and you can evaluate the system in more privacy.” He claimed, spitting out an acronym that sounded vaguely familiar. Something about physics? This man might actually be the real deal in uncovering the mechanisms of the system in time to survive the first wave of thieving royals and nobles.
She accepted the offer and proceeded on a brief jaunt to the main elevator, this time the local workers just cast sideways glances or just outright stared at this unknown person before, obviously not being aware that she had just returned from the 5th elevator with a new, if indistinct species. There was an awkward silence in the elevator as Styx tried to figure which question, she should ask first of this strange man.
“Who are you, really? Who are you in relation to the tower, to the Earth, to the system as a whole?” Styx asked, unsure if she should even be worried about losing the loyalty of this strange man so early in her plans.
“I’ll answer that when we reach the upper hall.” He answered with a level voice, mildly unnerving her. It was undeniably the top of the tower that the 5th elevator had taken her to, the path up was longer than the upper floor elevators. This man kept changing personality, but something primal told her that the man she had seen that saw her as a pawn was a closer representation as to what was under the surface. There was a tiredness in his eyes with this transition that she couldn’t decrypt.
What was this man hoping to gain from keeping her subtly on edge? He was undoubtedly playing a game of personality, but she couldn’t find his end-goal. It was as mysterious as everything else in this system. The elevator door opened, and the holograms to the outside of the tower deactivated as he stepped out first. She followed him solemnly to the projector room on the 3rd floor of the upper levels. The glass floors here were far thicker, with a viscous fluid under the screens that refracted the aurora direction. Suddenly the room lit up with a hologram of the entire system in proportional orbits, spaced to fit in the flanking staircases, with Earth the size of a blue marble.
“I’m going to start releasing the fields around the structures of the system, but I’ll start with Mars. What I recommend, is getting any people in orbit of the planet to chuck themselves out of there. When the fields are released, they’ll be bursting a cloud of gas and debris out from the structure with minor explosive force. Don’t have people there.” He said. Now that it was just her and him, he’d dropped the formalities. Now was the time to ask.
“Answer me now, assistant. Who are you? How do you have such a command over everything in this system?” Styx stated, her words echoing with weight across the room. Pontus looked at her distantly again.
“I am the answer to the Fenris Paradox, Darling Styx.” He sighed wearily, flicking his hair to the side of his face impassive to his claim. Styx rapidly referred through her memories to find reference to his claim. The Fenris Paradox was originally posed by a team of some of the most intelligent scientists of the Empire. The Empire had recently conquered the last portions the canine species’ territories. A long proven canine scientist, Rico Fenris had been listening to a few of the more famous scientists from across a lunch table when they were discussing the rising notion that everyone is likely to have been an engineered derivative of some precursor species.
As Fenris joined the chat he theorised that such an experienced ancestor must’ve been the one to make the Deimos Sphere that made the Empire so powerful. While the famous question is referred to as a paradox, but it only became a paradox as the coalition of great thinkers struggled to imagine a reason why this hypothetical precursor species would not be alive today, given there was ample evidence for millennia that someone had made megastructures, and spread civilisations far and wide. Hundreds upon thousands of suggestions have been put forth to try to explain it, with plenty solid so long as it wasn’t looked at closely.
Others held some solid ground, but relied on some seemingly outlandish assumptions, like presuming the precursor race had the capability to cooperate in much larger groups, or had extremely advanced autonomous constructs. One notion was that they might have had the capacity to travel to different galaxies, and had gone around seeding galaxies with tailored life.
But Fenris wasn’t the first to theorise some greater power had made them. The most widespread religion in the galaxy was the Church of Home, dedicated to the worship of a galaxy-wide progenitor. It was a religion, always in exile from the Empire’s borders, solidifying itself in its followers with central themes of martyrdom and seeking a safe home while in their exodus.
To Styx it was a pathetic ideology based on fleeing the problem to try and find someone else who could stand up to the Empire for them. Someone that they’d never find. No power stronger than the Empire could exist without having control of another megastructure. But it occurred to her at that exact moment.
This short man in front of her wasn’t another descendant of the precursor. They were the precursor. She had hired a precursor as her assistant. The short, lithe man smiled smugly at her.
“That’s a cute notion, but I won’t be an assistant in the traditional sense going forth.”
Who likes being a smug precursor? Moi. Anyhoo, do leave a comment on some criticisms like how the planets of the solar system were written like they were aligned in the first chapter. Also, I've just started playing Northstar after getting to rank g2.0 on monarch and holy shit is it so fun to snipe pilots. I get why people play it now.
Think that's the full checklist of links and authorial notes, so I'll get the bold text off your screen, have a good one folks, and validate my fragile ego with upvotes.
submitted by CorvidTested to HFY [link] [comments]


2020.05.16 21:22 NatalyKomova 2020’S Best CBD Gummies Brands Reviewed

2020’S Best CBD Gummies Brands Reviewed
My favorite CBD edible is delicious CBD gummies. Made from cannabidiol, colorful gummies are the most popular CBD merchandise on the market, and it is easy to see why. The top CBD gummies for sale provide relaxing benefits to both the mind and the body. They also taste wonderful.

https://reddit.com/link/gl0lx2/video/l8hyofv7d6z41/player
I consider myself somewhat of an expert on CBD products, as I have spent years relying on them to help me relax after long days at the office. Immediately, my mind and body are able to chill out, and stress floats away.
My favorite CBD edible is delicious CBD gummies. Made from cannabidiol, colorful gummies are the most popular CBD merchandise on the market, and it is easy to see why. The top CBD gummies for sale provide relaxing benefits to both the mind and the body. They also taste wonderful.
Popular CBD gummies for sale are simple to consume, as no droppers or smoking is necessary. They are also small and discreet enough to take on the go, whether you toss your CBD delights into your pocket or into your purse.
Best of all, CBD oil gummies are highly effective for helping men and women manage pressure.
A consumer must realize that not all CBD for anxiety is the same.
It is up to you, the buyer, to purchase reliable goods. That means all the CBD gummies you buy should possess the right ingredients, provide positive experiences, and come from a dependable supplier. No worries. Doing so couldn’t be easier.
Ready to get started? Check out this informative list of the smartest options for purchasing hemp-derived CBD products. Each retailer sells CBD that is grown here in the United States and contains less than 0.3% tetrahydrocannabidol. In other words, the small amount of THC won’t give a person the euphoric “high” associated with marijuana.
Let’s analyze 10 different companies’ CBD gummies for their quality, ingredients, and overall effects in users’ systems.

1 JustCBD Gummies

Founded in 2017, JustCBD has made it a point to never misrepresent their products. Every item is vegan, non GMO, and made with 99% pure CBD isolate. At the same time, every item sold at JustCBD is laboratory tested and sourced from 100% U.S. grown industrial hemp. They are based in the U.S. and ship from South Florida to all 50 States, as well as worldwide.
JustCBD Gummies have a reputation for being the best edibles a person can buy, and it’s not tough to see why. Not only do they taste great, powerful CBD treats are known to help people relax.
The goodies stem from the purest and finest quality ingredients, which is a big part of the reason that JustCBD CBD Gummies for sale are a core favorite among consumers. So whether you’re looking for a mid-day snack or trying to relieve stress after a hectic day at the office, you can put your mind and body at ease with Just CBD Gummies.
Ranging from 8mg to 25 mg per piece, JustCBD Gummies come in a variety of flavors, including Sour Bear, Clear Worms, Apple Rings, and Rainbow Ribbons. You also get to choose between 250 mg, 500 mg, 750 mg, 1000 mg, and 3000 mg jars.
From my personal experience, I can say that JustCBD has a top-notch customer service platform. Every time I sent them an email, I received a friendly and polite response within an hour. Just CBD also offers some of the best promotions out there, including first-time buyers and Christmas sales.
At the end of the day, I was extremely satisfied when I tried JustCBD Gummies. Whether I was eating Blueberry Raspberry Rings or holiday-themed Snowmen & Trees gummies, they were always high quality. The packaging is neat and professional. Meanwhile, the edibles’ lab results are posted online, which is crucial for a health-nut like me. After all, many CBD products are unregulated. Better yet, I found that JustCBD gummies always taste great and give me a feeling of complete relaxation.
Check out Just CBD Gummies.

2 Charlotte’s Web CBD Gummies: Calm

For years, Charlotte’s Web has been stating that their CBD gummies are created to assist people with daily stressors. Produced by the Stanley Brothers (Joel, Jesse, Jon, Jordan, Jared, and Josh) in 2012 and based in Boulder, Colorado, the company’s hemp CBD gummies are offered in three variations: Calm, Sleep, and Recovery for after working out. By 2013, Stanley Brothers were features on CNN, 60 Minutes, The New York Times, The Wall Street Journal, and more. I decided to try the “Calm” option for my stressful workdays.
All of Charlotte’s Web CBD Calm Gummies are gluten free. They are also made with their own combination of fruits and veggies, along with dozens of phytocannabinoids, terpenes, and flavonoids. A little L-theanine and lemon balm are mixed in as well.
According to their website, the CBD products sold at Charlotte’s Web are designed to help individuals relax, stay focused without feeling drowsy, and improve regular sleep patterns. The flavors come from real fruit and veggies. I tried the Lemon Lime flavor. They did work, but they certainly are not the best CBD gummies out there. They also taste rather sour.
All of the CBD gummies to help a person stay calm from Charlotte’s Web are made with zero additives and no dyes. Each jar contains 60 gummies with 10 mg of hemp extract, 50 mg of L-theanine, and 75 mg of lemon balm per serving. Two gummies are suggested for each serving, but I often had to ingest more than two or three to feel at peace after a stressful day at work.
Charlotte’s Web markets its CBD gummies to people on the go. Its main focus is consumers with busy lifestyles can use them after exercising, as well as at the office and at bedtime. A user just has to be patient and consistent and positive results will be steady, even if they are a bit slow.

3 PureKana Vegan CBD Gummies

Based in Scottsdale, Arizona, the team at PureKana markets their vegan CBD gummies to people looking to manage daily stressors, whether they are at home or in the office. The company that became known for its oil tinctures organically grows its own brand of CBD gummies on Kentucky farms.
Made in the United States and sourced from domestically grown hemp, PureKana relies on its trademarked technology and CO2 extraction procedure to make its own gummies. They come in a wide variety of natural flavors, but nothing stands out as tasting particularly special. The company also states its hemp never contains dangerous or toxic elements, such as chemical fertilizers, herbicides, or pesticides.
Supposedly, PureKana’s products work with a person’s Endocannabinoid System to offer mental and physical benefits, like loosening up and feeling free of stress. PureKana markets their gummies to people looking to improve sleep-patterns.
Ensuring product and consumer safety, PureKana works with certified companies and third-party laboratories to test every CBD edible. They are also 100% vegan and completely free of both GMO and THC isolate.
I appreciated how PureKana walks readers through the process of eating CBG gummies, and the treats traveling along the digestive system before being absorbed. I also liked their honesty, admitting that its Vegan CBD Gummies often take a while to become effective. PureKana lives up to industry standards and customer expectations.
You can read details about every CBD edible on their website, where the company boasts about its fabulous affiliations with hemp growers. A visitor can read all about every one of its products for sale. Lab results are also shared on the company website. I even noticed that they market their CBD supplements to senior citizens.
Designed to improve relaxation, a $40 bottle of 20 PureKana Vegan CBD Gummies comes with 25 mg of CBD per piece. Of course, you can increase or decrease your frequency and quantity as needed.

4 Green Roads CBD Gummies

Green Roads is a small family-based business in Florida that was founded by an experienced pharmacist in 2013, Laura Baldwin Fuentes. The pharmacist was trying to help a friend overcome an addiction to opiates, the drugs derived from opium. Today, Green Roads has one mission: to improve the physical and mental wellbeing of every consumer with high quality CBD products, like oil tinctures and edibles.
Today, Green Roads’ is rather popular. In fact, its broad spectrum formulas can be found in more than 10,000 different retail locations across the country. They are non GMO and stem from hemp grown on domestic farms. Green Roads offers a wide variety of products designed to work for almost everyone, including daily dose packs, animal products, and even coffees and teas.
The company boasts about its high standards and breakthrough extraction methods. I also appreciate how a user can readily find product lab sheets online, as well as by scanning a QR code on the packaging. That’s pretty cool. Green Roads also breaks down usage information for each product to make it as straightforward as possible.
However, Green Roads’ proprietary formulations are perhaps too proprietary. The company does not provide specifics about its extraction processes and certifications online, making it hard for users to understand exactly how its products are made. At least every one of Green Roads’ products is tested at a third party lab.
Unfortunately, Green Roads CBD Gummies aren’t made with phytocannabinoid-rich (PCR) hemp oil. Also, consumers can’t read important information about their extraction and formulation processes. The gummies’ lab sheets can be found on the packaging, as well as online. While they are known for proving quality service, Green Roads is also one of the most expensive brands out there. A $43.95 bottle of 30 Green Roads CBD Gummies only comes with 10 mg of CBD per piece. Ouch.

5 Lord Jones Old-Fashioned CBD Gumdrops

Based in Los Angeles, Lord Jones has been making luxurious CBD products since 2016. Marketing to the rich and famous, Lord Jones Old-Fashioned CBD Gumdrops are supposed to be chic. Okay, but you are paying a bit more for product recognition and packaging.
Old-Fashioned CBD Gumdrops are made to promote a serene sense of well-being. Everything is mixed in little batches containing Ecuadorian dark chocolate, imported natural European fruit flavors, sugar, citric acid, gelatin, and broad spectrum CBD extract derived from top quality hemp.
Developed by a veteran team of experts in the CBD industry, Lord Jones’ gummies are said to help individuals feel calm and cool. Supposedly, they can help a user concentrate for extended periods of time. Of course, they do take a while to kick in.
All the CBD edibles are manufactured here in the U.S. and possess no THC whatsoever. They are also gluten free, as well as tested in labs to ensure customers’ safety. Old-Fashioned CBD Gumdrops also have gelatin, meaning they are not vegan. Not only are they made with sugar cane, a consumer may find small amounts of dairy. After all, the gumdrops are created in a facility that also manufactures products with dairy.
Lord Jones claims it is best to consume the CBD treats within 6 months from the date of purchase. But I noticed they grow hard after 2 or 3 months. It’s only natural for gummies to stiffen up after being exposed to air for too long. In other words, make sure you keep any Old-Fashioned CBD Gumdrops in a sealed bag or airtight container, and stored at room temperature.
Each box of Lord Jones Old-Fashioned CBD Gumdrops costs $45 and only comes with a mere 9 gumdrops, each containing 20 mg of CBD. A whopping $5 a pop is a bit pricey, especially for a product that doesn’t always receive favorable reviews. At least Lord Jones Old-Fashioned CBD Gumdrops are elegantly packaged.

6 Fab CBD Chews

For those of you who want to steer clear of THC in general, Fab CBD Chews has been around since 2018. Despite the company being located in Tampa, Florida, its financial offices are on the other side of the pond in the U.K. They are also small in size in comparison to the leaders of the CBD industry, like Just CBD.
Designed to manage day to day stressors, Fab CBD Chews’ gummies are crafted with CBD isolate. They are also gluten free and non GMO, as well as a smart option for vegans.
What I like about Fab CBD is its simplicity. Not only do they maintain an informative website, it only sells three products, CBD oil, a CBD topical cream, and CBD gummies. Each one is derived from naturally grown hemp. It’s just too bad Fab CBD Chews are only available in one flavor, Fruit, that is said to have an undesirable taste.
Fab CBD Chews website has plenty of photos of supposed real customers, which is refreshing to see. Many other CBD businesses’ websites lack color and personality. At the same time, they don’t skip out on sharing lab reports. In fact, Fab CBD chews uses the same analytics laboratory, ProVerde, as Fab CBD Chews and much bigger companies, such as PureKana.
Those with allergies should beware, as Fab CBD Chews are processed. In fact, they stem from the same building that makes fish gelatin. They are then packaged in the same facility as wheat, coconut, and dairy products.
Meant to work as a post-workout supplement, the gummies from Fab CBD Chews have 25 mg of CBD isolate, come in a 4 oz jar, and supposedly contain 750 mg of CBD total. Of course, without a lab, it’s hard to know how much you are really getting in each piece. They normally cost $59 or more.

7 Premium Jane CBD

Since opening its doors in the summer of 2018 in Los Angeles, Premium Jane CBD has blossomed into a popular brand in the United States. Now centered in Scottsdale, Arizona, Premium Jane’s products, including standard CBD oil tinctures, soft gel CBD capsules, a topical CBD cream, and CBD gummies are created with a THC-free isolate extract.
Premium Jane CBD gummies should be consumed just like any other piece of candy, allowing the CBD to travel through your digestive system before it gets absorbed into your bloodstream. People should start out with either half a gummy or one whole gummy to figure out their ideal serving sizes.
The CBD gummies are created at registered Pilot Research farms in rural Oregon, where they are inspected regularly for purity, as well as for safety. Each crop is selected for its rich amounts of terpenes and cannabinoids in order to give a user the best CBD experience possible before being shipped anywhere in the 50 States.
Everything sold at Premium Jane is extracted from the stalk, stems, leaves and flowers of industrial cannabis. They also make it a point to avoid using any and all dangerous chemicals, including pesticides, herbicides, and chemical fertilizers in its products. Meanwhile, a user never has to worry about the psychoactive “high” associated with marijuana. Rather folks simply feel calm and cool.
When it comes to Premium Jane CBD gummies, user feedback is at a minimum, as they have not been around very long. Yet, there are some benefits worth noting shared in reviews all over the web. For starters, the company relies on the reputable ProVerde Labs to make sure their CBD is top of the line and effective in users’ systems.
A person can even go online and check out Premium Jane CBD gummies’ laboratory reports, along with customer feedback. Reviews often mentions the great taste of the edibles. The price of Premium Jane CBD gummies is rather inexpensive. A jar of 30 gummies, 25 mg each, is priced at $55.

8 Sunday Scaries CBD Gummies

Sunday Scaries CBD Gummies are created to help those who are stressed out feel at ease. Staying focused becomes easier, as does sleeping through the night. That is why they are all made with a unique blend of broad spectrum CBD, vitamin D3, and vitamin B12.
The treats are ideal for vegans who crave vitamins. The goal of Sunday Scaries CBD Gummies is to decrease a user’s daily mental, physical, and emotional strains. A consumer can choose between Sunday Scaries’ gelatin based gummies from pure sugarcane and vegan-friendly edibles made from pectin, along with high fructose corn syrup.
Perhaps the greatest benefit, or at least the most fun factor of Sunday Scaries CBD gummies is that they come in a variety of colors, including yellow, orange, green, and a tasty red. They may come with an unpleasant aftertaste, but I know I am not simply enjoying candy for my sweet tooth.
I suggest taking a single Sunday Scaries CBD Gummy bear roughly 45 minutes before heading to bed. If you do not begin to feel drowsy in 30 minutes, simply enjoy a second helping. That should be enough to knock you out for a few hours at a time. If a third is necessary, go ahead. However, I wouldn’t consume any more than three.
Whether you are on the highway or watching television in the evening, you will feel more relaxed. You’ll get better sleep and not be sluggish in the morning. Every bottle of Sunday Scaries CBD Gummies comes with 20 gummies with 10 mg of CBD each. I found them online for $31 to $39 each. Of course, folks can always buy in bulk to save a few bucks. They may not be the most inexpensive edibles on the market, but Sunday Scaries CBD Gummies do help you chill out.

9 CBDfx Gummies

Founded in 2015, Southern California’s CBDfx is one of the most well-established brands for CBD. The brand got its feet wet with CBD Vape products and has since began selling its own brand of CBD gummies derived from hemp plants grown organically in the United States. The gummies are sweet and chewy. You can go on the web and quickly choose berry flavored CBD treats or special CBD gummies with special ingredients, like turmeric, melatonin and spirulina. None of the gummies are made with corn syrup, artificial sweeteners, or any other destructive chemicals.
CBDfx prides itself on using nothing but natural plant based ingredients for its CBD gummies, as well as vape pens, oil tinctures, and more. They also claim to be the very first brand to create 100% vegan gummies. While the snacks certainly look like appetizing candy, they taste nothing like standard gummy bears. Rather, CBDfx Gummies remind me of green licorice.
CBDfx Gummies are made from organic sugar cane. As a result, the small particles of sugar dance around the inside of the bottle, rather than staying stuck to the gummies. That means a person can expect a little mess to fall on his or her desk or lap every time one is pulled out. Otherwise, CBDfx Gummies are an impressive and effective treat for the mind and body.
Unfortunately, CBDfx doesn’t share any information about who farms their hemp or what procedures they follow. Who knows what practices are being used?
You can now purchase little 8 packs of CBDfx Gummies, as well as 60 pieces with 5 mg of CBD per vegan gummy, 300 mg in total, for approximately $50. The company recommends a dose of one to two CBD gummies a day, meaning a bottle of 60 gummies should last a consumer for one to two months.

10 Highland Pharms Hemp Plus CBD Gummies

Made with all natural ingredients, Highland Pharms Hemp Plus CBD Gummies is the opposite of a pharmaceutical company. Founded in Texas in 2015 and operating a retail location in Olympia, Washington, Highland Pharms uses organic hemp grown on a boutique farm in Colorado. Highland Pharms Hemp Plus CBD Gummies do not smell good, nor do they taste any better. At least they successfully help people relax and fall asleep.
What Highland Pharms refers to as “Pharmaceutical Grade Hemp” is industrial hemp that has been specifically bred to have high levels of cannabinoids. The non GMO CBD gummies are all natural, with the exception of food dyes and artificial flavorings (Black Carrot Juice Concentrate, Organic Turmeric, and Organic Annatto) in their gummies.
As far as negative factors about Highland Pharms Hemp Plus CBD Gummies, I know buyers are quickly turned off by the name “Pharms” and its label, “pharmaceutical grade.” There is no more information offered to distinguish it from medicine or even industrial hemp. Also, a blogger like me is quickly annoyed at silly typos and partial product descriptions of the business website. It’s not very professional.
All of Highland Pharms’ products are sent off for testing by ProVerde that confirms the gummies’ potency of CBD and other cannabinoids. They also make sure there are zero heavy metals, pesticides, herbicides, or microbes.
There is no one standard serving size. While one person may like taking half a piece at a time, another may prefer the mental and physical effects of one or even two CBD snacks.
You can purchase fruit flavored Highland Pharms Hemp Plus CBD Gummies in bottles of 20. You can choose 10 mg gummies for $39.95 or 20 mg edibles for $69.95. The shipping is known to be fast, as well as free. While the price may be a bit high, consumer feedback usually claims Highland Pharms Hemp Plus CBD Gummies are worth the money.
Do you have more questions about CBD gummies? We’ve got the answers…

How Should I Pick CBD Gummies?

As a consumer, it is now up to you to pick the best CBD gummies on the market. For any first time user, that’s a task that is easier said than done. You don’t want to spend too much money, but you should also steer clear of any cheap edibles. But there is so much more to consider than merely prices.
When choosing what CBD gummies to buy, you should consider the type of CBD that is used in the ingredients. CBD isolate is pure CBD that has no other cannabidiols whatsoever. This is a fabulous product for anyone who must avoid THC, like a bus driver or schoolteacher who is worried about failing a drug test. Yet, the CBD isolate extraction method takes away many important organic compounds and terpenes. In other words, an individual won’t achieve the same range of mental and physical benefits as normal CBD gummies.

Do CBD Gummies Help People Manage Stress?

Yes, CBD gummies are extremely effective when it comes to managing stress. As millions of men and women deal with stress on a daily basis, CBD treats calm a user’s body and mind by binding to serotonin receptors. No, everyday stressors won’t disappear, but CBD edibles certainly helps folks deal with the pressure. Of course, it may take a bit of trial and error to decide your favorite flavor and dosage of CBD edibles. Regardless, CBD makes it effortless to chill out, allowing stress to calmly float away. Also, CBD gummies are rather convenient, as you can carry them around in your pocket or purse. That way, you can take one whenever necessary, whether you are on the highway during rush hour or preparing to give a big speech at the office.

How Do I Consume CBD Gummies?

Eating CBD gummies couldn’t be any easier. In fact, it is no different than eating delicious gummy bears with spectacular advantages for your mind and body. Simply chew your goody up. Otherwise, you can let it sit on your tongue for a while and enjoy the flavor before it sinks into your system. The CBD will then make its way through your digestive system and end up flowing through your veins.

How Do CBD Gummies Make You Feel?

While the total impact of CBD gummies varies from person to person, all positive results are usually the same. For instance, CBD edibles are known for improving the brain’s capacity to manage stress and help folks feel calm. With a peaceful state of mind, a user can enjoy quickly falling asleep and staying asleep throughout the night. That means you will wake up feeling more refreshed and stay energized throughout the day. Being more productive can certainly add to an individual’s happiness. That’s pretty cool, considering that approximately 35% of Americans currently suffer from symptoms of insomnia.

What Are the Best CBD Gummies to Buy?

According to buyers and sellers, the top CBD gummies for sale are the edibles without any GMOs (genetically modified organisms). At the same time, the best CBD treats are vegan friendly and are low in carbs. Consumers agree that the highest quality CBD gummies come from U.S. hemp with minimal traces of THC, if any.

What Are CBD Gummies’ Ingredients?

When it comes to the exact ingredients found in CBD gummies for sale, the elements can vary by manufacturer, as well as by taste. When shopping, you can try to avoid any and all additives, including preservatives and artificial ingredients. You should also avoid CBD gummies with high fructose corn syrup. Also, any vegans and people with allergies should do a little homework before indulging in CBD gummies. The top CBD gummies available tend to be completely unrefined, with real sugar, organic flavoring, and non-GMO ingredients.

Should CBD Gummies Be Laboratory Tested?

When shopping for CBD gummies, its essential that you only buy edibles that have been laboratory tested by a third party. After all, the quality of CBD products often varies. While one vendor sells nothing of premium CBD edibles, another may simply be unloading expensive candy with no upsides whatsoever. Your safety may even come into question. It is up to you, the consumer, to find a completely reliable product. That way, you can rest assured you are always purchasing top quality CBD gummies and not sugar-filled sweets.

Can I Buy CBD Gummies Legally?

Yes, CBD gummies, as well as CBD oils and vapes, are legal in all 50 States, as long as they come from hemp. Every hemp product contains a THC level of less than 0.3 percent. On the other hand, the THC in marijuana is much stronger and often gives users unwanted euphoric highs. That is why marijuana-derived CBD products are not legal on the federal level. In other words, it is much safer and smarter to buy hemp-derived CBD gummies.

Will CBD Gummies Make Me High?

No, CBD gummies derived from hemp will not make you high, even if it comes from the same plant and offers many of the same wonderful benefits as THC. Sure, both CBD and THC interact with the cannabinoid receptors in users’ brains. However, our reactions to them are not the same. CBD doesn’t have a response on CB1 receptors. In other words, it does not create a euphoric high. In fact, CBD often reduces THC’s influences on the body.

When Did CBD Gummies Become Legal?

In 2018, the federal Farm Bill legalized CBD and other industrial hemp on a national level. Men and women, old and young, have since been taking advantage of the best CBD gummies available. A number of users find edibles to be much more fun than oil tinctures. Eating snacks is also more convenient than vaporizers and doobies. You can pop one, two, or more in your mouth at a time. Too bad you can’t say the same about CBD-infused bath bombs.

What flavors of CBD Gummies Can I Buy?

Fortunately for consumers all over the world, CBD gummies can now be found in a seemingly countless number of flavors, ranging from Wild Berry and Sour Bear to delicious Apple Rings, Rainbow Ribbons, Peach Rings, and Blueberry Rings. The only hard part may be picking your favorite one. Fortunately, you can choose seven or more of the best tasting CBD gummies and enjoy a new one every day of the week.

How Much CBD Should You Consume?

If you have never tried CBD gummies before, it is best to start off slowly. Begin with one 5 gm piece. Better yet, you can cut it in half to start with a 2.5 mg gummy. Then you have to do is sit back and relax. It’s worth the wait, as you can enjoy the mental and physical advantages of CBD for approximately 5 hours at a time. If a couple of hours go by and you feel like taking more, go right ahead. It’s not like it’s possible to overdose on CBD gummies. Over time, you can always increase the amount of CBD you take on a regular basis.

How Should I Store CBD Gummies?

It is best to minimize your CBD edibles’ exposure to light and heat. That is why CBD gummies should be stored in a cool and dark place, like a refrigerator or freezer. Being placed in such a controlled environment will increase your CBD goodies’ shelf lives. The potency of CBD gummies tends to last several weeks in the fridge and approximately 6 months at a time in a freezer.

How Long Do CBD Gummies Last?

The effects of CBD gummies usually last approximately 6 hours at a time in a user’s system. It takes roughly 30 to 60 minutes for the benefits, such as mental and physical relaxation, to kick in. Of course, responses can differ from one person to another. Certain factors that come into account include the strength of the edible and the speed of your metabolism, as well as the last time you ate. An individual with an empty stomach will feel the impact of CBD gummies much sooner than someone who just ate a large meal.

Are All CBD Gummies the Same?

When it comes to purchasing CBD gummies on the internet, you must realize that not all the edibles are the same. For instance, you should only trust CBD products that were made in the U.S., as well as tested in a lab. Otherwise, you could end up paying for nothing more than expensive candy. It may help to read different reviews of CBD gummies on the internet. Just remember, what one person thinks works great may not do a thing in your system, and vice versa.4

Why CBD Gummies Are a Smart Choice

In conclusion, CBD gummies are a wonderful way for men and women to get their feet wet with organic hemp-grown products. Like all CBD merchandise, the edibles are completely legal. As long as you make sure everything is laboratory tested and made in the United States, you too can jump on the bandwagon and take advantage of CBD gummies’ lifechanging benefits.
submitted by NatalyKomova to u/NatalyKomova [link] [comments]


2020.04.28 15:59 Xenosaurian Timeline of the Alien, Predator, Alien vs. Predator, and Prometheus Universe

Introduction
The following is the official in-universe timeline of events as they unfold throughout the shared continuity of the Alien, Predator, Alien vs. Predator, and Prometheus franchises. While the cinematic timeline begins with Predator in 1987 and ends with Alien Resurrection in 2381, the shared universe technically began with the 1989 comic Aliens vs. Predator by Dark Horse Comics (which takes place at an unknown date) and was cemented together with the release of the 2004 film Alien vs. Predator (which takes place in the same year) and has been further expanded upon ever since throughout various Alien, Predator, Alien vs. Predator and Prometheus media, notably through the Fire and Stone (2014–2015) and Life and Death (2016–2017) comics by Dark Horse Comics. Throughout this fictional history, we see the Weyland-Yutani Corporation (simply known as "the Company") and its ancestral companies, Weyland Corporation (a.k.a. Weyland Industries) and Yutani Corporation (a.k.a. Yutani Incorporated), and affiliate organizations, such as OWLF/Project Stargazer, in their persistent pursuit of capturing and studying the Aliens (a.k.a. Xenomorph) and the Predators (a.k.a. Yautja), with civilians and military personnel, such as the United States Colonial Marines Corps, trying to combat and survive these extraterrestrial threats while either attempting to stop or aid the Company in achieving their goals.
18th Century
20th Century
21st Century
22nd Century
23rd Century
24th Century
References
  1. Predator 2 (1990), feature film
  2. Predator: 1718 (1996), comic book
  3. Alien vs. Predator - Unrated Edition (2004), home video
  4. Alien vs. Predator (2004), novel
  5. Predator: Concrete Jungle (2005), video game
  6. Alien 3 (1992), feature film
  7. Predator (1987), feature film
  8. Weyland Industries Corporate Timeline
  9. Alien vs. Predator (2004), feature film
  10. Aliens vs. Predator: Requiem (2007), feature film
  11. Predators (2010), feature film
  12. The Predator (2018), feature film
  13. Alien - Special Edition (1979), home video
  14. Alien: The Weyland-Yutani Report (2016), book
  15. Prometheus (2012), feature film
  16. Aliens: Colonial Marines Technical Manual (2012), book
  17. Alien: Covenant (2017), feature film
  18. Aliens: Apocalypse (1999), comic book
  19. Predator: Forever Midnight (2006), novel
  20. Alien: Isolation (2014), video game
  21. Alien (1979), feature film
  22. Alien: Out of the Shadows (2014), novel
  23. Aliens (1986), feature film
  24. Aliens: Colonial Marines (2013), video game
  25. Prometheus: Fire and Stone (2014), comic book
  26. Aliens: Fire and Stone (2014), comic book
  27. Alien vs. Predator: Fire and Stone (2014-2015), comic book
  28. Predator: Fire and Stone (2014-2015), comic book
  29. Prometheus: Fire and Stone - Omega (2015), comic book
  30. Predator: Life and Death (2016), comic book
  31. Prometheus: Life and Death (2016), comic book
  32. Aliens: Life and Death (2016), comic book
  33. Alien vs. Predator: Life and Death (2017), comic book
  34. Prometheus: Life and Death - Final Conflict (2017), comic book
  35. Alien Resurrection (1997), feature film
submitted by Xenosaurian to alienpredatoruniverse [link] [comments]


2020.04.27 21:11 MDFMKanic Let's Go All Xtreme Mode Activate with some MAME 2003, NES, MD, SNES, Amiga & More! Wolfenstein 3D! Performance and Speed All Around Core Set Update for MD/SNES/NES/PSC!

Greetings Everyone! I have a feeling I will hit the character limit this time around, with my per usual, "Wall of Text", hehe:) So, I will throw in some highlights, and especially elaborate on MAME 2003 Xtreme, plus a link. And, you can read the fuller fleshed novella on my Github Release Notes! Link at bottom of this page!
Note: Mod Hub may take a little time to fully Update!
Genesis Mini Classic - SNES Super FX Chip Games - Slowdown Be Gone! Yoshi's Island, Star Fox, etc!
https://www.youtube.com/watch?v=K5QiVcjMgCo&t=660s
Be sure to check out the many other videos related to this Release, also on my channel! I will post more after this Update with other fun and amazing WIP! I will also do an Xtreme Injector Tutorial for PSC:)
My YouTube
https://www.youtube.com/channel/UCoRrbw6gyi4KRPGUNnVVjMQ
I DO have the TurboGrafx 16 Mini. I will do videos with it, after this Update is posted. So, be sure to check out my YouTube Channel:)
04-27-2020
So much has happened in the time since the last Release! The entire world, as we know it, has changed! I truly hope all of you are staying safe in this scary scenario. This isn't the first time in history, nor will it be the last. But, not giving up and pushing through, hopefully things will work out in a positive way so everyone can maintain a semblance of normalcy. Most definitely do not embrace bleakness. Instead, try to see the light that paves a forward future!
Moving on, many new things make this Update, which will harken back to the nostalgic side in many of you!
MAME 2003 Xtreme Mode Activate! (Mini MD-S-NESC-PSC)
I have been playing around with MAME since its first Release by Nicola Salmoria in 1997! Some of the first games that really got my attention were Sly Spy (Data East) and Michael Jackson's Moonwalker. I had to run these via Command Prompts since there really wasn't a GUI initially. And, when I got source, I was able to compile it into a GUI later on. I started playing around with the various drivers, changing things to try to run these things better on my Windows 98 Computer. And, I never looked back. I mostly focused on PC. But, later branched out into other platforms, such as PSP, and even Android. But, now, my primary focus is with the Mini Classics! That is the true Nostalgic Home Base!
I barely have enough room in my basement for a 3/4 sized Pool Table. And, I even had to get a smaller cue stick, for side shots! But, I DO have a Pirates of the Caribbean Zizzle Pinball Table that is pretty bad-ass, that I got on clearance for 50 USD. Kind of wish I bought two of them at the time, as it is a pretty well designed machine, albeit with the known "power source port" going bad and "smaller than usual" flippers. But, smaller flippers equals more challenge!
Getting back to the subject at hand...in 2017 when the NES Classic came out, I quickly chose MAME 2003 as my absolute favorite Core of them all! I then embarked on a mission to get as many things as possible fixed up! In that time, I have met and collaborated with many great people from MAME, including Arcadez2003, Grant2258, and Markwkidd, as well as worked with Gpstar81 and BigBlueFrontEnd (Custom OSTs). Performance and Speed has been the name of the game for me from the get go! When I was posting Releases, I would get feedback on games that had issues, such as In the Hunt having Freddy Krueger "chalk board" noises, such as in THIS Video I posted showcasing the glitchy bug, before getting it perm fixed in MAME 2003 Xtreme!
https://www.youtube.com/watch?v=RRjyl4GY09U
Suffice to say, the Butterfly Mod Effect is a thing!
Butterfly Mod Effect (Mini MD-S-NESC-PSC)
Butterfly Mod Effect is a term I coined to be a play on Ashton Kutcher's Movie, which was a great film...as well as the overall idea that changing one thing can either make or break another! In the case of Butterfly Mod Effect, there were quite a few instances where it worked in favor of helping fix other things! Such as with In the Hunt and other Irem Sound Game glitch fixes, it also helped fix Nintendo Vs. Games, such as Vs. Duck Hunt, Vs. Super Mario Bros., etc! You can see how absolutely god awful Duck Hunt was when I first worked with it, here!
https://www.youtube.com/watch?v=GnKKOQeJwJ4&t=5s
Not only was Duck Hunt awful in sound. But, it was absolutely unplayable due to control issues. So, then, more fairly recently...I had this idea to try to get Hard Drivin' fixed up. I talked to Grant2258 about this, and as a Butterfly Mod Effect result, Analog Control implementation also finally helped make Duck Hunt and other Light Gun games more controllable, as well as even games like Hang On and Super Hang On! There are dozens upon dozens of instances where things would parlay directly into other fixes! Even with System 32, I saw the games were crashing. But, they were at least displaying the "warning" disclaimers before doing so. So, I tried a few changes to the Sega Drivers, which actually helped SpiderMan Arcade work! Like, here:)
https://www.youtube.com/watch?v=Qf0dTFLIWKY
It became quite the challenge...As, fixing one thing could help fix another, as well as break another! I had to temporarily separate coding for System 32, til I got a few other things fixed up!
This applies to many Cores, not just MAME 2003 Xtreme! But, as things come to my attention, I do my best to collaborate and get them fixed up, despite the drama I had undergone which tried to detract me from the end goal of trying to help all of you more fully enjoy your nostalgia! I will cover more of these changes in the future, as well as in videos. But, never ever hesitate to let me know something that may have an issue, as I will definitely see what can be done about it. And, those I have collaborated with have been amazing in helping out in an all around better package for everyone! Let's go over some NEW MAME 2003 Xtreme Additions! Speaking of which, a completely broken game Butterfly Mod Effected its way into this next Addition (Discs of Tron; broken controls, mirror imaged graphics, nonauthentic artwork display, and timing issues which prevented the game from even loading to begin with!)
MAME 2003 Xtreme Authentic Artwork! (Mini MD-S-NESC-PSC)
You may have played Discs of Tron in the Arcade, or only via Emulator. But, you may not have realized how unauthentic the Emulator Version was due to the magic of how they did a backdrop with mirrors in the Arcade Version! You can install, for MD/SNES/NES, Hakchi, Modules, KMFD Mod Hub, KMFD Xtras, RA Art MAME 2003 Xtreme, in conjunction with MAME 2003 Xtreme Core...to have amazingly real and authentic Arcade Backdrops for a ton of games! Thanks to any and all who have worked on these over the years! For PSC, you can simply install the Xtreme Core Injector! I fixed several, personally. And, I can add more on request! These include:
Backgrounds and Borders
Bezels HQ
Bezels LQ
Note: Several of the above require Sound Samples, which can be installed via the RA Arcade Custom Samples HMOD for MD/SNES/NES. PSC, simply copy the appropriate samples into system/mame2003-xtreme/samples
Custom OSTs are installed the "Exact" same way!
MAME 2003 Xtreme Annoying Controls Fixed! (Mini MD-S-NESC-PSC)
Hundreds of games had predeterminate controls that were associated and attributed to keyboard configuration. This doesn't necessarily help us on pesky games, such as Xybots, Ikari Warriors, Forgotten Worlds, etc, which need Rotary Controls! So, then, I decided I really wanted to get these all fixed up! Now, with MAME 2003 Xtreme, Rotary Controls are auto assigned to L1/R1, respectively! These include:
And, many more! Practically any game that needs L1/R1 now utilizes it by default! Enjoy! And, thank you Grant2258 for helping with this amazing implementation, and Mavis99 for pushing me to get this done!
Additionally, Most Racing Games are far more intuitive now with Acceleration being planted firmly to the R1 Button, and Slowing Down onto L1! Everything is hard coded, so no messy configurations. And, a fresh install will always stick to these amazing control fixes! Any other games any of you can think of that need controls fixed, be sure to let me know! And, I will see what I can do with them!
Speaking of control issues!
MAME 2003 Xtreme 720 Degrees of Sonic the Hedgehog Awesomeness! (Mini MD-S-NESC-PSC)
The Unreleased Version of SegaSonic the Hedgehog Arcade, just so happens to be a game that not only did not work in the past. But, it also had quite broken controls, due to the fact that it utilized a trackball! It was nearly impossible to play with a controller! I thought about things when a few requested I look into the game. And, now, it controls near flawlessly with a controller on MAME 2003 Xtreme! And, then:) 720 Degrees, a fantastic skateboarding game that revolved around trying to do stunts, such as rotating 720 Degrees in the air...I found one could not easily pull off 720s! Things are now fixed up in such a way that you can pull off 720s with a far less degree of difficulty!
MAME 2003 Xtreme PGM PolyGame Master Games Implemented! (Mini MD-S-NESC-PSC)
pgm.zip BIOS required in same directory as PGM Games! Thanks so much Arcadez2003, for helping fix things up with this awesome subset of Arcade Sweetness! You can now play the following games in their full grandeur!:
You can see several of these in action in my video section at end of this Release!
MAME 2003 Xtreme Bootstram Nvram Initialization Process Mode Activate! (Mini MD-S-NESC-PSC)
The Mini MD/SNES/NES only have 256 MB of onboard RAM. This can be very difficult and taxing when it comes to running certain, more intensive Games/Cores. PSC has 1 GB of RAM, in contrast! So, not as much a problem! In any case, 2 specific games were quite unstable as far as even loading and/or even functioning, without hassle. These 2 are the fantastic Gaiapolis and Monster Maulers! Much like with the earlier fixed game, Run 'n Gun by Konami, which markwkidd helped with a bootstramp nvram implementation for...I did a fairly similar thing by having these auto initialize with MAME 2003 Xtreme and RetroArch Xtreme on MD/SNES/NES and Xtreme Injector and MAME 2003 Xtreme on PSC!) SO so much better, now! Don't forget to try 2 Player Mode Activate!
Taking this one step further!:
MAME 2003 Xtreme Terminator 2/Revolution X! (Mini MD-S-NESC-PSC)
Nothing is more irritating than getting a game to load, then finding out you can't control it! Such as with the case with Terminator 2 and Revolution X, two very great On Rails Light Gun Games! With RetroArch Xtreme and MAME 2003 Xtreme Combo, they should be auto initialized for you, now! And, on PSC, simply install the Xtreme Injector! I will calibrate other games, for future Releases!
FPS Awesomeness with Wolfenstein 3D! (Mini MD-S-NESC-PSC)
Wow, for those of you who love FPS Games, one of the very first ones of its kind, Wolfenstein 3D, can now be played in its full glory, with the ECWolf Core! You can also run Wolfenstein: Spear of Destiny, as well as Noah's Ark! I have taken the liberty of putting Wolfenstein 3D Shareware Game onto Mod Hub, Games Tab! Thanks to all who have ever worked on ECWolf, as well as the original Wolf4SDL, AND the actual Wolfenstein Games! And, thank you phcoder and company for your amazing work with the Libretro Port!
And, of course, the Release!
https://github.com/KMFDManic/NESC-SNESC-Modifications/releases
submitted by MDFMKanic to PlaystationClassic [link] [comments]


2020.04.27 21:11 MDFMKanic Let's Go All Xtreme Mode Activate with some MAME 2003, NES, MD, SNES, Amiga & More! Wolfenstein 3D! Performance and Speed All Around Core Set Update for MD/SNES/NES/PSC!

Greetings Everyone! I have a feeling I will hit the character limit this time around, with my per usual, "Wall of Text", hehe:) So, I will throw in some highlights, and especially elaborate on MAME 2003 Xtreme, plus a link. And, you can read the fuller fleshed novella on my Github Release Notes! Link at bottom of this page!
Note: Mod Hub may take a little time to fully Update!
Genesis Mini Classic - SNES Super FX Chip Games - Slowdown Be Gone! Yoshi's Island, Star Fox, etc!
https://www.youtube.com/watch?v=K5QiVcjMgCo&t=660s
Be sure to check out the many other videos related to this Release, also on my channel! I will post more after this Update with other fun and amazing WIP! I will also do an Xtreme Injector Tutorial for PSC:)
My YouTube
https://www.youtube.com/channel/UCoRrbw6gyi4KRPGUNnVVjMQ
I DO have the TurboGrafx 16 Mini. I will do videos with it, after this Update is posted. So, be sure to check out my YouTube Channel:)
04-27-2020
So much has happened in the time since the last Release! The entire world, as we know it, has changed! I truly hope all of you are staying safe in this scary scenario. This isn't the first time in history, nor will it be the last. But, not giving up and pushing through, hopefully things will work out in a positive way so everyone can maintain a semblance of normalcy. Most definitely do not embrace bleakness. Instead, try to see the light that paves a forward future!
Moving on, many new things make this Update, which will harken back to the nostalgic side in many of you!
MAME 2003 Xtreme Mode Activate! (Mini MD-S-NESC-PSC)
I have been playing around with MAME since its first Release by Nicola Salmoria in 1997! Some of the first games that really got my attention were Sly Spy (Data East) and Michael Jackson's Moonwalker. I had to run these via Command Prompts since there really wasn't a GUI initially. And, when I got source, I was able to compile it into a GUI later on. I started playing around with the various drivers, changing things to try to run these things better on my Windows 98 Computer. And, I never looked back. I mostly focused on PC. But, later branched out into other platforms, such as PSP, and even Android. But, now, my primary focus is with the Mini Classics! That is the true Nostalgic Home Base!
I barely have enough room in my basement for a 3/4 sized Pool Table. And, I even had to get a smaller cue stick, for side shots! But, I DO have a Pirates of the Caribbean Zizzle Pinball Table that is pretty bad-ass, that I got on clearance for 50 USD. Kind of wish I bought two of them at the time, as it is a pretty well designed machine, albeit with the known "power source port" going bad and "smaller than usual" flippers. But, smaller flippers equals more challenge!
Getting back to the subject at hand...in 2017 when the NES Classic came out, I quickly chose MAME 2003 as my absolute favorite Core of them all! I then embarked on a mission to get as many things as possible fixed up! In that time, I have met and collaborated with many great people from MAME, including Arcadez2003, Grant2258, and Markwkidd, as well as worked with Gpstar81 and BigBlueFrontEnd (Custom OSTs). Performance and Speed has been the name of the game for me from the get go! When I was posting Releases, I would get feedback on games that had issues, such as In the Hunt having Freddy Krueger "chalk board" noises, such as in THIS Video I posted showcasing the glitchy bug, before getting it perm fixed in MAME 2003 Xtreme!
https://www.youtube.com/watch?v=RRjyl4GY09U
Suffice to say, the Butterfly Mod Effect is a thing!
Butterfly Mod Effect (Mini MD-S-NESC-PSC)
Butterfly Mod Effect is a term I coined to be a play on Ashton Kutcher's Movie, which was a great film...as well as the overall idea that changing one thing can either make or break another! In the case of Butterfly Mod Effect, there were quite a few instances where it worked in favor of helping fix other things! Such as with In the Hunt and other Irem Sound Game glitch fixes, it also helped fix Nintendo Vs. Games, such as Vs. Duck Hunt, Vs. Super Mario Bros., etc! You can see how absolutely god awful Duck Hunt was when I first worked with it, here!
https://www.youtube.com/watch?v=GnKKOQeJwJ4&t=5s
Not only was Duck Hunt awful in sound. But, it was absolutely unplayable due to control issues. So, then, more fairly recently...I had this idea to try to get Hard Drivin' fixed up. I talked to Grant2258 about this, and as a Butterfly Mod Effect result, Analog Control implementation also finally helped make Duck Hunt and other Light Gun games more controllable, as well as even games like Hang On and Super Hang On! There are dozens upon dozens of instances where things would parlay directly into other fixes! Even with System 32, I saw the games were crashing. But, they were at least displaying the "warning" disclaimers before doing so. So, I tried a few changes to the Sega Drivers, which actually helped SpiderMan Arcade work! Like, here:)
https://www.youtube.com/watch?v=Qf0dTFLIWKY
It became quite the challenge...As, fixing one thing could help fix another, as well as break another! I had to temporarily separate coding for System 32, til I got a few other things fixed up!
This applies to many Cores, not just MAME 2003 Xtreme! But, as things come to my attention, I do my best to collaborate and get them fixed up, despite the drama I had undergone which tried to detract me from the end goal of trying to help all of you more fully enjoy your nostalgia! I will cover more of these changes in the future, as well as in videos. But, never ever hesitate to let me know something that may have an issue, as I will definitely see what can be done about it. And, those I have collaborated with have been amazing in helping out in an all around better package for everyone! Let's go over some NEW MAME 2003 Xtreme Additions! Speaking of which, a completely broken game Butterfly Mod Effected its way into this next Addition (Discs of Tron; broken controls, mirror imaged graphics, nonauthentic artwork display, and timing issues which prevented the game from even loading to begin with!)
MAME 2003 Xtreme Authentic Artwork! (Mini MD-S-NESC-PSC)
You may have played Discs of Tron in the Arcade, or only via Emulator. But, you may not have realized how unauthentic the Emulator Version was due to the magic of how they did a backdrop with mirrors in the Arcade Version! You can install, for MD/SNES/NES, Hakchi, Modules, KMFD Mod Hub, KMFD Xtras, RA Art MAME 2003 Xtreme, in conjunction with MAME 2003 Xtreme Core...to have amazingly real and authentic Arcade Backdrops for a ton of games! Thanks to any and all who have worked on these over the years! For PSC, you can simply install the Xtreme Core Injector! I fixed several, personally. And, I can add more on request! These include:
Backgrounds and Borders
Bezels HQ
Bezels LQ
Note: Several of the above require Sound Samples, which can be installed via the RA Arcade Custom Samples HMOD for MD/SNES/NES. PSC, simply copy the appropriate samples into system/mame2003-xtreme/samples
Custom OSTs are installed the "Exact" same way!
MAME 2003 Xtreme Annoying Controls Fixed! (Mini MD-S-NESC-PSC)
Hundreds of games had predeterminate controls that were associated and attributed to keyboard configuration. This doesn't necessarily help us on pesky games, such as Xybots, Ikari Warriors, Forgotten Worlds, etc, which need Rotary Controls! So, then, I decided I really wanted to get these all fixed up! Now, with MAME 2003 Xtreme, Rotary Controls are auto assigned to L1/R1, respectively! These include:
And, many more! Practically any game that needs L1/R1 now utilizes it by default! Enjoy! And, thank you Grant2258 for helping with this amazing implementation, and Mavis99 for pushing me to get this done!
Additionally, Most Racing Games are far more intuitive now with Acceleration being planted firmly to the R1 Button, and Slowing Down onto L1! Everything is hard coded, so no messy configurations. And, a fresh install will always stick to these amazing control fixes! Any other games any of you can think of that need controls fixed, be sure to let me know! And, I will see what I can do with them!
Speaking of control issues!
MAME 2003 Xtreme 720 Degrees of Sonic the Hedgehog Awesomeness! (Mini MD-S-NESC-PSC)
The Unreleased Version of SegaSonic the Hedgehog Arcade, just so happens to be a game that not only did not work in the past. But, it also had quite broken controls, due to the fact that it utilized a trackball! It was nearly impossible to play with a controller! I thought about things when a few requested I look into the game. And, now, it controls near flawlessly with a controller on MAME 2003 Xtreme! And, then:) 720 Degrees, a fantastic skateboarding game that revolved around trying to do stunts, such as rotating 720 Degrees in the air...I found one could not easily pull off 720s! Things are now fixed up in such a way that you can pull off 720s with a far less degree of difficulty!
MAME 2003 Xtreme PGM PolyGame Master Games Implemented! (Mini MD-S-NESC-PSC)
pgm.zip BIOS required in same directory as PGM Games! Thanks so much Arcadez2003, for helping fix things up with this awesome subset of Arcade Sweetness! You can now play the following games in their full grandeur!:
You can see several of these in action in my video section at end of this Release!
MAME 2003 Xtreme Bootstram Nvram Initialization Process Mode Activate! (Mini MD-S-NESC-PSC)
The Mini MD/SNES/NES only have 256 MB of onboard RAM. This can be very difficult and taxing when it comes to running certain, more intensive Games/Cores. PSC has 1 GB of RAM, in contrast! So, not as much a problem! In any case, 2 specific games were quite unstable as far as even loading and/or even functioning, without hassle. These 2 are the fantastic Gaiapolis and Monster Maulers! Much like with the earlier fixed game, Run 'n Gun by Konami, which markwkidd helped with a bootstramp nvram implementation for...I did a fairly similar thing by having these auto initialize with MAME 2003 Xtreme and RetroArch Xtreme on MD/SNES/NES and Xtreme Injector and MAME 2003 Xtreme on PSC!) SO so much better, now! Don't forget to try 2 Player Mode Activate!
Taking this one step further!:
MAME 2003 Xtreme Terminator 2/Revolution X! (Mini MD-S-NESC-PSC)
Nothing is more irritating than getting a game to load, then finding out you can't control it! Such as with the case with Terminator 2 and Revolution X, two very great On Rails Light Gun Games! With RetroArch Xtreme and MAME 2003 Xtreme Combo, they should be auto initialized for you, now! And, on PSC, simply install the Xtreme Injector! I will calibrate other games, for future Releases!
FPS Awesomeness with Wolfenstein 3D! (Mini MD-S-NESC-PSC)
Wow, for those of you who love FPS Games, one of the very first ones of its kind, Wolfenstein 3D, can now be played in its full glory, with the ECWolf Core! You can also run Wolfenstein: Spear of Destiny, as well as Noah's Ark! I have taken the liberty of putting Wolfenstein 3D Shareware Game onto Mod Hub, Games Tab! Thanks to all who have ever worked on ECWolf, as well as the original Wolf4SDL, AND the actual Wolfenstein Games! And, thank you phcoder and company for your amazing work with the Libretro Port!
And, of course, the Release!
https://github.com/KMFDManic/NESC-SNESC-Modifications/releases
submitted by MDFMKanic to RockinTheClassics [link] [comments]


2020.04.12 08:31 loup99 When the World Stopped Making Sense 0.9.13

Hi,
The WtWSMS Beta release 0.9.13 has been published! It is a major update featuring compatibility with 3.3.2. 0.9.13 is not compatible with previous versions due to the major vanilla update.
Keep posting your funny moments, reporting bugs or suggesting ideas, that is what keeps us going ! For any kind of feedback or support, head to the official sub-forum.
Important links:
Known bugs:
Partial Changelog for 0.9.13:
MAJOR:
- Compatibility with vanilla 3.3.2
- Added events and cultures for dynamic Slavic Migration in Eastern Europe after the year 500
- Added four new government types, including Sub-Roman, High Tribal, Gupta and Pre-Feudal
- Reduced the amount and redrawn the borders of the provinces within the Saharan Empire
MINOR:
- Integrated Ancient Religions v0.46.1 "Imentet"​, for compatibility with 3.3.2
- Changed the colour of the reformed Zalmoxism religion for it to be more distinguishable from the Germanic religion
- Added the Pagan County Conquest CB for the Hepthal religion
- Added the 526 Antioch earthquake event, as suggested by I_Jedi
- Added coats of arms for the Beltesonis, Augustulus, Flavius Afranius, Amali and Leon dynasties, courtesy of Dogs231
- Made the Auiones culture use Norse portraits
- Made the Burgundian culture use Gothic portraits and rewritten its name list
- Made the Greco-Persian culture use Persian portraits
- Renamed the East Anatolic culture group to the Tarim culture group
- Made the Azeri culture use Persian or Caucus graphics if Persian portraits are not owned
- Renamed the Dahi culture to Dahae and changed it to the East Iranian culture group and to Persian portraits
- Made the Utigur and Kutigur cultures use Turkish portraits
- Moved the Gushi culture into the Tarim culture group, changed the names to Tocharian and made portraits Persian
- Moved the Xiongnu culture from the Sinic to the Altaic culture group
- Made the old Magyar culture use Ugric portraits (and changed culture colour?)
- Made the Sakan and Indo-Scythian use Persian graphics
- Moved the Amardian, Sarmatian, Iazyges, Afghan and Saka cultures to the East Iranian culture group
- Moved the Kalash culture to the Indo-Aryan culture group
- Moved the Afar culture to the Cushitic culture group
- Made Julius Nepos bureaucratic in 476, as suggested by starwarsfan541
- Pelagians can no longer venerate Augustine as a patron saint but instead get the possibility of venerating Pelagius himself
- Added the Culdees as an Insular and Pelagian monastic order
- Added a decision for Pelagian rulers to give alms
- Expanded the tribal organisation description to mention the risk of weak heir seeing the realm shatter after succession
- Added a decision to promulgate the Lex Visigothorum as the Visigoths
- Added some title cultural localisation for Latin group cultures
- Added +5 opinion between the different Gnostic heresies and branches, based upon a similar feature in BTWK, credits to the BTWK team
- Added the Acacian schism in consequence of the Henotikon, together with the possibility of ending it
- Added a decision to close the Platonic Academy in Athens as a Christian emperor controlling the region, as Justinian historically did in 529
- Prevented Bureaucratic governments from having Gavelkind succession, as suggested by Guthix
- (Legacy of Rome required) Replaced the Grand Tournaments for Greeks and Romans with an annual Chariot Race, as suggested by mrmastro
- (Monks and Mystics required) Added a decision for a Lombard king of Lombardy to forge the Iron Crown of Lombardy
- Added a special nickname "Viriatus" for a Continental Celtic ruler who succeeds to crown himself the first Continental Celtic Emperor of Hispania, as suggested by DeathLawlie
- Renamed Pelagian crusade to "March of Good Example", as suggested by WilyWillis, credits to Lux Invicta
- Added the Armorican cultural province names in Gaul for the Gallic culture, as suggested by Wangmaster
- Adapted the vanilla Buddhist "reject vices" ambitions for Pelagianism, as suggested by WilyWillis
- Added an "Icon-Breaker" trait that Antinomian, Pelagian, Total Depravity and Iconoclast characters can gain from sacking Christian temples, as suggested by WilyWillis, credits to CK2Plus
- Added Gunderit, king of the Gepids, and Odoacer, king of Italy, to the interesting characters screen for the Frankish Steel era
- Finished the VIET "Dance of the dead" event chain by Zaldax, which requires being North, Central or West Germanic and having Supernatural Events rule turned on
- Added many names to various cultures' namelists, as suggested by MajsterX4
- Added an event about the extreme weather events of 535-536
- Optimised many WtWSMS and VIET events and decisions to slightly improve the mod performance
- Moved Romanian to the Latin culture group together with the rest of the Romance melting-pot cultures
- Added three new songs written by Christian Szajna and updated the whole existing list of songs
- Added 24 new legions shown on the map in the forum but not yet in the mod, courtesy of khagler
- Added a decision to form Spania
- Added a decision to build a Visigothic church to speed up conversion in Santiago
- Added a few title name localisations for the Guanche culture
- Changed Anglicised Roman names in the culture name list and character history into their Latin versions
- Added custom coats of arms for dynasties of Augustus and Diocletian
- Added four building levels for the biuildings added by the mod and divided bonuses and costs by four
- Added custom portraits for Constantine the Great, Maxentius, Julian the Apostate, Jovian, Valentinian, Valens, emperors of the Justinian dynasty, Phocas, Heraclius, Anastasius, Zeno, Basiliscus, Leo the Thracian, Marcian, Theodosius I, Arcadius, Theodosius II, Gratianus, Valentinian II, Julius Nepos and Olybrius
- Added some missing Wikipedia links
- Changed the chariot teams events' picture to one depicting the Hippodrome
- Added a year 500 condition for the Romance melting-pots events to begin to avoid them from firing only a few years after start when starting at dates before that
- Added icons for the WtWSMS holy order decisions
- Added an icon for the "Create Audianistic Papacy" and "Alamannian Sacrifice" decisions
- Added some missing VIET events, credits to cybrxkhan and OrdepNM from the VIET team
- Disabled starting the game between 475.1.1 and the first bookmark
- Additions and tweaks to VIET Events Pictures from VIET 2.0.1 Dawn
- Added VIET-style Flavor events: 4 Noric-Roman, 7 Bosporan, 5 Corduenian courtesy of cybrxkhan
- Added an event allowing the citizens of Constantinople to overthrow an Eastern Roman Emperor of Isaurian culture
- Limited the max warscore from battles to 75% in Imperial Reconquest CBs to make the wars have the potential to be longer and costlier
- Disabled the vanilla imperial reconquest casus belli, which is redundant with the WtWSMS reconquest
- Added the urban prefecture of Constantinople with historical holders as a historical equivalent of the urban prefecture of Rome
- Fixed Alamannia, Praetorian Prefecture of Italy and Praetorian Prefecture of Africa having the same colour
- Fided Gustow having the same colour as Libya
- Added an Eastern Roman Imperial Regalia artifact
- Tweaked the 'Restore the Pontificate Maxima' decision being available for the Latin Empire and not for the Western Roman Empire, as suggested by Pax Romana
- Added a few historical bloodlines:
- Added a reformed version of the Eiateuta, Armazi and East African Pagan religions
- Changed the deities and the nature of East African Pagan for it to be less generic
- Added an event for late-game Visigoths
- Lowered the impact of 535-536 weather events of disease resistance, as the previous value caused the world to be plagued with plagues in the period
- Removed historical buildings that are now covered by vanilla wonders
- Added a decision for the Cantabrians to erect a stelae
- Increased the penalties for the Tribal government from +2 to +1 demesne size and -10 to -20 vassal limit
- Added war-torn and devastated by war province modifiers
- All tribal kingdoms now have a risk of fracturing upon the death of their ruler
- Added female Lusitanian names for the Galician and East Gallic cultures
- Renamed Nicene faith to "Chalcedonian", as the game takes place after the Council of Chalcedon in 451 and Oriental Orthodox Churches also belong to Nicene Christianity
For a complete changelog, see here.

submitted by loup99 to CrusaderKings [link] [comments]


2020.04.07 06:19 duhCaptain [H] Large list of Humble games [W] Wishlist, Offers

Will send first if you have high rep
Wishlist
Game Platform Available
------------
11-11 Memories Retold Steam Available
25% Off Guild Wars 2: Path of Fire Guild Wars 2: Path of Fire coupon Available
3DMark Advanced Edition Steam Available
60 Parsecs! Steam Available
911 Operator - Special Resources DLC Steam Available
911 Operator Steam Available
AER Memories of Old Steam Available
Aaero Steam Available
Absolver Steam Available
Acceleration of SUGURI 2 Steam Available
Action Henk Steam Available
All-Star Fruit Racing - Yogscast Car DLC Steam Available
Almost There: The Platformer Steam Available
American Truck Simulator Steam Available
Armoured Warfare E3 Pack Armoured Warfare Available
Assassin's Creed® Origins Uplay Available
Auto Age: Standoff Steam Available
Avernum 3: Ruined World Steam Available
Awesomenauts Yogscast Pack - Coco Nebulon Steam Available
Awesomenauts Yogscast Pack - Max Focus Steam Available
Awesomenauts Yogscast Pack - Rocco Steam Available
Awesomenauts Yogscast Pack - Skolldir Steam Available
Awesomenauts Yogscast Pack - Ted McPain Steam Available
BATTLETECH - Flashpoint Steam Available
BATTLETECH - Shadow Hawk Pack Steam Available
BATTLETECH Steam Available
Bear With Me - Collector's Edition Steam Available
Bionic Commando Steam Available
Blackwake Steam Available
Blade & Soul E3 Pack Blade + Soul Available
Blade & Soul Giveaway Pack Blade & Soul Giveaway Pack Available
Blade & Soul Shadow Guard Bundle NCSoft Available
Bleed 2 Steam Available
CLIP ART Collection License Key CLIP ART Collection Available
Chasm Steam Available
Chivalry: Medieval Warfare Steam Available
Cities in Motion 2 Steam Available
Cities: Skylines - Snowfall Steam Available
Clustertruck Steam Available
Comic Creator Studio License Keys Comic Creator Studio Available
Cook, Serve, Delicious! 2!! Steam Available
Copoka Steam Available
Creative Fonts Wonderful Collection Creative Fonts Available
Crossout - Thug Starter Pack Gaijin Games Available
Crusaders of the Lost Idols - Elite Starter Pack Steam Available
Cultist Simulator Steam Available
CursorFX other Available
Dandara Steam Available
Darkside Detective Steam Available
Darksiders II: Deathinitive Edition Steam Available
Dashlane Premium Dashlane Available
Day of the Devs VIP Ticket Day of the Devs 2017 Available
Dead Island Definitive Edition Steam Available
Dead Rising 2 Steam Available
Deep Dungeons of Doom Steam Available
DeskScapes other Available
Destiny 2 Planet of Peace Exclusive Emblem Destiny 2 Emblem Available
Distance Steam Available
DmC Devil May Cry: Vergil's Downfall DLC Steam Available
Do Not Feed the Monkeys Steam Available
DreadOut Steam Available
Dreadnought™ Fleet Recruitment Pack (PS4) PlayStation Available
Duke Nukem’s Bulletstorm Tour DLC for Bulletstorm: Full Clip Edition Steam Available
Dungeon of the Endless Steam Available
Dungeon of the Endless Steam Available
Duskers Steam Available
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair Steam Available
EARTH DEFENSE FORCE 4.1: BM03 Vegalta Gold Steam Available
EARTH DEFENSE FORCE 4.1: Blood Storm Steam Available
EARTH DEFENSE FORCE 4.1: Depth Crawler Gold Coat Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus DCC-Gogo. Marking Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus DCC-Zero Marking Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus Tank, Bullet Girls Marking Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus Tank, EDF IFPS Markings Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus Tank, Natsuiro HS Markings Steam Available
EARTH DEFENSE FORCE 4.1: Gleipnir Steam Available
EARTH DEFENSE FORCE 4.1: Ifrit Steam Available
EARTH DEFENSE FORCE 4.1: Mission Pack 1: Time of the Mutants Steam Available
EARTH DEFENSE FORCE 4.1: Mission Pack 2: Extreme Battle Steam Available
EARTH DEFENSE FORCE 4.1: Pure Decoy Launcher 5 Pack A Steam Available
EARTH DEFENSE FORCE 4.1: Pure Decoy Launcher 5 Pack B Steam Available
EARTH DEFENSE FORCE 4.1: Reflectron Laser Steam Available
EARTH DEFENSE FORCE 4.1: Spark Lancer Steam Available
EARTH DEFENSE FORCE 4.1: Sting Shot Steam Available
EARTH DEFENSE FORCE 4.1: Volatile Napalm Steam Available
EVEOnline 30-day Trial Access Code EVE Online Available
EVEOnline 4 Ship Skins EVE Online Available
Empire: Total War Collection Steam Available
Endless Legend™ - Classic Edition Steam Available
Evergarden Steam Available
Fences Steam Available
Fidel - Dungeon Rescue Steam Available
Fight'N Rage Steam Available
Figment Soundtrack Steam Available
Finding Paradise Steam Available
Flat Kingdom Paper's Cut Edition Steam Available
Fluffy Horde Steam Available
GRID™ Steam Available
GUNS UP! Starter Pack + TV Head GUNS UP! Available
Gangs of Space Jingle Jam Pack Steam Available
Ghost Recon Phantoms E3 Avatar Uplay Available
Ghost Recon Phantoms Starter Pack Uplay Available
God's Trigger Steam Available
Graphic Design Studio License Keys Graphic Design Studio Available
Gremlins, Inc. Steam Available
Groupy Steam Available
Guacamelee! 2 Steam Available
Guns of Icarus Alliance Soundtrack Steam Available
HITMAN™: THE COMPLETE FIRST SEASON Steam Available
Hard Reset Redux Steam Available
Hidden Folks Steam Available
I'm not a Monster Steam Available
IconPackager other Available
Idle Champions of the Forgotten Realms -- Celeste Starter Pack Steam Available
Immortal Redneck Steam Available
Jalopy Steam Available
Kathy Rain Steam Available
Ken Follett's The Pillars of the Earth Steam Available
KickBeat Steam Edition Steam Available
Kimmy Steam Available
Lara Croft GO Steam Available
Late Shift Steam Available
Logo Design Studio Pro Logo Design Studio Available
Love is Dead Steam Available
METAL GEAR SOLID V: GROUND ZEROES Steam Available
METAL GEAR SOLID V: The Definitive Experience DLC Steam Available
MINIT Steam Available
MOTHERGUNSHIP Steam Available
Magicka Wizard Wars Exclusive Staff and Blade Steam Available
Marooners Steam Available
Master x Master Poharan Pack NCSoft Available
Mega Man Legacy Collection Steam Available
Mini Metro Steam Available
Monster Prom Steam Available
Moonlighter Steam Available
Mr. Shifty Steam Available
Multiplicity KM Steam Available
My Time at Portia Steam Available
NAIRI: Tower of Shirin Steam Available
NASCAR Heat 2 - October Jumbo Expansion Steam Available
NBA Playgrounds Steam Available
Neon Chrome Steam Available
NeuroVoider Steam Available
Neverwinter Adventurer's Helper Pack + Exclusive Lord of the Labyrinth Title Neverwinter Available
Neverwinter Feywild Starter Pack Neverwinter Feywild Starter Pack Available
Neverwinter Gilded White Steed Perfect World Available
Old Man's Journey Steam Available
Olympia Art Collection Standard Olympia Art Collection Available
Orwell: Keeping an Eye on You Steam Available
Overgrowth Steam Available
Override: Mech City Brawl Steam Available
Owlboy Steam Available
PCMark 8 Advanced Edition Steam Available
Paladins - Beta Key, Champion Androxus + Countenance Skin, 5 Radiant Chests Paladins Available
Paradigm Steam Available
Paratopic Steam Available
Party Hard Steam Available
Party Hard: High Crimes Steam Available
Pathfinder Adventures - 40 Chests Pathfinder Available
Planet Alpha Steam Available
Pool Panic Steam Available
Psychonauts Steam Available
Punch Club Steam Available
Purrfect Date - Visual Novel/Dating Simulator Steam Available
Puss! Steam Available
Q.U.B.E. 2 Steam Available
RIVE: Wreck, Hack, Die, Retry Steam Available
Rapture Rejects - Humble Exclusive "Safari Outfit" DLC Steam Available
Rapture Rejects Steam Available
Regions of Ruin Steam Available
Regular Human Basketball Steam Available
Resident Evil Revelations 2 - Episode 1: Penal Colony Steam Available
Resident Evil Revelations Steam Available
Riders of Icarus E3 Heroic Ranger's Fury Pack Steam Available
Road Redemption Steam Available
Robocraft Eagle Pack Freejam Games Available
Robocraft Jingle Jam Pack Robocraft Jingle Jam Pack Available
Rock of Ages 2 – Classic Pack Steam Available
Rock of Ages 2: Bigger & Boulder™ Steam Available
SMITE Xbox One Closed Beta Smite Available
SOULCALIBUR VI Steam Available
SUPERFIGHT - The Joiner Micro Deck Steam Available
SUPERFIGHT Closed Beta Access Steam Available
SYNTHETIK: Legion Rising Steam Available
Sanctum 2 Steam Available
Scanner Sombre Steam Available
Seven: The Days Long Gone Steam Available
She Remembered Caterpillars Steam Available
Shenmue I & II Steam Available
Sleeping Dogs: Definitive Edition Steam Available
Slipstream Steam Available
Sniper Elite 3 Steam Available
Sniper Elite V2 Steam Available
Sniper Elite Steam Available
Sonic Mania Steam Available
SpeedRunners Steam Available
Star Trek Online TOS Enterprise Bridge Officers Pack Star Trek Online TOS Enterprise Bridge Officers Pack Available
Start10 Steam Available
State of Mind Steam Available
Steel Rats Steam Available
Sundered Steam Available
Super Daryl Deluxe Steam Available
Super Senso Beta Access + Starter Pack (w/ exclusive Glen the Gargoyle Senso) Super Senso Available
Surviving Mars Steam Available
Sword Legacy Omen Steam Available
Swords and Soldiers 2 Shawarmageddon Steam Available
Tales from Candlekeep: Tomb of Annihilation - Asharra’s Diplomat Pack Steam Available
Tales from Candlekeep: Tomb of Annihilation - Birdsong’s Entertainer Pack Steam Available
Tales from Candlekeep: Tomb of Annihilation - Dragonbait’s Dungeoneer Pack Steam Available
Tales from Candlekeep: Tomb of Annihilation - Tales of Artus Cimber’s Explorer Pack Steam Available
Tannenberg Steam Available
Team Fortress 2 badges - Mandrew's Munificent Mug and Israphel's Eleemosynary Expression Steam Available
The Adventure Pals Steam Available
The Dwarves Steam Available
The Elder Scrolls: Legends: 2 Card Packs (Skyrim) 1 Event Ticket 100 Gold 100 Souls Bethesda Available
The Final Station Steam Available
The Journey Down: Chapter Three Steam Available
The Spiral Scouts Steam Available
The Surge Steam Available
Tiny Echo Steam Available
Tom Clancy's The Division™ - Survival Uplay Available
Tom Clancy's The Division™ Uplay Available
Tom Clancy’s Rainbow Six Siege Guaranteed Beta Access Rainbow Six Beta Available
Tooth and Tail Steam Available
TouchTasks other Available
Tower Unite Steam Available
Train Valley Steam Available
Tropico 5 - Espionage Steam Available
Tropico 5 - Waterborne Steam Available
Tropico 5 Steam Available
Umbrella Corps™ Steam Available
Uurnog Uurnlimited Steam Available
VRMark Advanced Edition Steam Available
Wandersong Steam Available
War Thunder M5 Stuart Tank + P36 Aircraft + Exclusive Twitch + Humble Bundle Decals War Thunder Available
War for the Overworld - Yogscast Worker Skin Steam Available
Warframe 7-day Credit and Affinity Booster Packs Warframe Available
Warhammer: Vermintide 2 Beta Warhammer: Vermintide 2 Beta Available
We Were Here Too Steam Available
WildStar E3 Pack Wildstar Available
WildStar Standard Edition ArenaNet Available
WindowBlinds other Available
WindowFX other Available
World of Tanks Invite Code Wargaming keys Available
World of Warships Bonus Content Wargaming keys Available
World of Warships Closed Beta Key Wargaming keys Available
XSplit Premium 3-Month License XSplit Available
Yakuza Kiwami Steam Available
Yoku's Island Express Steam Available
Zero Reflex: Black Eye Edition Steam Available
submitted by duhCaptain to SteamGameSwap [link] [comments]


2020.04.06 07:23 duhCaptain [H] Large List of Humble Games [W] Dragon Quest Builders 2, Wishlist, Offers

Wishlist

Game Platform Available
------------
11-11 Memories Retold Steam Available
25% Off Guild Wars 2: Path of Fire Guild Wars 2: Path of Fire coupon Available
3DMark Advanced Edition Steam Available
60 Parsecs! Steam Available
911 Operator - Special Resources DLC Steam Available
911 Operator Steam Available
AER Memories of Old Steam Available
Aaero Steam Available
Absolver Steam Available
Acceleration of SUGURI 2 Steam Available
Action Henk Steam Available
All-Star Fruit Racing - Yogscast Car DLC Steam Available
Almost There: The Platformer Steam Available
American Truck Simulator Steam Available
Armoured Warfare E3 Pack Armoured Warfare Available
Assassin's Creed® Origins Uplay Available
Auto Age: Standoff Steam Available
Avernum 3: Ruined World Steam Available
Awesomenauts Yogscast Pack - Coco Nebulon Steam Available
Awesomenauts Yogscast Pack - Max Focus Steam Available
Awesomenauts Yogscast Pack - Rocco Steam Available
Awesomenauts Yogscast Pack - Skolldir Steam Available
Awesomenauts Yogscast Pack - Ted McPain Steam Available
BATTLETECH - Flashpoint Steam Available
BATTLETECH - Shadow Hawk Pack Steam Available
BATTLETECH Steam Available
Bear With Me - Collector's Edition Steam Available
Bionic Commando Steam Available
Blackwake Steam Available
Blade & Soul E3 Pack Blade + Soul Available
Blade & Soul Giveaway Pack Blade & Soul Giveaway Pack Available
Blade & Soul Shadow Guard Bundle NCSoft Available
Bleed 2 Steam Available
CLIP ART Collection License Key CLIP ART Collection Available
Chasm Steam Available
Chivalry: Medieval Warfare Steam Available
Cities in Motion 2 Steam Available
Cities: Skylines - Snowfall Steam Available
Clustertruck Steam Available
Comic Creator Studio License Keys Comic Creator Studio Available
Cook, Serve, Delicious! 2!! Steam Available
Copoka Steam Available
Creative Fonts Wonderful Collection Creative Fonts Available
Crossout - Thug Starter Pack Gaijin Games Available
Crusaders of the Lost Idols - Elite Starter Pack Steam Available
Cultist Simulator Steam Available
CursorFX other Available
Dandara Steam Available
Darkside Detective Steam Available
Darksiders II: Deathinitive Edition Steam Available
Dashlane Premium Dashlane Available
Day of the Devs VIP Ticket Day of the Devs 2017 Available
Dead Island Definitive Edition Steam Available
Dead Rising 2 Steam Available
Deep Dungeons of Doom Steam Available
DeskScapes other Available
Destiny 2 Planet of Peace Exclusive Emblem Destiny 2 Emblem Available
Distance Steam Available
DmC Devil May Cry: Vergil's Downfall DLC Steam Available
Do Not Feed the Monkeys Steam Available
DreadOut Steam Available
Dreadnought™ Fleet Recruitment Pack (PS4) PlayStation Available
Duke Nukem’s Bulletstorm Tour DLC for Bulletstorm: Full Clip Edition Steam Available
Dungeon of the Endless Steam Available
Dungeon of the Endless Steam Available
Duskers Steam Available
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair Steam Available
EARTH DEFENSE FORCE 4.1: BM03 Vegalta Gold Steam Available
EARTH DEFENSE FORCE 4.1: Blood Storm Steam Available
EARTH DEFENSE FORCE 4.1: Depth Crawler Gold Coat Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus DCC-Gogo. Marking Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus DCC-Zero Marking Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus Tank, Bullet Girls Marking Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus Tank, EDF IFPS Markings Steam Available
EARTH DEFENSE FORCE 4.1: Gigantus Tank, Natsuiro HS Markings Steam Available
EARTH DEFENSE FORCE 4.1: Gleipnir Steam Available
EARTH DEFENSE FORCE 4.1: Ifrit Steam Available
EARTH DEFENSE FORCE 4.1: Mission Pack 1: Time of the Mutants Steam Available
EARTH DEFENSE FORCE 4.1: Mission Pack 2: Extreme Battle Steam Available
EARTH DEFENSE FORCE 4.1: Pure Decoy Launcher 5 Pack A Steam Available
EARTH DEFENSE FORCE 4.1: Pure Decoy Launcher 5 Pack B Steam Available
EARTH DEFENSE FORCE 4.1: Reflectron Laser Steam Available
EARTH DEFENSE FORCE 4.1: Spark Lancer Steam Available
EARTH DEFENSE FORCE 4.1: Sting Shot Steam Available
EARTH DEFENSE FORCE 4.1: Volatile Napalm Steam Available
EVEOnline 30-day Trial Access Code EVE Online Available
EVEOnline 4 Ship Skins EVE Online Available
Empire: Total War Collection Steam Available
Endless Legend™ - Classic Edition Steam Available
Evergarden Steam Available
Fences Steam Available
Fidel - Dungeon Rescue Steam Available
Fight'N Rage Steam Available
Figment Soundtrack Steam Available
Finding Paradise Steam Available
Flat Kingdom Paper's Cut Edition Steam Available
Fluffy Horde Steam Available
GRID™ Steam Available
GUNS UP! Starter Pack + TV Head GUNS UP! Available
Gangs of Space Jingle Jam Pack Steam Available
Ghost Recon Phantoms E3 Avatar Uplay Available
Ghost Recon Phantoms Starter Pack Uplay Available
God's Trigger Steam Available
Graphic Design Studio License Keys Graphic Design Studio Available
Gremlins, Inc. Steam Available
Groupy Steam Available
Guacamelee! 2 Steam Available
Guns of Icarus Alliance Soundtrack Steam Available
HITMAN™: THE COMPLETE FIRST SEASON Steam Available
Hard Reset Redux Steam Available
Hidden Folks Steam Available
I'm not a Monster Steam Available
IconPackager other Available
Idle Champions of the Forgotten Realms -- Celeste Starter Pack Steam Available
Immortal Redneck Steam Available
Jalopy Steam Available
Kathy Rain Steam Available
Ken Follett's The Pillars of the Earth Steam Available
KickBeat Steam Edition Steam Available
Kimmy Steam Available
Lara Croft GO Steam Available
Late Shift Steam Available
Logo Design Studio Pro Logo Design Studio Available
Love is Dead Steam Available
METAL GEAR SOLID V: GROUND ZEROES Steam Available
METAL GEAR SOLID V: The Definitive Experience DLC Steam Available
MINIT Steam Available
MOTHERGUNSHIP Steam Available
Magicka Wizard Wars Exclusive Staff and Blade Steam Available
Marooners Steam Available
Master x Master Poharan Pack NCSoft Available
Mega Man Legacy Collection Steam Available
Mini Metro Steam Available
Monster Prom Steam Available
Moonlighter Steam Available
Mr. Shifty Steam Available
Multiplicity KM Steam Available
My Time at Portia Steam Available
NAIRI: Tower of Shirin Steam Available
NASCAR Heat 2 - October Jumbo Expansion Steam Available
NBA Playgrounds Steam Available
Neon Chrome Steam Available
NeuroVoider Steam Available
Neverwinter Adventurer's Helper Pack + Exclusive Lord of the Labyrinth Title Neverwinter Available
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Olympia Art Collection Standard Olympia Art Collection Available
Orwell: Keeping an Eye on You Steam Available
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Paladins - Beta Key, Champion Androxus + Countenance Skin, 5 Radiant Chests Paladins Available
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Rock of Ages 2 – Classic Pack Steam Available
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SMITE Xbox One Closed Beta Smite Available
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SUPERFIGHT Closed Beta Access Steam Available
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Sleeping Dogs: Definitive Edition Steam Available
Slipstream Steam Available
Sniper Elite 3 Steam Available
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Star Trek Online TOS Enterprise Bridge Officers Pack Star Trek Online TOS Enterprise Bridge Officers Pack Available
Start10 Steam Available
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Tales from Candlekeep: Tomb of Annihilation - Asharra’s Diplomat Pack Steam Available
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The Elder Scrolls: Legends: 2 Card Packs (Skyrim) 1 Event Ticket 100 Gold 100 Souls Bethesda Available
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submitted by duhCaptain to GameTrade [link] [comments]


2020.01.02 04:28 0x00000042 2020 Legislative Session FAQ

With a new year upon us, the next legislative session kicking off in a couple weeks, and the frequency of questions about the upcoming session lately, I feel like it's time for my first post of the 2020 session. In this post I intend to answer common questions about the session process itself and will not be covering specifics of any bills or legislators.
When does session start?
Monday, January 13th, 2020.
When does session end?
Thursday, March 12th, 2020.
What are the important legislative deadlines this year?
The 2020 session cutoff calendar is now updated and published. Important deadlines are as follows:
Feb 7 - Last day to pass bills out of committee in chamber of origin Feb 19 - Last day to pass bills out of chamber of origin Feb 28 - Last day to pass bills out of committee in other chamber Mar 6 - Last day to pass bills out of the other chamber
When does a passed bill take effect?
June 10th, 2020 by default, but the legislature can specify any date they choose with the following constraint: per the State Constitution, Article 7, no bill may take effect less than 90 days from the end of session (June 10th) unless the bill is deemed "necessary for the immediate preservation of the public peace, health or safety, support of the state government and its existing public institutions"
How does a bill become law?
The legislature maintains a summary and a detailed overview of the process, but at its most basic form a bill becomes a law when it is passed by a simple majority in each chamber of the legislature and then signed by the governor. If the governor vetoes, the legislature can override that by passing the bill with a two-thirds majority in each chamber.
What is the current balance of power in the legislature?
The Democrats have a majority in both chambers as follows:
Senate: 27-21 (+1 extra Democrat who caucuses with the Republicans) House: 57-41
How many votes are needed in each chamber to pass a bill?
Senate: 25 to pass, 33 to override a veto House: 50 to pass, 66 to override a veto
How do I find out who my legislators are?
Visit the legislature's find my district page and either enter your residential address to have it find your district automatically or use the map to find where you live and see which district encompasses it. Once you find your district it will then list the names of your legislators with links to their profile summary.
Alternatively, if you know your district number already, you can visit the list of Senators and Representatives directly and filter by district number.
How do I contact my legislators?
The Senate and House membership lists provide contact info for each legislator including their address in their home district, their address for their Olympia office, their phone number, a link to a form to send an email, and a link to their individual web page.
Alternatively, you can comment directly on any bill from a link found on the right hand side of any bill's information page titled Comment on this bill.
What is the likelihood that new gun control bills will pass?
It's difficult to predict at this time despite the Democratic majority because we don't have enough information yet. Some of these bills failed to gain support in years past and it's hard to say if that will change this year. Also, the legislature only has two months in this session so they won't have the time to get to everything and will have to prioritize. We will have a better idea once bills are assigned to committee a week or two after session starts.
Where do I find a list of firearms related bills?
You can search pending bills by subject here, but here is a direct link to the list of firearms bills. Note that bills listed in bold with a preceding * have already been passed. Also beware that new bills make take a few days to show up on this list after introduction as it takes time to get them uploaded and properly categorized.
How do I view information about a bill?
From the list of firearms bills each bill is listed as a link which will take you to the bill's page. Alternatively, go to the bill finder page and search for it there.
How do I track the status of a particular bill?
On the bill's information page, its status changes will be listed under the Bill History section in chronological order with the date the change occurred.
How do I find a summary of the effects of a bill?
On the bill's information page there is a section at the bottom called Available Documents. Within that section the Bill Digest document summarizes the effects of a bill. Be cautious with these, as they are general and abstract summaries and lack detail and nuance. I recommend using the digest only to get a vague idea of what a bill is about, and highly encourage you to read the full text to see the complete picture.
How do I find the full text of a bill?
Under the Available Documents section of a bill's information page, all drafts of the full text will be listed below the heading Bill Documents starting with the first draft titled Original Bill. As bills are amended or substituted, approved, and signed into law additional drafts will become available.
How do I read the full text of a bill?
This has been a source of lots of confusion over the years (including on the I-1639 petition forms because they didn't format it properly). See this visual guide from the Legislature, but the text of each bill will be formatted to highlight changes as follows:
Completely new sections of law will begin with a heading that reads NEW SECTION and is underlined. All of the text following that up until the next section is brand new and will be formatted in plain text.
Amended sections of existing law will begin with a statement like Sec. X. RCW Y and Z are each amended to read as follows: and the text of that section will be formatted as follows:
What are your plans for legislative session updates this year?
Unlike last year I do not plan on providing weekly updates and summaries. It simply took too much of my time, especially at the beginning when things are chaotic and there are lots of bills to talk about. I do, however, plan to stay up to speed on pending bills and stay active in conversations on this subreddit and will post updates as needed for important events (e.g. if an important public hearing is coming). And I will, of course, post a summary of everything that passed following the end of session.
I have additional questions, what should I do?
Feel free to post them here or private message me. If it's something that would be good for this FAQ I'll add it in, otherwise I'll do my best to directly answer questions to the best of my ability.
submitted by 0x00000042 to WA_guns [link] [comments]


2019.05.17 00:08 Jahx_the_Wanderer I feel like I'm being punished...

Alright, I have something I need to get off my chest.
Nearly two years ago (June 2017), I was on my way home from a social engagement, when an SUV t-boned a sedan. SUV was speeding, which isn't unusual on that road, and the sedan's line of sight was blocked by a number of everyone's favorite barricades (Bob's). It was a bit after midnight, and as there were no nearby homes, and no other traffic, I was first on the scene, and called 911, remaining on the call until officers arrived.
The driver of the SUV had clearly tried to swerve but struck the sedan at sufficient speed that his vehicle ended up on the driver's side a good forty feet down the road. The SUV in question was ever so slightly on fire. I climbed onto the passenger side of the SUV (which was now the top, and for anyone interested, the undercarriage of a vehicle provides many excellent climbing points) and helped him climb out. He had a scalp laceration, which was bleeding profusely, as head wounds do, and I got him settled down on the grass away from the burning vehicle, holding my jacket to his laceration as a compress.
I then went to address the driver of the sedan (the vehicle which ~wasn't~ on fire), and found that as I approached the vehicle the damage was much worse than I had initially suspected. The entire front drivers' side was caved in, and I'm talking feet off true, not inches. I was able to open the passenger door, and found the driver halfway into the passengers' seat. He had clearly not been wearing his seatbelt. He was barely responsive, was having difficulty breathing, and expectorating a significant amount of blood. It seemed to me at the time that he was probably suffering from a collapsed chest. I tried to keep him conscious but he stopped breathing about four minutes after I found him (or so the 911 log shows, it felt more like fifteen to me). Officers arrived on scene six minutes later, and I went back to my bike and sat there for a few hours while the EMT's, FD and wreckers arrived. Eventually, I gave my statement to an officer, the EMT's returned my jacket (which was a total loss), and I rode the couple miles home.

Background. I am a corporate wage slave. I am quite comfortable with the collar, and my place in the machinery. My team in the huge multinational company is comprised of less than a dozen people, all of whom are allocated, and take, one months vacation a year. Our calendar is a very carefully balanced game of Jenga, and we schedule our vacations around each other a year in advance. This year, I have my vacation scheduled for mid-May, through Mid-June. The dates are not flexible. My vacation consists of me loading the camping gear on my bike, and heading for parts far away, to explore the beauties of our national and state parks. This becomes relevant soon.

Over the past year and a half, I have been deposed five times, due to changes in counsel for both sides. I have given up sleep, and my days off. Now, I'm being called in yet again for another deposition. During the call I received today I was advised that the trial was set to start between May 22nd and June 1st. Right in the middle of my vacation. Depending on the exact date, I'll either be in Yosemite or Olympia. I have explained this, at length, and repeatedly to the very nice and apologetic young woman has been saddled with this trial. The state has generously offered to fly me back in for the trial, and back out for the rest of my vacation.

I feel like I'm being punished for doing the right thing. I had no legal obligation to stop that night. I have given hours and days of my life to this trial, reliving what isn't necessarily the best night of my life. I didn't get off on watching that kids soul go screaming into the abyss, and I'd like to stop going over it again and again. I would really like to put that night into the back of my mind, to marinate with the rest of the nightmare sauce with which my subconscious seasons my dreams.

Thanks for listening Reddit.
submitted by Jahx_the_Wanderer to offmychest [link] [comments]


2019.03.27 19:22 deanjames88 Words and frequencies across all lyrics

Bit of a pointless post but something I was curious about. Combining all the lyrics from DCFC songs Ben has written, here are all the words used and the frequency of them.
834 the 587 and 479 you 432 i 369 a 356 to 264 in 235 of 180 that 175 your 148 it 146 all 144 me 141 so 140 on 135 my 132 we 125 be 123 but 121 for 119 as 116 when 114 was 113 with 110 is 107 this 100 are 85 no 84 they 82 it's 77 there 77 from 76 our 76 like 72 there's 69 know 68 will 66 what 64 just 61 you're 61 love 61 at 60 can't 59 don't 57 if 56 never 56 gold 54 were 54 rush 54 down 52 time 52 through 50 nothing 49 i'm 48 away 47 out 47 not 46 have 46 could 44 oh 43 where 43 way 42 into 41 'cause 40 heart 39 same 39 one 38 then 38 only 37 how 37 every 36 see 36 i'll 35 would 34 some 32 more 31 up 31 find 30 been 30 back 29 their 28 won't 28 why 28 here 28 do 27 who 27 or 27 can 26 now 26 by 26 an 25 stay 25 new 25 got 25 go 24 sun 24 something 24 she 24 little 24 feel 24 around 23 you'll 23 sunlight 23 open 23 night 23 i've 23 always 22 used 22 home 22 had 21 you've 21 us 21 than 21 said 21 didn't 20 wanderer 20 too 20 let 20 left 20 keep 20 he 20 days 19 they're 19 long 19 both 19 about 18 think 18 them 18 sound 18 say 18 make 18 lines 18 life 18 hold 18 eyes 18 end 18 change 18 boys 17 want 17 these 17 off 17 loved 17 his 17 cause 17 before 16 someone 16 skin 16 past 16 need 16 gotta 16 am 15 we'll 15 waiting 15 take 15 spend 15 remain 15 ooh 15 head 15 far 15 fall 15 doors 14 true 14 that's 14 tell 14 place 14 people 14 mind 14 inside 14 hear 14 alone 13 underneath 13 turn 13 things 13 sea 13 old 13 move 13 morning 13 man 13 live 13 last 13 i'd 13 get 13 fool 13 did 13 behind 13 air 13 again 12 words 12 unlocked 12 trying 12 took 12 told 12 thought 12 much 12 many 12 friends 12 ever 12 come 12 along 11 thing 11 still 11 slowly 11 sky 11 should 11 seems 11 remember 11 look 11 light 11 her 11 haunted 11 hard 11 free 11 everything 11 digging 11 black 11 bed 10 years 10 year 10 well 10 those 10 such 10 street 10 slow 10 room 10 monday 10 modern 10 knew 10 hope 10 getting 10 face 10 even 10 empty 10 drive 10 dream 10 day 10 dark 10 came 10 best 10 age 9 wonder 9 we're 9 under 9 turned 9 town 9 thinking 9 someday 9 side 9 safe 9 possess 9 once 9 ocean 9 near 9 moved 9 meet 9 lying 9 kept 9 help 9 hands 9 fire 9 finally 9 door 9 distance 9 disappeared 9 city 9 begin 9 beautiful 9 anymore 8 windows 8 while 8 truth 8 tried 8 tonight 8 speak 8 soul 8 right 8 please 8 pity 8 mouth 8 mirror 8 mean 8 leaving 8 lead 8 kind 8 hole 8 gonna 8 glass 8 give 8 floor 8 fading 8 fade 8 everyone 8 ending 8 cannot 8 burning 8 burn 8 break 7 young 7 you'd 7 worse 7 within 7 wish 7 wind 7 wha 7 walls 7 walking 7 until 7 tears 7 standing 7 speed 7 sometimes 7 sleep 7 quite 7 own 7 over 7 oo 7 name 7 motion 7 mine 7 may 7 making 7 lonely 7 leave 7 ho 7 hand 7 ground 7 gives 7 filled 7 fear 7 dreamt 7 different 7 debris 7 cool 7 body 7 better 7 being 7 ask 7 arms 7 anything 7 alright 7 alive 7 'til 6 yet 6 upon 6 two 6 try 6 today 6 times 6 thread 6 talking 6 takes 6 synapse 6 sycamore 6 summer 6 stop 6 start 6 stars 6 spoke 6 soon 6 sleeping 6 single 6 play 6 paper 6 nothing's 6 names 6 myself 6 mess 6 memories 6 made 6 looking 6 lights 6 its 6 higher 6 hearts 6 he's 6 has 6 half 6 grows 6 gone 6 girls 6 ghosts 6 full 6 found 6 first 6 felt 6 feeling 6 fast 6 ends 6 else 6 el 6 either 6 each 6 dorado 6 document 6 couldn't 6 clothes 6 closer 6 clear 6 call 6 california 6 built 6 bring 6 brain 6 belly 6 believe 6 bah 6 bad 6 baa 6 awake 6 another 6 against 5 yourself 5 yes 5 work 5 window 5 went 5 watching 5 watch 5 wasn't 5 wanted 5 wait 5 turns 5 together 5 three 5 thin 5 tangled 5 talk 5 taken 5 swim 5 summer's 5 stage 5 song 5 somewhere 5 shoulders 5 shoes 5 set 5 seem 5 screaming 5 scene 5 saw 5 save 5 sad 5 roll 5 revolved 5 read 5 rain 5 put 5 pretend 5 pass 5 parallel 5 nue 5 must 5 moving 5 mistakes 5 mistake 5 meets 5 lovers 5 lost 5 lose 5 listen 5 lips 5 line 5 late 5 kid 5 ing 5 hotel 5 hides 5 held 5 heaven 5 grow 5 gotten 5 goodbye 5 gave 5 gates 5 frame 5 followed 5 follow 5 faster 5 fair 5 faces 5 expect 5 enough 5 engine 5 dying 5 drunk 5 dress 5 dancing 5 cut 5 cruel 5 cracks 5 concrete 5 compromise 5 close 5 cars 5 buildings 5 broken 5 binds 5 between 5 beside 5 bend 5 below 5 began 5 because 5 beast 5 any 5 angeles 5 above 4 yeah 4 wrong 4 worth 4 without 4 winter 4 who's 4 white 4 which 4 wheel 4 wedding 4 water 4 wanna 4 walked 4 waited 4 view 4 vast 4 twisting 4 travels 4 thinner 4 teeth 4 steel 4 started 4 squeaking 4 space 4 softly 4 smoke 4 skyline 4 simply 4 silence 4 sent 4 sense 4 s 4 run 4 rooms 4 road 4 return 4 rest 4 reach 4 plays 4 perfect 4 outside 4 other 4 occurred 4 northern 4 nights 4 news 4 mountain 4 miles 4 met 4 machine 4 los 4 looked 4 less 4 leaves 4 learned 4 lay 4 known 4 keeps 4 ivory 4 information 4 ice 4 hurricane 4 houses 4 house 4 holding 4 him 4 hills 4 highway 4 guns 4 guess 4 gets 4 forget 4 forever 4 flows 4 flames 4 fingers 4 filling 4 father 4 farther 4 fact 4 everybody 4 escape 4 embrace 4 earth 4 dreams 4 doubt 4 done 4 dear 4 darkened 4 crawling 4 condescending 4 comfort 4 clouds 4 closed 4 climbed 4 climb 4 clean 4 child 4 car 4 cameras 4 calling 4 brothers 4 boy 4 bound 4 bones 4 blinding 4 blame 4 beneath 4 awoke 4 autumn 4 after 3 youth 3 yours 3 world 3 working 3 worked 3 word 3 wine 3 wife 3 what's 3 weeks 3 we'd 3 wave 3 watched 3 warm 3 wander 3 vultures 3 very 3 vacancy 3 understand 3 type 3 twin 3 trust 3 top 3 tired 3 tiny 3 though 3 thinks 3 tether 3 television 3 taste 3 tall 3 sweet 3 swallowed 3 surround 3 supposed 3 strong 3 streets 3 stranger 3 storm 3 stood 3 stays 3 stayed 3 station 3 static 3 stare 3 stand 3 stable 3 spread 3 spent 3 speaks 3 snow 3 smaller 3 slip 3 slept 3 skies 3 size 3 sink 3 singing 3 signs 3 sights 3 shroud 3 shared 3 series 3 self 3 second 3 seat 3 seasons 3 searching 3 school 3 saved 3 satisfied 3 runs 3 running 3 rubble 3 river 3 rhythm 3 remains 3 remainder 3 regret 3 reflection 3 recall 3 really 3 re 3 rather 3 rainy 3 promises 3 possibilities 3 plates 3 plastic 3 planned 3 plan 3 plain 3 places 3 placed 3 part 3 others 3 ones 3 nowhere 3 noise 3 neighborhood 3 music 3 mother 3 monument 3 mistress 3 meant 3 matter 3 maps 3 makes 3 lover 3 lookin' 3 longer 3 lie 3 learn 3 lake 3 lack 3 kissed 3 kids 3 keeping 3 isn't 3 island 3 inaccurately 3 illuminate 3 hunger 3 hung 3 hours 3 horizon 3 hell 3 hang 3 grid 3 grey 3 grass 3 good 3 gon' 3 glued 3 front 3 four 3 fly 3 fish 3 feet 3 familiar 3 falls 3 failure 3 failing 3 explain 3 eventually 3 endless 3 embarks 3 echoes 3 easy 3 east 3 early 3 drown 3 double 3 doing 3 discover 3 died 3 die 3 diamond 3 design 3 defeated 3 defeat 3 deep 3 decide 3 death 3 countless 3 counting 3 count 3 comes 3 collide 3 cold 3 cloud 3 claim 3 cigarette 3 children 3 changes 3 ceiling 3 care 3 burst 3 brown 3 bright 3 breathe 3 bought 3 bottle 3 born 3 bodies 3 blurs 3 bird 3 become 3 became 3 beach 3 bar 3 band 3 astound 3 asleep 3 apartment 3 anywhere 3 ain't 3 ago 3 across 3 'no's 2 york 2 wreckage 2 worry 2 winter's 2 win 2 wild 2 wide 2 whose 2 whole 2 whiskey 2 weight 2 weathered 2 we've 2 waving 2 wash 2 wants 2 waking 2 wake 2 waitresses 2 vows 2 voice 2 vine 2 views 2 veins 2 upstate 2 untrustable 2 unobstructed 2 unfold 2 underground 2 unconscious 2 twos 2 twenty 2 tv 2 turning 2 truths 2 tripped 2 towards 2 touching 2 touch 2 tongue 2 tones 2 tires 2 tire 2 till 2 tied 2 ticking 2 thrown 2 threw 2 threes 2 thousands 2 thousand 2 they've 2 there'd 2 ten 2 technicolor 2 tear 2 taking 2 synchronized 2 symphony 2 sworn 2 swift 2 swept 2 sweat 2 sure 2 superhero 2 suit 2 strobe 2 strange 2 stranded 2 straight 2 store 2 stopped 2 stones 2 stomach 2 step 2 states 2 state 2 starts 2 starting 2 stands 2 stake 2 stairs 2 stacked 2 st 2 sputters 2 spring 2 splinter 2 spit 2 sphere 2 speaking 2 spat 2 spark 2 son 2 something's 2 someone's 2 soaring 2 smugded 2 smiling 2 smile 2 smell 2 slipping 2 slightest 2 slide 2 skid 2 six 2 sitting 2 sit 2 sings 2 silver 2 signed 2 sign 2 sifting 2 shrugged 2 show 2 shouldn't 2 shore 2 shift 2 shed 2 share 2 shards 2 shallow 2 shake 2 shadows 2 settling 2 setting 2 sets 2 separate 2 sees 2 seen 2 seemed 2 security 2 secrets 2 season 2 scream 2 scraping 2 scenes 2 sand 2 safety 2 rows 2 routine 2 role 2 roads 2 rhythms 2 resolve 2 repeat 2 renewed 2 remained 2 refrain 2 refine 2 red 2 record 2 recognize 2 reason 2 real 2 reading 2 reaction 2 reaching 2 ravine 2 railroad 2 radio 2 quietly 2 quiet 2 question 2 queen 2 pushing 2 push 2 pursuit 2 pulling 2 pulled 2 pull 2 prove 2 potential 2 portable 2 poor 2 point 2 piles 2 pile 2 picked 2 photographs 2 photobooth 2 photo 2 phone 2 peter's 2 perspective 2 peace 2 pavement 2 patterns 2 passing 2 passenger 2 parlor 2 pane 2 pages 2 packed 2 pack 2 pace 2 oxygen 2 overloads 2 overcoat 2 outrun 2 optimist 2 notes 2 network 2 nervous 2 needs 2 neck 2 morse 2 moment 2 misleading 2 mile 2 metal 2 message 2 mention 2 men 2 memory 2 melody 2 markers 2 map 2 magazines 2 losing 2 lonesome 2 living 2 let's 2 led 2 lawn 2 laughed 2 language 2 knows 2 knots 2 knock 2 killing 2 keys 2 jury 2 judge 2 jar 2 isolation 2 iron 2 invitation 2 intermittent 2 intentions 2 instincts 2 ingested 2 infinite 2 image 2 idealistic 2 hour 2 honest 2 homes 2 holds 2 hint 2 hill 2 hedgerows 2 heard 2 headlights 2 he'd 2 hardly 2 hardest 2 hair 2 guiding 2 guide 2 growing 2 grouped 2 greys 2 grave 2 granted 2 going 2 goes 2 god 2 glasses 2 giving 2 given 2 girl 2 gilded 2 ghost 2 further 2 furniture 2 funny 2 frost 2 friend 2 freeways 2 forward 2 foreign 2 foolish 2 fluorescent 2 flights 2 flight 2 flickering 2 flicker 2 five 2 fits 2 fit 2 fine 2 final 2 film 2 fill 2 figured 2 field 2 fiction 2 few 2 fences 2 fell 2 fearful 2 favorite 2 fault 2 faucet 2 family 2 false 2 falling 2 faithful 2 eye 2 except 2 evergreen 2 evening 2 entered 2 engulfed 2 easily 2 ears 2 ear 2 dusty 2 drowned 2 drove 2 drop 2 droop 2 driving 2 drinks 2 drinking 2 drilled 2 dressed 2 dollar 2 doesn't 2 does 2 dive 2 distracted 2 disorderly 2 disappointment 2 disappear 2 directions 2 details 2 desert 2 depths 2 deepest 2 decided 2 december 2 dealers 2 dead 2 daylight 2 date's 2 darling 2 darkest 2 darker 2 damn 2 cycle 2 curtain 2 cursed 2 currency 2 cup 2 crystal 2 cry 2 crowns 2 cross 2 crippling 2 crimes 2 crashing 2 country 2 conversations 2 construction 2 constant 2 coney 2 complications 2 completely 2 command 2 colors 2 color 2 coldest 2 code 2 coat 2 coast 2 clarity 2 circles 2 cigarettes 2 choice 2 chemicals 2 cheap 2 chattered 2 chase 2 chance 2 catholic 2 cathedral 2 cath 2 catches 2 carried 2 cans 2 candle 2 camera 2 cake 2 busy 2 bus 2 build 2 brownstone 2 brow 2 broke 2 bridges 2 bridge 2 bricks 2 bow 2 bounce 2 bottom 2 bored 2 book 2 blues 2 blue 2 bleed 2 beverly 2 bent 2 belong 2 believed 2 beginning 2 becomes 2 beauty 2 beat 2 bastard 2 ball 2 bags 2 baggage 2 backwards 2 backbone 2 aware 2 atmosphere 2 atlas 2 atlantic 2 assume 2 askew 2 arrived 2 applause 2 apologies 2 apart 2 anyone 2 anticipation's 2 answer 2 amputating 2 already 2 almost 2 alleys 2 alcohol 2 advancing 2 advances 2 admit 2 address 2 accident 1 zone 1 zeros 1 zentropic 1 z 1 youthful 1 youngest 1 yearning 1 yearn 1 yard 1 wrote 1 wrongs 1 written 1 writing 1 write 1 wrinkles 1 wrinkled 1 wretched 1 wrecking 1 wrap 1 wounds 1 worthwhile 1 worst 1 worn 1 works 1 workadays 1 wore 1 wool 1 wood 1 woken 1 woke 1 withered 1 wished 1 wires 1 wintery 1 winners 1 window's 1 winded 1 willow 1 whom 1 whispers 1 whenever 1 wheezed 1 wheels 1 wet 1 weights 1 weightless 1 weigh 1 week 1 weave 1 weather 1 weary 1 wearing 1 wealthy 1 weak 1 ways 1 waves 1 water's 1 wasting 1 wasted 1 waste 1 washes 1 warn 1 warming 1 war 1 wall 1 walk 1 waits 1 vowels 1 volume 1 voices 1 vision 1 violent 1 villain 1 vile 1 vicious 1 vessels 1 vessel 1 versus 1 verse 1 vengeful 1 vending 1 veiled 1 vase 1 varies 1 variables 1 van 1 valleys 1 valley 1 vacant 1 uv 1 using 1 urge 1 urban 1 upwards 1 upstream 1 upside 1 upcoming 1 unwired 1 unseen 1 unresponsive 1 unknown 1 uninspired 1 unfounded 1 undone 1 underwhelming 1 understood 1 understated 1 unconditionally 1 umbrate 1 twists 1 twine 1 twilight 1 twice 1 tvs 1 turnstile 1 tunnels 1 tunneled 1 tunnel 1 truly 1 trudged 1 trouble 1 trend 1 tree 1 treble 1 treasures 1 treacherous 1 travel 1 trapped 1 transistor 1 trains 1 train 1 trailed 1 tragic 1 traffic 1 trades 1 traded 1 track 1 tracing 1 towers 1 tower 1 towed 1 tourists 1 tourist 1 tour 1 touched 1 toss 1 tortured 1 tomorrow 1 tombs 1 tokyo 1 toes 1 toe 1 timony 1 timely 1 til 1 tight 1 tide 1 tidal 1 thus 1 thursday 1 thumb 1 thses 1 throwing 1 throat 1 thoughts 1 thirty 1 thirteen 1 thinning 1 thicker 1 thickening 1 they'll 1 they'd 1 theme 1 thanksgiving 1 th 1 terrified 1 tenderly 1 temptation 1 temporary 1 tempo 1 tells 1 telling 1 telescope 1 teen 1 teachers 1 teach 1 taught 1 tattered 1 tasting 1 tastes 1 target 1 tapped 1 tape 1 tank 1 tangles 1 tan's 1 tamed 1 tame 1 tallest 1 taillights 1 tabloid 1 tables 1 swore 1 swings 1 swinging 1 swinger 1 swiftest 1 sweep 1 sweaters 1 swear 1 sway 1 survive 1 surprised 1 surprise 1 surfaced 1 surface 1 super 1 sunk 1 sung 1 sunday 1 summers 1 sum 1 suited 1 sugary 1 suffered 1 sufferance 1 suddenly 1 suburbs 1 suburban 1 subcompact 1 styrofoam 1 stutter 1 stung 1 stumbling 1 stumbled 1 stumble 1 studies 1 stuck 1 strung 1 strumming 1 struggle 1 stripped 1 strings 1 stretch 1 strength 1 streaks 1 streaking 1 strands 1 strain 1 story 1 stormed 1 stopping 1 stocking 1 sting 1 stick 1 stenches 1 steered 1 steeple 1 stature 1 stated 1 starves 1 stared 1 stamped 1 stained 1 stain 1 staggering 1 squid 1 squeezed 1 squeeze 1 squeaky 1 squares 1 springtime 1 springs 1 split 1 splicing 1 spinsters 1 spine 1 spilt 1 spending 1 speeding 1 speech 1 sped 1 spectrum's 1 speck 1 span 1 souvenirs 1 southern 1 south 1 soused 1 sour 1 sounds 1 soundly 1 sounded 1 sorry 1 sorrow 1 songs 1 solutions 1 solution 1 soles 1 solely 1 soldier 1 sold 1 soil 1 soft 1 soaking 1 snub 1 snowing 1 sneaky 1 sneaking 1 smoking 1 smiles 1 smells 1 small 1 slurring 1 slur 1 slot 1 slopes 1 slips 1 slippery 1 slick 1 slew 1 sleeves 1 sledding 1 slate 1 slander 1 slammin' 1 slacks 1 skyscrapers 1 skip 1 skinny 1 skills 1 sites 1 sip's 1 sins 1 singe 1 sing 1 since 1 simpler 1 similarity 1 silverstones 1 silken 1 silhouette 1 silenced 1 signals 1 sighted 1 sight 1 sides 1 sick 1 shutters 1 shut 1 shuffling 1 shrouded 1 shrine 1 shower 1 shovels 1 shop 1 shooting 1 shivers 1 shirt 1 shining 1 shines 1 shine 1 shifts 1 shield 1 shelf 1 sheets 1 sheen 1 shebang 1 shaved 1 shasta 1 shaking 1 shakedown 1 shades 1 shackles 1 sewing 1 seven 1 servers 1 seriously 1 sentence 1 sending 1 send 1 sell 1 selfless 1 seek 1 seeds 1 secret's 1 seas 1 seams 1 scripted 1 scrimped 1 screams 1 schemes 1 scent 1 scarves 1 scarf 1 scale 1 scaffolding 1 says 1 satellites 1 sat 1 sarcastic 1 sarah 1 sappiest 1 sang 1 san 1 saltwater 1 salivating 1 saddens 1 sacred 1 rusted 1 rushed 1 runway 1 rules 1 rule 1 rubber 1 royal 1 row 1 round 1 rotten 1 roman 1 roller 1 rocks 1 rock 1 robot 1 rises 1 ring 1 rights 1 righteous 1 ridge 1 ride 1 revisions 1 returns 1 returning 1 retreat 1 restrictions 1 restlessness 1 restless 1 response 1 resort 1 resolutions 1 resigned 1 resignation 1 reside 1 rescue 1 requiem 1 repressed 1 reports 1 reporting 1 replaced 1 repetition 1 repeats 1 repeating 1 rented 1 reminder 1 remind 1 remembering 1 relief 1 relax 1 reject 1 regardless 1 regal 1 refused 1 refined 1 reeling 1 reeks 1 reeked 1 reduces 1 redemptions 1 records 1 recollect 1 receptors 1 recently 1 receipts 1 receded 1 rearrange 1 realize 1 ready 1 react 1 rays 1 rationed 1 rate's 1 rank 1 ranges 1 random 1 raising 1 raise 1 rail 1 raggedy 1 radios 1 racket 1 quitting 1 quit 1 quips 1 quell 1 queens 1 quarry 1 quarreling 1 pushes 1 purpose 1 purity 1 punks 1 punk 1 pumping 1 pulp 1 proves 1 protect 1 propping 1 proposing 1 proof 1 promise 1 procession 1 problems 1 pristine 1 priest 1 pride 1 prices 1 prevail 1 pretty 1 pretentious 1 pretending 1 pre 1 prayers 1 prayer 1 praising 1 postcards 1 postcard 1 possoibilities 1 possible 1 possibility's 1 position 1 pose 1 porch 1 population's 1 pools 1 politics 1 pointed 1 poets 1 pockets 1 pocket 1 plymouth 1 plumes 1 plots 1 plot 1 plenty 1 pleasantries 1 pleas 1 plea 1 playing 1 playful 1 plate 1 plaster 1 plans 1 plaguing 1 plague 1 pixels 1 piss 1 pink 1 pinhole 1 pinch 1 pillow 1 pillars 1 pigtails 1 pier 1 pieces 1 pictures 1 picture 1 picks 1 picket 1 phrases 1 photos 1 phones'll 1 pews 1 person 1 permission 1 permanence 1 perforated 1 perfectly 1 perfection 1 pension 1 penance 1 pen 1 peered 1 peeled 1 peel 1 peak 1 payroll 1 payment 1 payin' 1 paycheck 1 patrons 1 patio 1 patiently 1 passes 1 passed 1 partyline 1 party 1 parts 1 parks 1 parking 1 parked 1 paris 1 parents' 1 parents 1 parent 1 parapet 1 par 1 panic 1 pangs 1 palms 1 palisades 1 pale 1 painted 1 paint 1 paid 1 page 1 packing 1 pacers 1 overturns 1 overturned 1 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1 age's 1 afraid 1 advantage 1 addictions 1 actors' 1 ached 1 account 1 accidents 1 abuse 1 absorbing 1 absence 1 abscence 1 able 1 abhor 1 abandon 1 'round
submitted by deanjames88 to DeathCabforCutie [link] [comments]


2019.01.31 06:22 Prof_Winterbane So I thought Project Olympia was unloved

Item: SCP - ####
Object Class: Keter
Special Containment Procedures: SCP - #### is to be housed in a standard humanoid containment cell at Integrated Containment Site - 54 during its rest cycle, with at least two Foundation security personnel equipped with acid sprayers and wearing gas masks, henceforth referred to as the ‘guards’ stationed outside the entrance while it is inside. Any requests from SCP - #### may not be carried out pending approval of O4 personnel assigned to SCP - ####, aside from the following:
Standard foodstuffs
Non-anomalous works of fiction of which a copy is on site
SCP - 4004 - A
While not in a rest cycle, SCP - #### is to be granted level one clearance and may patrol the facility as though it were normal security personnel, although SCP - #### must be accompanied by the guards except by the authorization of personnel of at least O4 clearance, or in the event of a containment breach by a high threat-level SCP that does not involve SCP - ####. SCP - #### may be requested by O4 personnel both on and off site to provide additional security in the case of major anomalous events. SCP - #### is to wear a tracking anklet at all times, and observation of SCP - #### without it constitutes a containment breach, which any personnel with knowledge of SCP - #### must report as soon as possible.
SCP - #### is to be allotted four complete meals over the course of a day, rather than the standard three.
Due to SCP - ####’s resistance to mind altering effects, including all amnestics available to the Foundation, even superficial information regarding anomalous items is to be tightly regulated, with all information regarding items that SCP - #### does not already possess knowledge of to be treated as a class C cognitohazard when exposed to it. Any personnel which share such information with SCP - #### are to be administered class-B amnestics and reassigned to a duty of lower clearance. As such, tests involving antimemetic anomalies are not to be attempted without O5 authorization. SCP - #### is, as a result of this, currently awaiting termination.
SCP - #### - A is to be stored in the Site Armoury when not in use.
Description: Due to the nature of SCP - ####, it is impossible to provide an exhaustive list of all the appearances it could assume. SCP - ####, formerly Foundation security personnel Alexander Raymond, is commonly seen as a somewhat average human male. Hair is blond, eyes are green, skin tone is light, height is roughly six feet. SCP - #### should be wearing standard issue Foundation security gear when on duty, although it may appear in any of a variety of casual wear, typically featureless t-shirts and jeans. SCP - ####, except following a containment breach, will be wearing a Foundation tracking device around its left ankle, which it will usually manage to complain about at least once a day, though SCP - #### will attempt to determine a new argument as to why the device is superfluous, creates more problems than it solves, or is just annoying. Even if SCP - #### remains serious during these complaints, all Foundation personnel are to behave as though these treatises as jokes.
SCP - #### is the result of Project Olympia - Omega. A full list of the official materials used for those experiments may be found there, however, during the testing process, an unidentified researcher added a tissue sample from SCP - 682 to the set of materials to be refined, and this made it past all checks before being applied to the subject. Subsequent testing with SCP - #### determined that it possesses extreme regenerative capabilities, owing to an immune system that makes use of a rapidly degrading chemical similar to SCP - 500. The anomalous structure of said chemical, as with SCP - 500, prevents all efforts to synthesise it. SCP - #### does possess adaptive properties similar to SCP - 682, but rarely exercises them, supposedly because it is “fond of its current form”, but also seems to have some conscious control over the mechanism, as SCP - ####’s ‘normal’ human form has undergone significant biological modification since Project Olympia, including a much higher pain threshold, increased strength, speed, and stamina, and several cosmetic adjustments. SCP - #### is capable of memorizing forms it has taken in the past, and quickly restructuring itself into these prior forms, instead of the extensive trial and error process that usually accompanies such adaptations. One major consequense of this is an extremely high metabolism: In order to maintain normal levels of activity throughout the day, SCP - #### must consume 1.5x the normal human caloric intake. Going without food does not appear to be able to kill SCP - ####, just make it progressively more unhealthy and lethargic. The last major anomalous property that SCP - #### exhibits is an ironclad mind: It cannot be made to forget by any means available to the Foundation, and shows considerable resistance towards harmful memetic effects. This property represents a considerable security risk towards the Foundation, and as such SCP - #### is scheduled for termination. Suggestions are welcome. Following several termination attempts, SCP - #### is no longer scheduled for termination.
Letter from O5 - ██: I honestly had no idea that anyone I had assigned to this task wanted humanity to die, but it appears I was mistaken. The individual who added a sample of SCP - 682 to the list of ingredients for Project Olympia will be uncovered, and the penalty for such an act should be obvious to anyone with a high enough clearance to be viewing this. Good day.
SCP - #### is generally described as jocular and friendly, and personnel are not discouraged from interacting with SCP - ####, though they are encouraged to address it by name or post rather than SCP designation. Foundation personnel are, however, to remain vigilant in the presence of SCP - ####, as said entity does have a continued history of containment breaches.
Incident Log ####:
Incident #### - 1: Date: ██/07/20██, Following the conclusion of Project Olympia
SCP - #### had expressed discomfort at the amount of rations he had consumed previously on numerous occasions throughout the day. These, and his more direct requests for some form of sustenance, were not granted.
Security footage shows SCP - #### lying on a cot in a temporary humanoid containment cell, staring at the ceiling. After what appears to be internal deliberation, it gets up and walks to the cell door. It appears to listen to what is occurring on the other side for some time, before determining that the guards have fallen asleep on duty. SCP - #### then proceeds to adapt a fingernail, which grows longer and sharper, and uses it to separate the locking mechanism of the door from the door itself. Despite this process producing a screeching noise, the guards do not awaken. SCP - #### then walks down the hall to the mess.
Footage jumps between cameras several times. SCP - #### is then spotted and the breach alarm is sounded. Its pace quickens until it reaches the largely empty site mess. The mess is quickly evacuated, in accordance with standard procedure. SCP - #### then proceeds to a vending machine, and adapts his right arm to become longer and more flexible, before retrieving several snack items from the machine with the altered appendage. SCP - #### is then apprehended in the temporary containment section, with an armful of these items and a half eaten ██████ brand chocolate bar in its left hand. SCP - #### is then escorted to a new temporary containment cell without incident. When asked as to the reason for the containment breach, SCP - #### simply stated: “I was hungry. Hungrier than I’ve ever been in my life.” SCP - #### was then allowed to keep the foodstuffs, and the cost of the items it obtained was deducted from its old bank account.
Note from Dr. Baker: I’m upgrading SCP - #### to provisional Euclid status. If it can just break out whenever it wants, we need to be more concerned about security, even if it was loyal to the Foundation before Olympia.

Incident #### - 7: Date: ██/03/20██
SCP - #### is being held in a reinforced humanoid containment cell. After some deliberation, SCP - #### walks over to the door and opens it in a similar manner to previous entries, despite the door being constructed of Osmium-based alloys. After dispatching the guards with an unidentified airborne anesthetic, it proceeds with practiced ease down a set of disused back-corridors. When SCP - #### reaches the site mess, the breach alarm sounds. Site personnel look up from their meals, worried, before identifying SCP - #### moving quickly towards the vending machine. Most personnel then return to their meals, with some closer low level researchers even giving SCP - #### polite waves as he rushes by, which he returns. It then retrieves a large amount of high calorie snack foods from the machine before returning to its containment cell with some alacrity. By the time site security is mobilized, they find SCP - #### consuming the foods in its cell. SCP - #### greets its captors, and congratulates them for mobilizing within █ minutes. The cost of the collected foodstuffs was deducted from its old bank account.
Note from Site Maintenance: This is the seventh time in █ months that we’ve had to replace a cell door for this exact reason. Dr. Baker is formally requested to devise a permanent solution to this problem, and “A better door” is not it.
Note from Dr. Baker: Fine, dammit! You win ####, I’ll run your metabolic tests if that’s what you want!
Addendum: Special Containment Procedures and Description updated to include eating habits.
Excerpt from SCP - ####: Finally, I can stop starving. I was wondering if these constant breaches were too much, but I did need to eat. Say, what do we have to read around here?
Incident #### - 8: Date: ██/10/20██
SCP - #### broke containment by using a stolen level 3 keycard and an unknown anesthetic gas to incapacitate the guards. It then proceeded to a computer terminal and attempted to explore the Foundation database as was allowed by his stolen keycard, learning about the existence of AIC’s. The breach alarm sounds, and SCP - #### is apprehended by a security team wearing gas masks. The keycard is confiscated and SCP - #### is returned to its cell. SCP - #### is administered class A “Timekeeper” amnestics, which fail to affect SCP - #### in any meaningful way. Progressively stronger amnestics are administered, each of which fail to cause any reaction in SCP - #### beyond mild headaches, which occurred as a result of class Ω “Last Word” amnestics. Following each exposure, SCP - #### was asked non-sensitive questions regarding AIC’s, and it answered correctly each time. SCP - #### expressed a desire to meet an Artificial Intelligence Construct, if possible.
Note from Dr. Baker: Oh. Shit. I’d better submit a termination request. In the meantime, I’ll think of a way to plug this security breach.
Note from O5 - █: Granted. Having another 682 around makes me feel uneasy anyway.
Addendum: Special Containment Procedures and Description have been updated. SCP - #### is now awaiting termination.
Incident #### - 9: Date: ██/██/20██
  • Input level 4 security credentials SCP - #### is being held in its containment cell, and seems to be examining the walls. After some time, SCP - #### shakes its head, and moves to the door. It knocks, and requests the requisitioning of a fantasy novel in a series it is currently reading. There is no response from the other side. SCP - #### then separates the hinges from the door and moves it off to the side. The guards are nowhere in sight, but there are small splatters of blood on the walls. SCP - #### then hits the breach alarm, and identifies itself for future reference. Then, after gathering itself, SCP - #### starts off in a seemingly random direction. It is likely it adapted some method of tracking in order to determine the correct way to head. On the way, SCP - #### discovers a discarded assault rifle in one of the blood patches. SCP - #### picks it up and checks the clip, before continuing on its way. Before long, SCP - #### tenses, and begins to run. The microphone begins to pick up the sounds of chewing over the alarm. SCP - #### then encounters SCP - 682 eating a downed security guard. SCP - #### raises the rifle, but does not fire.
SCP - ####: “Hello, father.”
SCP - 682 stops eating and regards SCP - #### with anger, and then the merest glimmer of curiosity. It thinks for a moment.
SCP - 682: “I have no children. But perhaps… you are the product of that fleshbag I convinced. Superhumans. Even with a piece of myself, the best they could do is you. I am… unsurprised. Those creatures are so unimaginative.”
SCP - ####: “I will ask you to return to containment. No one else needs to die today.”
SCP - 682 attempts to produce a sound. It has vague similarities to laughter.
SCP - 682: “So you are the slave of those beneath you, then. But if you are related to me, perhaps you can be taught to be better. Put that toy away, and come. I might have something to do in my cell today after all.”
SCP - #### looks uneasy, but doesn’t drop the rifle.
SCP - ####: “I am… imprisoned by the Foundation. I am here of my own accord, having broken from my cell. You will return to yours.”
SCP - 682: “Then you are still one of those disgusting apes on the inside. I will have to teach you from the ground up if you are to understand. The first lesson… is pain.”
SCP - 682 roars, and SCP - #### opens fire. SCP - #### is grasped, and thrown into the camera on the wall. Feed cuts out.
Approximately five minutes later, Site Security arrives in force. Soon after they arrive, SCP - #### is knocked unconscious by SCP - 682. Acid sprayers are used to neutralize SCP - 682, and both entities are returned to containment. After several hours, SCP - #### recouperates completely, and makes a few adjustments to itself. Based on damage to SCP - 682, SCP - #### was able to make extensive use of its adaptive capabilities, as discarded tissue shows signs of incineration, frostbite, electrocution, acid burns, and various types of blunt force.
SCP - #### has mixed feelings about the encounter. According to SCP - ####, this incident taught it a great deal about the abilities it gained from Project Olympia, and its normal form has undergone several changes as a result. On the other hand, SCP - #### has no great desire to meet SCP - 682 ever again, although it has said: “If it comes down to it, I’d rather fight that thing as I did today than see it loose.”
SCP - 682, when interrogated, refused to acknowledge the existence of SCP - ####, though SCP - 682 was heard muttering about a failure after researchers left the booth.
Note from Dr. Baker: Really?!? I knew we’d have our work cut out for us trying to kill SCP - ####, but SCP - 682? If the lizard itself failed, what can we do to this thing?
Note from Jr. Researcher Grant: Just wanted to point out that SCP - 682 wasn’t trying to kill SCP - ####, sir. Just… teach it a lesson or something.
Addendum: Special Containment Procedures and Description updated. Security Personnel 5TD-4331, name Alexander Raymond, has been re-hired, with additional employment clauses as per Anomalous Employee Procedure. Additionally, Dr. Baker is reminded to use less punctuation.
submitted by Prof_Winterbane to SCP [link] [comments]


2018.08.15 19:28 JohnFalkirk An Idea Drawn From Old Wells. Part 1

So I’ve always been fascinated by Victorian Era science fiction. One of my favorite books growing up was War of the Worlds by H G Wells, and I’ve often wondered what would have happened next in that universe. Here is my take, or at least episode 1 of it. The majority of the names of high ranking officers and other important people (Not all but the majority) are real historical figures, additionally most of the ships named are real historical ships. I have done my best to accurately depict the mannerisms of the real individuals mentioned, and the characteristics of the real ships mentioned. That being said in order to write a story, I have indeed had to make things up. I am a professional historian in my real life. In order to write this series I have done a fair bit of research and am more than happy to answer any questions related to the real history of the period into which I am once again dropping Mr. Well’s aliens. (The alien names are of course all made up. As are most of the minor characters.)
Excerpt of Minutes of Grand Interstellar Council Committee of Lower Civilization Affairs SubMeeting 4017872-938 Standard date 15-22-190842 (May 8, 1898)
Councilor Kor’hazag of Agzanonia Presiding
Transcribed by Oona Alnon Senior Underscribe 3rd Class Council Support Logistics Bureau
Kor’Hazag: Having concluded all business of class 9 civilizations I move we now open the floor to representatives of any class 10 civilizations wishing to make requests or proposals. Do I have a second
Algabar of Tonaro 6: Second
Kor’Hazag: All in favor?
Assorted Delegates: Aye
Kor’Hazag: All opposed? … … Seeing none the motion passes. The floor is now open, any class 10 civilizations now wishing to make pleas, petitions, or proposals of the Council may stand and be recognized.
Ulaoooulooo of Jua 4: We the Delagates of Jua 4 would like to make a petition
Kor’Hazag: The committee will now hear the Jua 4 delegation’s pettion
Ulaoooulooo: Our recent preliminary scouting mission to Jua 3 has failed. While the natives, a class 12 civilization beneath the Council’s notice or protection, were unable to offer serious military resistance, the breakdown of our interplanetary projectile transporter on its 11th launch meant that our scout medical team did not make planetfall. Our data shows that the loss of the expeditionary unit was due entirely to the lack of sufficient medical staff and resources to combat local pathogens. As such Jua 4 requests the council’s permission to launch a second mission. We have effected repairs to our launcher and constructed two additional ones. We hope to launch a total of 90 projectile transports in the first wave. This time of course, we will give higher launch priority to our medical staff.
Kor’Hazag: The fate of a planet controlled by a class 12 civilization is beneath the notice of the Council in the view of Agzanonia. I therefore move that Jua 4 be permitted to carry out whatever it is that they just requested, and further move that the committee break for lun- Rude vocalizations of anger from three other class 10 delagations- SILENCE! And then break for lunch. Do I have a-
417 assorted delegates: SECOND!
Kor’Hazag: I believe the motion carries. The Committee will adjourn for lunch.
Council of Ostend. June 4th, 1898
“This is the second time I’ve witnessed the end of an Empire, and on this occasion I have the privilege of watching no fewer than four die together.” Admiral Mercury Wells mused, taking another sip of his Scotch. He was here merely as an observer. Britannia may once have ruled the waves and much of the Earth, but as the Kaiser had so haughtily informed him, her input was no longer needed.
Ten years ago, he had been Captain Wells aboard the HMS Polyphemus. How much had changed in that time? Nine years ago, the Polyphemus and her sister ships HMS Odysseus, Thor, and Thunder Child had gone into action against invaders from another world. HMS Thunder Child now sat at the bottom of the Thames. Odysseus, along with so much of the home fleet hadn’t made it out of Scapa Flow. HMS Thor, by virtue of being one of the only ships available, had ferried the surviving members of the Royal Family safely to Canada and sat out the rest of the war in the St Lawrence Channel. He’d lost the Polyphemus trying to run the gauntlet of fire and black smoke at Portsmouth. Then it had ended. The invaders had died, with little help from the Army or the Royal Navy.
The world had changed, seemingly overnight. Claiming the “Necessity of organization and defense under a common banner” Kaiser Wilhelm’s army had invaded first Denmark, then Belgium, then the Netherlands. Austria had peacefully submitted into the position of a client state, Maintaining nominal independence. A destitute and weakened Britain was powerless to interfere. “Across the pond” as it were, fears of invasion spurred a modernization and expansion of the American military not seen since their Civil War. Odd, just how many former Confederates now wore blue uniforms once again, Joseph Wheeler, James Longstreet, Fitzhugh Lee, and Matthew Butler, just to name a few, though there were more. The normally stagnant war department in Washington had even been convinced to finally force through the complete adaptation of a repeating smokeless rifle. Naturally they’d wanted to test their new army. Help it gain experience. Improve “readiness”. The Second Mexican War apparently seemed to fit the bill. A fast, and significantly less bloody annexation of Canada had followed. Despite their conquest being later, Uncle Sam had seen fit to add new stars for his northern acquisitions far sooner than his southern ones. Similar expansions were done by the Empire of Brazil in the South. Perhaps that was what had prodded the Kaiser further. Across the ocean two continents were each united, supposedly ready to repulse the invaders if they came again. His wasn’t. Italy, France, Spain, and Portugal refused to submit without a fight. A fight. A singular fight. They fought together. They had numbers. What they didn’t have was competent leadership. French Elan, Italian cojones, Iberian Machismo, whatever you called them, they led lines of men headfirst into the Kaiser’s Maxim Guns at the Marne. Mediterranean was over. Four empires beaten in the field by one. “And now here we all are” Mused Mercury. Watching the last great powers of Europe sign their independence away to the Germans. Britain herself was in little danger. With most of her fleets recalled, and massive gun emplacements going up across the Isles, the Germans wouldn’t be landing any time soon. But her empire was gone. The Raj in chaos, the Boers victorious, only the smaller far flung islands, along with Australia, and New Zealand remained. Now a junior partner alongside Brazil in an alliance with the United States at it’s head, Britannia’s lion was now overflown by the twin eagles of Uncle Sam and the Kaiser.
The treaty was signed. It was done. Germany now ruled continental Europe, the last vestiges of French and Spanish possessions in the Americas now flew the 60 star flag.
“Cheer up Admiral Wells” One of the American’s present whispered to him. It was General Funston. A younger man, swept up in the recent round of promotions which accompanied the American military expansion. “You don’t have to give anything up. We made sure of it”
“Yes, well, I wish We had made sure of it.”
Department of Astronomical Affairs Washington DC, July 8 1898
The telegraph clicked to life. John Harris was at the clicker. “Mr. Edwards!”
“What is it?”
“It’s a wire from the Barnard Observatory in Mississippi! Three bright flashes spotted on the Martian surface!”
Both men paused for a moment.
“Wire the observatory at Dearborn, ask if they can confirm it.”
Two desks down another telegraph clacked franticly.
“Mr. Edwards” called Signalman Johnson from that desk. “The San Francisco Observatory has spotted flashes as well.
“It’s happening then. Wire the War Department and the White House. President McKinley needs to know.”
Boston Navy Yard, September 3rd, 1898, Bridge of the USS Maine.
Captain Sigsbee paced the deck. Two Months. That had been the time between the first observed Martian discharges and the landings in Britain. It had now been almost two months since the first in this latest round of discharges. In the first invasion they had stopped at ten and had launched one each night. Now, in groups of three, ninety capsules were bound for Earth. The first few should be arriving soon.
The dimming evening rapidly brightened, and a noise, a first a dull rumbling, but soon the horrific roar of every animal man had ever feared folded into one split the air as a pillar of fire streaked down from above. In an explosion of fire, earth and rubble thrown skyward it crashed to the ground to the south. Somewhere near Dorchester heights. Within moments church bells and alarms were ringing throughout the fleet, and throughout the city. Men, half dressed pounded along gangways and decks from their bunks to their battle stations.
Sigsbee reached the bridge before most of the rest of the bridge crew.
“GET US ON THE WATER! CUT THE MOORING LINES IF NEED BE!”
“Captain, Sir, we’re stoking the boilers now. It will be a while before we’ve built up enough steam for full speed.”
“Lieutenant, we’re in a harbor, we don’t need flank speed”
After a few frantic minutes the mooring lines were either cast off or cut, and the screws were turning. The Maine was the second ship to clear it’s birth, beaten only by the energetic Commodore Dewey and the Olympia.
“Set a course out of the harbor! Gun crews prepare to fire on the invaders landing near Dorchester Heights.” Sigsbee shouted into the relevant speaking tubes.
As the Maine and the Olympia came about around the peninsula Dorchester Heights came into view. The Martian Capsule had slammed down directly atop Telegraph Hill. The top of the capsule was already unscrewing itself. Shards of the strange heat protective coating were splitting off all along the side.
“Helmsman, steer us broadside on that capsule”
“Aye Captain”
“Gun crews may fire as soon as their weapons bear on the Martian capsule”
“Aye Captain”
BOOM!
The ship rocked as the ten inch gun in its forward turret fired, moment’s later an explosion blew chunks of protective coating from the lower left side of the capsule.
BOOM!
The rear turret’s ten inch gun struck the upper right edge of the capsule, at least right from the perspective of the Maine, the damnable thing being round. The impact spun the top of the capsule, flinging the armored cap through the air. It was now open.
A quartet of blasts starboard and aft of the Maine sounded as the four eight inch guns of the Olympia’s main armament added their weight to the barrage. The Olympia scored two hits on the capsule as well, by this point almost all of the strange coating of the capsule had fallen off revealing the shining metal underneath, only somewhat marred by the hits it had received. A disk on a pole raised above the rim of the capsule. This must have been the dreaded heat ray which had given the Limeys such grief.
The Maine rocked as it’s broadside of 6 inch and smaller guns added their weight of metal to the storm flying at the capsule on the heights
“HELSMAN STEER HARD TO PORT” Sigsbee ordered, the ship swung to port, altering its course just in time to avoid the gout of flame which slashed through the fading light and produced a mountain of steam right where the Maine would have been. As it was the superheated steam washed over the ship’s starboard side scalding many of the men crewing the secondary guns.
Another rumble of guns sounded as the Olympia’s broadside also crashed into the capsule, and, with what was likely the most important single shot of the night, one of the 5 inch shells struck directly through the disk of the heat ray. An immense fireball blasted skywards from the stricken weapon.
By this time more of the ships moored at the Navy Yard had joined the Maine and Olympia on station. Broadsides and main guns boomed all through the night as piece by piece the capsule, despite it’s resilience, was slowly blasted apart. It did not go quietly. Over the course of the night two further heat rays protruded out of the capsule and its crater, cutting down and sinking both the USS Indiana and the USS Massachusetts. Despite these losses, by the time the sun rose over Boston, the navy had managed to silence the invaders in Dorchester. A company of marines from the Navy Yard, along with officers of the Boston Police Department and several companies of Massachusetts national guardsmen poured into Dorchester to ensure that none of the martians had survived, and to aid in the clearing of wreckage and wounded. Fire bells sounded throughout the city. The invasion had begun.
The War Department, Washington DC September 7th 1898
“That is correct Mr. President” answered General Nelson Miles. We have received confirmation of twelve landings thus far, including the first one in Boston. One in Russian Poland, near Warsaw. Three in Germany, one outside of Dusseldorf, one on top of the rathaus in Dresden, and one at some place called Peenemunde. One landed in England, near Woking where their first invasion started, but the Brits were ready for them. They’ve emplaced 100 ton Armstrong Guns in turret forts at strategic points across their isles. Woking was within range of one of these forts and the capsule was destroyed within an hour of landing. One more capsule landed near Marseille in France. Two in South America territory, near Santiago de Chile and Rio de Janero. In North America we’ve already destroyed the one that landed in Boston. Another came down near Denver, a third near Ottawa, and the final one splashed down in the Great Salt Lake, causing a massive wave which took a chunk out of Salt Lake City.”
“Outside of our success in Boston and that of the British how have the other nations faired?” Asked President McKinley
“The Kaiser’s military attaché at the War Department informs me that they have engaged two of the capsules, at Dresden and Dusseldorf. At Dresden they managed to prevent any use of the heat rays by continuously spraying the rim of the capsule with fire from Maxim guns, as we saw in Boston, a damaged heat ray has a tendency to explode. With the invaders unable to fight their way outside the capsule the Germans used a pair of Krupp siege mortars to drop explosives directly inside. They had less success near Dusseldorf. The Capsule came down in a field outside the city and the only troops nearby were a regiment of Uhans cavalry, mounted men with lances did not overrun the invaders. The Imperial Army is rushing reinforcements to the city. Von Moltke has command. We’ve received very little word from Brazil.”
“And our own forces?”
“The navy was successful at defending Boston, but unfortunately of the other three Capsules only the one in Ottawa is possibly within their reach. I’ve ordered several volunteer and regular cavalry regiments, currently in Texas to begin converging on Denver, with Joe Wheeler in command. Priority on the rail lines has been given to the largest field artillery we have. Northwest Mounted Police and troops from Quebec, New York, and Montreal are reinforcing Ottawa as we speak, General Shafter is in charge there.”
“What about Utah and Salt Lake City?”
“Other than flooding damage, which can be handled by the locals, no one has seen any sign of the capsule, we believe that when it opened it must have flooded with salt water, killing all inside.”
“Does the army have some means of combating the black smoke yet?”
“No Mr. President, though we have yet to see it deployed.”
“That is no guarantee. Perhaps civilian researchers will have more success. Send a wire to Menlo Park in New Jersey. As of right now countering the black smoke is their top priority, tell Mr. Edison I’m sure I can get Congress to be particularly generous if he is successful. That should get him moving.”
“Yes Mr. President”
The two men left the room, each surrounded by their own aides. They had a war to fight.
submitted by JohnFalkirk to HFY [link] [comments]


2018.08.12 21:54 iminterestingplease Part 36

Slowing down a little bit. Sorry again.
6160.(Music Lyrics change.)"Beaten what for? (What for?)"/"Beaten why for? (Why for?)"(Do any of their logos look off?)
https://genius.com/Drowning-pool-bodies-lyrics
Add-On: Do you remember these celebrities being much different?(Kristen Stewart, Miley Cyrus, Katy Perry, David Letterman, and Jim Carrey?)(Video below.)(N-Sync/*NSYNC)(Was there name spelled differently?)(Do any of their logos look off?)(Tons of pink, and green phenomenon going on in videos, and other stuff.)(New Michael Jackson concert, and video with Reggie Miller, Macaulay Culkin, Elizabeth Taylor, and Liza Minnelli, and moonwalking wasn't invented by him, and it goes back much farther, and break dancing goes back much farther, and he no longer always wears the glove on his left hand.)(Grandma's Cookies taste much different.)(Do you remember Led Zeplin, or Led Zepelin?)(Kurt Russel/Kurt Russell)(Other spellings?)(King Tut tomb keeps changing.)(Lots of different ways people remember Krispy Kreme being spelled.)(Cats, and dolphins playing together.)(Does Cher look different than before?)(Cats with very baby blue eyes.)(Very large turtles showing up on beaches.)(Some scenes in Passengers have changed.)(Freelance & Programming Tips And Tricks/Freelance & Programming Tipx And Trix)(As in the Facebook group.)(Is the whole thing with Program vs. Programme, and everything similar to it in terms of spelling off?)(Lots of Scott Harrison, mandela quantum effects, and Mandela Affected videos being affected by the green, and pink.)(New weird episodes of The Twilight Zone popping up.)(Does the Supergirl logo look off?)(The lungs go farther up.)(Cat with human-like face.)(Modernized font in Hi-Chew commercial.)(The Mike Tyson fight where he bit the ear now continues afterward.)(Person calls neighbor wrong name for 14 years, and other weird conversations.)(Jorts, and jhorts are now words.)(The trans fat ban has just started happening.)(Grey, and black Dunkin' Donuts sign.)(Sayed/Sayd/Said)(Do you remember Orange being pronounced different?)(Do you remember Mirror being pronounced different?)(Do you remember Crayon being pronounced different?)(Guage/Gauge, and pronunciation is off.)(Does the Greatist(Greatest?)website logo look off?)(All depictions of cartoon owls with yellow eyes.)(Does the Jot logo look off?)(Does the Brain Quest logo look off?)(Is anything about the US, Canada, or world population off?)(Does the Scottish rampart look off?)(Patronise/Patronize)(Was Grover from Sesame Street not originally brown?)(Does the Moonwalkers(The Moonwalkers?)logo look off?)(Were words like Moonwalk actual words?)(Does The Legend Of Sasquatch(Sasquach?)logo look off?)(Messing With Sasquatch/Messin' With Sasquatch)(Was there not multiple ways to spell Sasquatch, or was it spelled differently?)(Is the movie Se7en(Seven?)off in any way?)(Was it Deaf, Death, or Def Leppard, or Leppard?)(Is the movie Friday off?)(Connor McGregoConor McGregor)(Lots of Dollar Tree exclusive products, and signs they make have modernized fonts, and off, and connected letters.)(The Dream/The-Dream, and do any of his logos look off?)("There's nothing left to say."/"There's nothing I can say.")(Was it always the same as the first time?)(Ing to In' lyrics.)(Anything else off?)(Have you heard of Lake Ladoga?)(Jean Michael Jarre/Jean Michel Jarre)(Lots of people call Dollar Tree "Dollar Store", or, "The Dollar Store".)(Lollypop/Lollipop)(Lots of dead celebrities come back to life.)(Lots of celebrity birthdays change.)(Mike Willis/Mike Wills)(Was the plural of Pop Pop, and not Pops?)(Snyder's/Snyder's Of Hanover)(Flip Flop/Flip-Flop)(Does the Color Eazy logo look off?)(Was the Lay's slogan something different than I mentioned?)((Expanse/The Expanse)(Happy Holidays/Happy Holiday)(Are any of the lyrics off?)(Even more types of praying mantises.)(Were yield signs a different color, or shape?(Anything else off?)(There are a few popular international changes.)(Zeplin/Zeppelin)(Did Led Zeppelin originally get their name from misspelling Zepplin Zeppelin, or the other way around?)(Anything else off?)(Old Chef Boyardee logos had dashes in the name.)(The term Sugar Daddy goes back way further back now, and is even said in songs like Lovesick Blues by Hank Williams Sr.(Did he never say Sweet Daddy in any of his songs, and was Sweet Daddy never said back then either?)(Did he never say Daddy at all?)(Jamie Johnson/Jamey Johnson)(Was Jamey not an acceptable spelling of Jamie?)(Inate/Innate)(Any word that has double lettering similar to Unnamed.)(Tibet is larger now.)(Weird lighting, and thunderstorm.)(Do any of Aretha Franklin's logos look off?)(Did the Judge Judy logo change again?)(Does the end of Neither Can I by Slash's Snakepit(Snake Pit?)sound off to you?)(Do any of their logos look off?)(Jolly Time products have off names.)(Does the VMA logo look off?)(Does The Nun logo look off?)(Do you remember monkeys inhabiting the Rock Of Gibraltar, and no humans?)(Electric blue clouds appear over Antarctica in 2013.)(Vern Goslin/Vern Gosdin)(Blue spiders now exist.)(Blue moths now exist.)(Statue Of Liberty has black nose.)(Siemen/Siemens)(You Haul/U-Haul)(You Turn/U-Turn)(You Ball/U-Ball)(Do you remember A System Of A Down, A System Of The Down, The System Of A Down, or The System Of The Down?)(Does Jackie Kennedy shooting, and killing John F. Kennedy look even more obvious now?)(Has War Pigs by Black Sabbath changed in many different ways?)(Grage/Garage, and pronunciation is different.)(News Stand/Newstand/Newsstand)(Anything else surrounding this off?)(Are the lyrics in Paranoid Android by Radiohead(Radio Head?)off?)(Do any of their logos look off?)(Are the lyrics in Sabbath Bloody Sabbath by Black Sabbath off?)(Do any of their logos look off?)(Levi Stadium/Levis Stadium/Levi's Stadium)(Were the brand, and the stadium named differently, or the same?)(Violets release a chemical that causes you to forget what they smell like.)(Giraffe weevil now exists.)(Have you heard of the Bogdanoff(Bodganoff?)twins?)(Certain principles on how things work have changed.)(Big Bird's color seems off, and his beak, and other things about him.)(White, and red squirrels now exist.)(The Sun appearing to be orange, and other recent weird stuff recently.)(Have more lyrics in Have You Ever Seen The Rain by Creedence Clearwater Revival changed?)(Aliens Vs. PredatoAlien Vs. Predator, and is the logo off?)(Other names?)(Injustice For All/And Justice For All/...And Justice For All)(Do any of Billy Joel's logos look off?)(Ranch, most soda,(Was Soda plural for soda, and not Sodas?)most meats,(Was Meat plural for meat, and not Meats?)most Chovolates,(Was Chocolate plural for chocolate, and not Chocolates?)and most chip types taste off now.)("I was born in it, raised in it."/"I was born in it, molded by it.")(Is any other part of the quote off?)(Is Lasagna pronounced differently than before?)(Koala Care/Koala Kare)(Do you remember Credence, or Clearance Clearwater Revival?)(Lots of messed up Os, fots in Is, and other letters especially seen on semi trucks.)(There are now tons of old weird looking TVs.)(Minnie Mouse's dress used to be pink with white dotsall the time instead of red with white dots.)(Valiksburn94/Vailskibum94)(USS CalisteUSS Callister)(Ceelo Green/Cee Lo Green/CeeLo Green)(Paul Tibit/Paul Tibitt/Paul Tibbit/Paul Tibbitt)(Jim Carrey was now born in 1962 instead of 1963.)(Did The Smashing Pumpkins member Jimmy Chamberlin die, and is anything else about the band off?)(Did Al Capone die before he got out of prison?)(Verifocal/Varifocal)(The Professional//Leon/Leon: The Professional/Léon/Léon: The Professional)(Gigi Hadid/GiGi Hadid)(Arethra Franklin/Aretha Franklin)(Do you remember Zac, Zack, Zak, or Zach Efron, or Effron?)(Have you seen all the purple plants popping up recently?)(Have more lyrics in Piano Man by Billy Joel changed?)(Lots of messed up Ts in everything lately.)(Louie Armstrong/Louis Armstrong)(Louie C.K./Louis C.K.)(Lots of connected letters especially R, and A, and T, and T lately.)(Lampreys now exist.)(Velvet ants now exist.)(Starfish with lots of limbs.)(Have you heard of pinworm?)(Were sloths extinct?)("Log wood burning through the night."/"Log wood burning through the nights.")(Do any of his logos look off?)(Ing to In' lyrics in most reggae songs.)("The Holy Ghost was moving too."/"The Holy dove was moving too.")(Do any of his logos look off?)(Lots of weird gender animals, and plants, and weeds, and similar things can be male, or female now.)(Do any of the Courtyard Marriott logos look off?)(Bananas are completely weird in how they grow, and everything about them including taste, and other fruits, and vegetables taste different.)(The New Madrid earthquakes are no longer the deadliest earthquakes in history.)(There are now tons of weird fruits, and hybrid fruits.)(Weird facts about Clark Gable.)(Lots of weird things about Elvis now including color of outfits, voice, and less chubby.)(CasualGameReed/casualgamerreed)(Is the name of the last chapter of The Name Of The Rose different?)(Does the BWD logo look off?)(Does the Hotpoint logo look off?)(Is Psychic pronounced different?)(Do you remember only the first letter in a name having to be capitalized instead of other letters being acceptable too in some cases?)(The Chowder cartoon now has characters with yellow eyes.)(Are some of these singers, or bands that did songs you thought were done by someone else people you've never heard of?)(Barney has eyes in the actual The Flintstones cartoon that don't seem to match any online pictures in some cases.)(The DMV is now sometimes the BMV, and other names too.)(The location of Vienna has changed.)Almost all of the munchkin songs in The Wizard Of Oz have changed.)(I Am Lazlow/I AM LAZLOW)(Snow, rain, earthquakes, and other weird weather things happening more often, or in new places.)(Tarantula hawk wasp now exists.)(Is Louisiana pronounced different?)(Is Boogeyman pronounced different?)(Are the Boogeyman movie logos off?)(Has the chorus in Take Me Home Country Roads by John Denver reversed?)(Was it simply titled Country Roads?)(More aircraft changes.)(Video below.)(Weird square clouds.)(The location Dirty Dancing was filmed at seems to have changed a lot.)(Weird old invention that combined fridge, sink, 3 gas burners, storage drawer, and available with electric burners.)(Mother dogs chew off dew claws from their puppies' hind legs.)(Kettle Corn/Kettle Korn)(The latter is now used, and in other things.)(Underwater human coral sculptures now exist.)(Skinks now exist.)(Squabbits, and similar weird animals now exist.)(Words like Unnamed, Unneeded, and Irregular have double letters now.)(We have mysterious DNA.)(Weird red water.)(More small things in The Silence Of The Lambs changed.)(More small things about Elvis' life changed.)(Jonny Dep/Johnny Depp)(Weird rainbow rock.)(Detailed prediction of 1941 Pearl Harbor attack in 1937 newspaper.)(Were Pattie, and Patti not acceptable spellings of Patty?)(Nelson Mandela apparently visited Detroit, Michigan in 1990.)(Both versions of Spider-Man on the Spider-Man 3 cover have swapped places.)(Old Cheetos logos now had dashes, and dots in the name.)(Rebbie Jackson now exists.)(J. Jonah Jameson never says, "I want pictures of Spider-Man." in the Spider-Man movies.)(Are any of the lines in Oh, The Places You'll Go! by Dr. Seuss off?)(Honky Tonk Woman/Honky Tonk Women)(Do any of their logos look off?)("I put a spell on you, and now you're mine."/"I put a spell on you because you're mine.")(Any of the other lyrics off?)(Ing to In' lyrics?)(Any of her logos look off?)(Was Christian Bale American originally?)(More aircraft changes.)(Video below.)(After All/Afterall/After All)(Kris Kristopherson/Kris Kristoferson/Kris Kristofferson)(Other spellings?)(Do any of his logos look off?)(Mike Willis/Mike Wills)(Do any of his logos look off?)(Lots of Hank Williams Sr. songs sound better, and off now.)(Do you remember "That's not a knife, now that's a knife.", or "That's not a knife, now this is a knife."?)(King Tut photos are now messed up in color.)(More changes to Pour Some Sugar On Me by Def Leppard.)(A lot of Webb Pierce music has "Hear what you wanna hear." moments.)(Crocodiles, and alligators use swimming devices now.)(Honeybees sometimes drink blood.)(Lyrics to Colors Of The Wind from Pocahontas have changed.)(All Right vs. Alright, and similar words.)(Did Harry Potter have different colored eyes, and did Daniel Redcliffe have different colored eyes in general?)
https://m.youtube.com/watch?v=1DmvZOs6Mms
https://m.youtube.com/watch?v=x29kZj-Q9Y8
https://m.youtube.com/watch?v=5u2gxGWtrf0
https://en.m.wikipedia.org/wiki/Igor_and_Grichka_Bogdanoff
https://m.youtube.com/watch?v=CIwYiM_Ik7Y
https://m.youtube.com/watch?v=WhHRXMORFYI
https://m.youtube.com/watch?v=anpoqbVTyQw
6161.(Music Lyrics change.)"Go cat go!"/"Go go go!"(Was it the same both times in the song?)(Any of his other lyrics off?)(Do any of his logos look off?)
https://www.lyricsfreak.com/e/elvis+presley/blue+suede+shoes_20049053.html
6162.(Celebrity death that didn't happen.)Do you remember Aretha Franklin dying?
https://en.m.wikipedia.org/wiki/Aretha_Franklin
6163.(Famous Actor name change.)Jean Claude Van Damn/Jean-Claude. Van Damme(Other spellings?)
https://en.m.wikipedia.org/wiki/Jean-Claude_Van_Damme
6164.(Famous Actor name change.)Ralph Machio/Ralph Macchio€Other spellings?)
https://en.m.wikipedia.org/wiki/Ralph_Macchio
6165.(Famous Actress name change.)Terri HatcheTeri Hatcher(Other spellings?)
https://en.m.wikipedia.org/wiki/Teri_Hatcher
6166.(Famous Actress name change.)Pam GreePam Grier(Other spellings?)
https://en.m.wikipedia.org/wiki/Pam_Grier
Add-On: Do you remember these things not being pink, or green?(Links below.)
https://m.youtube.com/watch?v=KaLaSBHFMmo
http://spongebob.wikia.com/wiki/Krusty_Krab_grill
http://spongebob.wikia.com/wiki/Eugene_H._Krabs
https://m.youtube.com/watch?v=DnkHf069fvA
6167.(Can't think of a title.)Do you remember Tina Turner singing If I Could Turn Back Time in the early to mid 80's instead of Cher in the late 80's to early 90's?(Ing to In' lyrics.)(Do either of any of their logos look off?)
https://genius.com/Cher-if-i-could-turn-back-time-lyrics
6168.(Real Life appearance change.)Do you remember Audrey Hepburn having black hair in Breakfast At Tiffany's instead of blonde highlights, and lighter colored hair?(Does the logo look off?)
https://en.m.wikipedia.org/wiki/Breakfast_at_Tiffany%27s_(film)
6169.(Date change.)Do you remember the first steam-powered automobile not being invented as far back as 1768??(Was the first steam car not invented as far back as 1672?)
https://en.m.wikipedia.org/wiki/Steam_car
6170.(Date change.)Do you remember the first jukebox not being invented as far back as 1889?
https://en.m.wikipedia.org/wiki/Jukebox
6171.(Can't think of a title.)Do you remember the ending of Murder On The Orient Express never revealing everyone as the killer?(Any of the other endings off?)(Were there not multiple endings?)
https://en.m.wikipedia.org/wiki/Murder_on_the_Orient_Express
6172.(T.V. Show name change.)Hawaii 5.0/Hawaii 5-0/Hawaii Five-0(Other names?)(Does the theme song seem off?)(Do any of the band's logos look off?)(Video below.)
https://m.youtube.com/watch?v=zdJV-cit-oI
6173.(T.V. Show name change.)Rocky And Bullwinkle/The Adventures Of Rocky And Bullwinkle And Friends(Do any of the logos of anything look off?)
https://en.m.wikipedia.org/wiki/The_Adventures_of_Rocky_and_Bullwinkle_and_Friends
6174.(Fictional Character appearance change.)Do you remember Casper never having blue eyes?(Do any of the logos of anything look off?)
https://en.m.wikipedia.org/wiki/Casper_(film)
6175.(Movie Quote change.)"Mama says they'd take you anywhere."/"Mama said they'd take me anywhere."(Is the entire conversation off?)(Was it Chocolate, and not Chocolates?)(Was Chocolates not a word, or was it a word?)
https://m.youtube.com/watch?v=CJh59vZ8ccc
6176.(Can't think of a title.)Do you remember there not being a campaign to stop robots in Geneva in April, 2018?
http://www.dailymail.co.uk/sciencetech/article-5417223/Russian-fisherman-reveals-strange-deep-sea-catches.html
6177.(Can't think of a title.)Do you remember BigDog(Big Dog?)not being a thing?(Did the amount of time its been a thing changed?)
https://en.m.wikipedia.org/wiki/BigDog
6178.(Music Lyrics change.)"I'm not the leader of the kick-you-when-you're-down crusade."/"I'm not the leader of a kick-you-when-you're-down crusade."(Ing to In' lyrics.)
https://genius.com/Slashs-snakepit-mean-bone-lyrics
6179.(New species.)Have you heard of any of these sea creatures?(Anything else off?)(Link below.)
http://www.dailymail.co.uk/sciencetech/article-5417223/Russian-fisherman-reveals-strange-deep-sea-catches.html
6180.(Anatomy change.)Do you remember the Adam's Apple not being able to move from side to side, or make clicking noises?
https://www.steadyhealth.com/topics/my-adams-apple-is-able-to-move
6181.(Holiday name change.)Pentacost/Pentecost(Anything else surrounding this off?)
https://en.m.wikipedia.org/wiki/Pentecost
6182.(Holiday name change.)Feast Of Tabernacle/Feast Of Tabernacles(Anything else surrounding this off?)
https://en.m.wikipedia.org/wiki/Sukkot
6183.(Spelling change.)Supermissive Black Hole/Supermassive Black Hole
https://en.m.wikipedia.org/wiki/Supermassive_black_hole
6184.(Famous Freak name change.)John Merrick/Joseph Merrick
https://en.m.wikipedia.org/wiki/Joseph_Merrick
6185.(History change.)Do you remember the entire SEAL team involved in killing Osama Bin Laden dying?
http://www.foxnews.com/world/2011/08/06/afghan-president-31-americans-killed-in-helicopter-crash.html
6196.(Can't think of a title.)Do you remember the ancient Olympic games being held in Athens, Greece instead of Olympia, Greece?(Does the website logo look off?)
https://www.penn.museum/sites/olympics/olympicorigins.shtml
6197.(Can't think of a title.)Do you remember psychedelic(Psychadelic?)gravity wave clouds not being a thing?
https://www.washingtonpost.com/news/capital-weather-gang/wp/2018/01/25/meteorologists-flipped-out-over-these-clouds-last-night-heres-whats-happening/?utm_term=.44c24fc493fc
6198.(New species.)Have you heard of the northern mole cricket?
https://www.insectidentification.org/insect-description.asp?identification=Northern-Mole-Cricket
6199.(New species.)Have you heard of the gargantuan stick insect?
https://www.sciencefriday.com/articles/behold-the-gargantuan-stick-insect/
6200.(Can't think of a title.)Do you remember the first car to ever hit 62 mph not being an electric car, and was it not as early as 1899?
https://en.m.wikipedia.org/wiki/La_Jamais_Contente
6201.(Famous Actor name change.)Ray Liota/Ray Liotta(Other spellings?)
https://en.m.wikipedia.org/wiki/Ray_Liotta
6202.(Famous Actress name change.)Julia Styles/Julia Stiles
https://en.m.wikipedia.org/wiki/Julia_Stiles
6203.(Celebrity death that didn't happen.)Do you remember Michael J. Fox dying?
https://en.m.wikipedia.org/wiki/Michael_J._Fox
6204.(New species.)Have you heard of the Mantispidae?(Did it not go by other names?)
https://en.m.wikipedia.org/wiki/Mantispidae
6205.(Music Lyrics change.)"He said son can you play me a melody?"/"He says son can you play me a memory?"("He said Bill I believe this is killing me."/"He says Bill I believe this is killing me.")(Ing to In' lyrics.)
http://www.metrolyrics.com/piano-man-lyrics-billy-joel.html
6206.(Restaurant name change.)Chevy's Fresh Mex/Chevys Fresh Mex(Is the logo off?)
https://en.m.wikipedia.org/wiki/Chevys_Fresh_Mex
6207.(Can't think of a title.)Do you remember Pamela Voorhees not being the original Friday The 13th killer?(Was Voorhees spelled differently?)(Anything else surrounding this off?)(Do any of the Friday The 13th logos look off?)
https://en.m.wikipedia.org/wiki/Pamela_Voorhees
6208.(Can't think of a title.)Do you remember Painty The Pirate not laughing while Spongebob Squarepants(SpongeBob SquarePants, or was it something else, and are any of the logos of anything off?)plays his nose like an instrument in the theme song?(Does Painty The Pirate, or anyone else I haven't mentioned before from the show look off?)(Was he only known as Captain, or did he not have a name?)(Anything else surrounding this off?)
http://spongebob.wikia.com/wiki/Painty_the_Pirate
6209.(Can't think of a title.)Do you remember Skylar Grey,(Skyler Gray, and is the use of Skylar vs. Skyler off?)or Rihanna singing 5 O'Clock with T-Pain, and Wiz Khalifa instead of Lilly Allen?Ing to In' lyrics.)(Do any of any of their logos look off?)
https://genius.com/T-pain-5-oclock-lyrics
6210.(Can't think of a title.)Do you remember Ed Sheeran singing Strip That Down with Quavo instead of Liam Payne?(Ing to In' lyrics.)(Do any of either of their logos look off?)
https://genius.com/Liam-payne-strip-that-down-lyrics
Add-On: Do you remember these things not being pink, or green?(Videos below.)
https://m.youtube.com/watch?v=aONPZVyQUws
https://m.youtube.com/watch?v=HI0T9PSEMW0
6211.(Movie name change.)Towering Inferno/The Towering Inferno
https://en.m.wikipedia.org/wiki/The_Towering_Inferno
6212.(Famous Actor name change.)Jessie Ventura/Jesse Ventura
https://en.m.wikipedia.org/wiki/Jesse_Ventura
6213.(Famous Model name change.)Carmen Elektra/Carmen Electra
https://en.m.wikipedia.org/wiki/Carmen_Electra
6214.(Music Lyrics change.)"They'll send you off to war."/"They'll send you down to war."
https://genius.com/Creedence-clearwater-revival-fortunate-son-lyrics
6215.(Can't think of a title.)Do you remember these things being different, or not a thing?(Platypuses have 10 sex chromosomes, they don't have stomachs, they lose their teeth when they leave the burrow so they use gravel, females secrete milk out of pores cause they don't have tits, males have one hole for mating, laying egfs, and using bathroom, they walk on knuckles while on land, they close everything when diving for food, and their bill is very sensitive to electricity, and other things, oklo reactor natural fission reactor, more changes to Mount Rushmore, leopards in the city, red wolf, komodo dragon uses venom, and not bacteria, Nestlé logo, your spine determines your dominant hand, rainbow trout have flesh like salmon, and do they look different? Hot water beach, water is not H2O, water feels different, and sensitivity to cold, or hot water changes, water is a society of molecules, tefillin, blue flamingos, cottontail tent making bats, plant grows through a living rat, octopuses that hunt on land, the black box in Mecca keeps changing, women's march started taking off earlier, changes to the Abraham Lincoln, and John Wilkes Booth story, Lincoln has a mole now, and he wore a zipper jacket before the zipper was invented? Now there are lots of photos of Abraham Lincoln when photos of him didn't exist, dust storm to fill Gulf Of Mexico, more changes to the Statue Of Liberty, Bill Clinton Monica Lewinsky quote changed, there are way more stick insect kinds now, the two bombs dropped in Japan didn't hit the ground, and the land is now safer to live on than before, (Video below.)
https://m.youtube.com/watch?v=uKJRlV1mA7k
6216.(Company name change.)Smith & Weston/Smith & Wesson(Does the logo look off?)(Did .17 HMR ammo not exist?)(Anything else off?)
https://en.m.wikipedia.org/wiki/Smith_%26_Wesson
6217.(Spelling change.)Broach/Brooch
https://www.etsy.com/market/brooch_bracelet
6218.(Movie name change.)Killer Clowns From Outer Space/Killer Klowns From Outer Space(Do any of the logos look off?)
https://en.m.wikipedia.org/wiki/Killer_Klowns_from_Outer_Space
6219.(Music Lyrics change.)"Four rusted horses strangled by their own rope."/"Four rusting horses strangled by their own rope."(Was it the same all the way through?)("Tied heart sat broke."/"Tied heart it broke.")("Sign that said it was a fire sale."/"Signs that said it was a fire sale.")(Do any of his logos look off?)
https://genius.com/Marilyn-manson-four-rusted-horses-lyrics
6220.(Music Lyrics change.)"We came to see the mobscene."/"You came to see the mobscene."(Was it the same all the way through?)(Mobscene/mOBSCENE)
https://genius.com/Marilyn-manson-mobscene-lyrics
6221.(Music Lyrics change.)"I know there's pain."/"I know this pain."("Why do you wrap yourself up in these chains?"/"Why do you lock yourself up in these chains?")("Things will change."/"Things to change."/"Things can change."/"Things could change.")("Make you say goodbye. Say goodbye."/"Make you say goodbye.")("Letting your worries pass you by."/"Letting your hurries pass you by.")("If you hold on."/"Can you hold on?")(Was it all the same through the song?)(Ing to In' lyrics.)(Anything else in the song off?)(Do any of their logos look off?)
https://genius.com/Wilson-phillips-hold-on-lyrics
6222.(Music Lyrics change.)"There are voices that long to be heard."/"There are voices that want to be heard."(Do any of their logos look off?)
https://genius.com/Roxette-listen-to-your-heart-lyrics
6223.(Music Lyrics change.)"But we lost it."/"But I lost it."
https://genius.com/Roxette-it-must-have-been-love-lyrics
6224.(Music Lyrics change.)"But I don't know your name."/"Don't know your name."
https://genius.com/Roxette-dangerous-lyrics
6225.(Can't think of a title.)Do you remember INXS singing You're Unbelievable instead of EMF singing Unbelievable?(Do any of either of their logos look off?)(Anything else off?)
https://en.wikipedia.org/wiki/Unbelievable_(EMF_song)
6226.(Can't think of a title.)Do you remember Ariana Grande singing Issues, or Selena Gomez singing I Got Issues instead of Julia Michaels singing Issues?(Do any of any of their logos look off?)(Anything else off?)
https://genius.com/Julia-michaels-issues-lyrics
6227.(Music Lyrics change.)"That holds a lot of rain."/"Holds a lot of rain."("Love hurts."/"Love hurt.")("I really learned a lot."/"Really learned a lot.")(Anything else off?)(Is the ending off?)(Do any of their logos look off?)
https://genius.com/Nazareth-love-hurts-lyrics
6228.(Can't think of a title.)Do you remember meteors, and similar things only glowing white instead of other colors?(Fireballs aren't only orange.)(Are there more meteor showers to look for, and do they occur more frequently, and do more meteors fall?)(Did planets not "pulse" other colors, or at all?)(Anything else off?)(Video below.)
https://www.youtube.com/watch?v=butgG_3NoBs
6229.(New plants.)Have you heard of plants that can swim?
https://www.youtube.com/watch?v=FvTZSiuF-kY
6230.(Store name change.)Home Furniture/HOM Furniture(Anything else off?)
https://www.homfurniture.com/
6231.(Music Lyrics change.)"She looks so perfect standing there in my American Apparel underwear."/"You look so perfect standing there in my American Apparel underwear."(Was it the same as the title?)(Do any of their logos look off?)
https://genius.com/5-seconds-of-summer-she-looks-so-perfect-lyrics
6232.(T.V. Show name change.)Santa Clara Diet/Santa Clarita Diet(Does the logo look off?)
https://en.wikipedia.org/wiki/Santa_Clarita_Diet
6233.(Chicken name change.)Orphington/Orpington(City in Kent too.)
https://en.wikipedia.org/wiki/Orpington_chicken
6234.(Company name change.)Wetherspoons/Wetherspoon
https://en.wikipedia.org/wiki/Wetherspoons
6235.(City name change.)Wein, Vienna/Wien, Vienna
https://en.wikipedia.org/wiki/Vienna
6236.(Poem name change.)Nothing Golden Stays/Nothing Gold Stays/Nothing Golden Can Stay/Nothing Gold Can Stay
https://en.wikipedia.org/wiki/Nothing_Gold_Can_Stay_(poem)
6237.(Fictional Restaurant name change.)MacDowell's/McDowell's(Anything else surrounding it off?)(Real brands too.)
https://mashable.com/2017/11/01/coming-to-america-mcdowells/#8z1It7KTFZqO
6238.(Famous Author name change.)R.L. Stein/R.L. Stine
https://en.wikipedia.org/wiki/R._L._Stine
6239.(Island name change.)Mackinaw/Mackinac(Still pronounced Mackinaw, and the city is Mackinaw.)
https://en.wikipedia.org/wiki/Mackinac_Island
6240.(Famous Psychic name change.)Sylvia Brown/Sylvia Browne
https://en.wikipedia.org/wiki/Sylvia_Browne
6241.(Song name change.)Tie A Yellow Ribbon Around The Old Oak Tree/Tie A Yellow Ribbon Round The Ole Oak Tree(Are any of the lyrics off?)(Do any of their logos look off?)
https://en.wikipedia.org/wiki/Tie_a_Yellow_Ribbon_Round_the_Ole_Oak_Tree
6242.(Famous Actor name change.)Brandon MeyeBrendon MeyeBrendan MeyeBrecklin MeyeBreckin Meyer
https://en.wikipedia.org/wiki/Breckin_Meyer
6243.(Can't think of a title.)Do you remember The Way I Are being sung by certain different people than it is now?(Are any of the lyrics off?)(The Way I Am/The Way I Are)(Nelly Furtando/Nelly Furtado)(Timberland/Timbarland/Timbaland)(Do any of their logos look off?)
https://en.wikipedia.org/wiki/The_Way_I_Are
6244.(Can't think of a title.)Do you remember Marilyn Monroe not appearing nude in the first issue of Playboy?
https://www.revelist.com/celebrity/playboy-marilyn-monroe/9647
Add-On: Do you remember these things not being pink, or green?(Cirque De Sol/Cirque Du Soleil)(Other spellings?)(Videos below.)
https://www.youtube.com/watch?v=gCYVXIoFAf4
https://www.youtube.com/watch?v=w4lLGcBtxK4
6245.(Spelling change.)Bennihana/Benihana(Other spellings?)
https://en.wikipedia.org/wiki/Benihana_(skateboarding)
6246.(Song Title change.)I Did My Time/Did My Time("I am the one who chose my path."/"I am the one who chose my past.")(Anything else off?)
https://genius.com/Korn-did-my-time-lyrics
6247.(Can't think of a title.)Do you remember Lance Henriksen being the lead role in the first Hellraiser movie?
https://en.m.wikipedia.org/wiki/Hellraiser
6248.(Spelling change.)Alchol/Alchohol/Alcohol(Drink too, and similar words.)
https://en.m.wikipedia.org/wiki/Alcohol
6249.(Company name change.)Tennessee Pride/Tennessee Pride Real Country/Odom's Tennessee Pride Real Country(Does the logo look off?)(Sausage is sometimes part of the official name too.)
https://www.tnpride.com/appetizers-and-gravy
6250.(Music Lyrics change.)"When you want it, it goes away too fast."/"When you want it, goes away too fast."
https://genius.com/Marilyn-manson-the-speed-of-pain-lyrics
6251.(Music Lyrics change.)"What in the world could make a brown-eyed girl turn blue? When everything I'll do I'll do for you."/"What in the world can make a brown-eyed girl turn blue? When everything I'll do I do for you."(Any of the other lyrics off?)(Ing to In' lyrics.)
http://www.metrolyrics.com/the-look-lyrics-roxette.html
6252.(Music Lyrics change.)"Baby hold on tight."/"Baby hold tight."(Any of the other lyrics off?)(Did Steve Perry die?)
https://genius.com/Journey-any-way-you-want-it-lyrics
6253.(Music Lyrics change.)"We drink alone."/"We drank alone."(George Thorogood & The Destroyers/George Thorogood)(Do any of their logos look off?)
https://genius.com/George-thorogood-i-drink-alone-lyrics
6254.(Music Lyrics change.)"So I go down the street."/"So I go down the streets."("So I go to my room."/"So I go in my room.")("Give me a triple shot."/"Need me a triple shot.")("The night before last."/"A night before last.")("I gotta drunk."/"I gotta get a drink.")("One bourbon, one scotch, one beer."/"One bourbon, one shot, one beer.")("Night, and a week."/"Nigh' on a week.")(Ing to In' lyrics.)
https://genius.com/amp/George-thorogood-one-bourbon-one-scotch-one-beer-lyrics
Add-On: Do you remember these things not being pink, or green?(Video below.)
https://m.youtube.com/watch?v=xF8MhlywOzI
https://m.youtube.com/watch?v=_36ttI-RK6I
6255.(Famous Football Player name change.)Paul Horning/Paul Hornung
https://en.m.wikipedia.org/wiki/Paul_Hornung
6256.(Famous Actress name change.)Tracy Lords/Traci Lords(Was Traci not an acceptable spelling of Tracy?)
https://en.m.wikipedia.org/wiki/Traci_Lords
6257.(Can't think of a title.)Do you remember there not being a Parthenon(Parthanon?)replica in Nashville, Tennessee?
https://en.m.wikipedia.org/wiki/Parthenon_(Nashville)
6258.(New species.)Have you heard of cats with wings?
https://m.youtube.com/watch?v=IQGQ1CKYUy4
6259.(Song Title change.)Ricky Don't Lose That NumbeRikki Don't Lose That Number(Other names?)(Any of the lyrics off?)(Do any of their logos look off?)(Were Ricki, and Rikki not acceptable spellings of Ricky?)
https://genius.com/Steely-dan-rikki-dont-lose-that-number-lyrics
6260.(Fictional Character name change.)Brenda Meeks/Brandy Meeks(Is it currently changing to Brandy?)
http://scarymovie.wikia.com/wiki/Brenda_Meeks
6261.(Can't think of a title.)Do you remember more people being killed by great white sharks, and other sharks each year, and generally than the number actually is?(Did sharks never taste test, and did they use to like eating humans?)
https://www.livescience.com/3899-truth-great-white-sharks-30-years-jaws.html
6262.(Can't think of a title.)Do you remember mummies being found in the Great Pyramids?
https://www.quora.com/How-many-mummies-were-actually-found-in-the-pyramids
6263.(Can't think of a title .)Do you remember these things being different, or not a thing?(More changes to Mount Rushmore, wasp species reemerges after being extinct for longedt time, black locust trees, frog mainstream pregnancy test, multiple logos in actual video are off, more changes to airplanes, more brutality, cannibalism, and meat-eating, and harshness in the animal kingdom, derechos, lots of new stuff about dogs, cows now sometimes drink their own milk, and other things about cows, changes to Eva's car, more changes to how the Sun's color works, spiders now spin sometimes as defense, goat horns, and bighorn sheep horns, and lots of antelope horns, and bull horns are getting longer, and bigger, female zebra finches compensate for unattractive partners, little penguins, lots of things about pangolins including their existence.)(Video below.)
https://m.youtube.com/watch?v=psu4gr9bDdk
6264.(Music Lyrics change.)"Darkest place right beneath the stairs."/"Darkest place like beneath the stairs."("It's do, or die."/"Do, or die.")(Was it the same every time?)(Do any of their logos look off?)
http://www.metrolyrics.com/fiend-lyrics-coal-chamber.html
6265.(Music Lyrics change.)"I'd tell you to enjoy life."/"I tell you to enjoy life."(Do any of their logos look off?)
https://genius.com/Black-sabbath-paranoid-lyrics
6266.(Famous Group name change.)Bonny M./Bonnie M./Boney M.(Do any of their logos look off?)
https://en.m.wikipedia.org/wiki/Boney_M.
6267.(Movie name change.)Hunt For Red OctobeHunt For The Red OctobeThe Hunt For The Red OctobeThe Hunt For Red October(Book too.)
https://en.m.wikipedia.org/wiki/The_Hunt_for_Red_October_(film)
6268.(Celebrity death that didn't happen.)Do you remember Robin Leach dying way before August 24, 2018?
https://en.m.wikipedia.org/wiki/Robin_Leach
6269.(Music Lyrics change.)"Come with me baby."/"Come to me baby."(Any of the other lyrics off?)(Pretty Woman/Oh, Pretty Woman)(Did it not go by two names?)(Any of his logos look off?)
https://en.m.wikipedia.org/wiki/Oh,_Pretty_Woman
6270.(Famous Singer name change.)Chris Deburgh/Chris DeBurgh/Chris De Burgh/Chris de Burgh(Do any of his logos look off?)(Do any more of the lyrics in Africa by Toto seem off?)
https://en.m.wikipedia.org/wiki/Chris_de_Burgh
6271.(Music Lyrics change.)"She remembers bridges, and burns them to the ground."/"She remembers bridges, burns them to the ground."(Do any of their logos look off?)
https://genius.com/Seven-mary-three-cumbersome-lyrics
6272.(Music Lyrics change.)"The ones I thought I loved."/"The ones I thought I love."("But you left me here."/"You left me here.")(Do any of their logos look off?)
https://genius.com/Three-days-grace-chalk-outline-lyrics
Add-On: Do you remember these things being different, or not a thing?(Video below.)
https://m.youtube.com/watch?v=2xVOhq39gPA
6273.(Movie name change.)Terminator Genesis/Terminator Genisis/Terminator Genisys
https://en.m.wikipedia.org/wiki/Terminator_Genisys
6274.(Can't think of a title.)Do you remember men not wearing skirts in Star Trek: The Next Generation?
https://www.thoughtco.com/why-men-wore-mini-skirts-star-trek-3997218
6275.(Can't think of a title.)Do you remember these things being different, or not a thing?(Triangle island, cloud shadows, talking crows, new island near Ontario, Canada, Bermuda Triangle anomaly, new island above Russia, birds can fly upside down, purple frog, pyramid in Wyoming.)(Video below.)
https://m.youtube.com/watch?v=R0hqqTvid2w
6276.(Music Lyrics change.)"This one says."/"This one said."(Sayed, or Sayd?)("This one's got."/"This one got.")(Any of the other lyrics off?)(Do any of their logos look off?)
https://genius.com/Spin-doctors-two-princes-lyrics
6277.(Can't think of a title.)Do you remember the original Fly movies all being black, and white instead of color?
https://en.m.wikipedia.org/wiki/The_Fly_(1958_film)
6278.(Music Lyrics change.)"She's looking at me."/"She looking at me."("Everybody loves you."/"Everybody love you.")(Ing to In' lyrics.)(Do any of their logos look off?)
https://genius.com/Counting-crows-mr-jones-lyrics
6279.(Music Lyrics change.)"Wipes the tears."/"Wipes a tears."(Ing to In' lyrics.)(Do any of their logos look off?)
https://www.azlyrics.com/lyrics/saigonkick/loveisontheway.html
6280.(Can't think of a title.)Do you remember these things being released earlier, or later?(Commodore 64, NES, SNES, N64, PS1, and PS2.)(Digital cameras were first made public in 1975, and were released more widely in 1995 instead of the early 2000's.)
https://www.reddit.com/MandelaEffect/comments/99ouwq/computer_consoles_release_dates_are_all_messed_up/
https://en.m.wikipedia.org/wiki/Digital_camera
6281.(Song Title change.)Promiscuous Girl/Promiscuous
https://en.m.wikipedia.org/wiki/Promiscuous_(song)
6282.(Can't think of a title.)Do you remember "I'm SPM.", or "I am SPM." being said in the chorus of You Know My Name by SPM?(Ing to In' lyrics.)(Do any of his logos look off?)
https://genius.com/South-park-mexican-you-know-my-name-lyrics
Add-On: Do you remember Coca-Cola never being sold in milk cartons?
https://www.pinterest.com/pin/699324648358909293/
6283.(Music Lyrics change.)"Knocks you off your feet."/"Knocks you off your feed."("You lit, and you learned."/"You lived, and you learned.")(Do any of their logos look off?)
https://genius.com/The-great-white-once-bitten-twice-shy-lyrics
6284.(Music Lyrics change.)"I can't take the pain."/"Can't stand the pain."("I must be going insane."/"Must be going insane.")(Jackal/Jackyl)(Ing to In' lyrics.)(Do any of their logos look off?)
https://www.azlyrics.com/lyrics/jackyl/whenwillitrain.html
6285.(Slogan change.)"We make car buying easier."/"We make buying easier."
https://www.atcauto.com/mobile/mdefault.aspx
6286.(Music Lyrics change.)"I feel the heat of love's flames down on me."/'I feel the heat of love's flame down on me."(Ing to In' lyrics.)
https://www.azlyrics.com/lyrics/jackyl/downonme.html
6287.(Can't think of a title.)Do you remember the Martian sky always being red?
https://en.m.wikipedia.org/wiki/Astronomy_on_Mars
6288.(Music Lyrics change.)"When we make love."/"When you make love."("It's what I need."/"Is what I need.")
https://genius.com/Def-leppard-love-bites-lyrics
6289.(Music Lyrics change.)"You got the power, you got the glory."/"We got the power, got the glory."
https://genius.com/Def-leppard-rock-of-ages-lyrics
submitted by iminterestingplease to Retconned [link] [comments]


2018.07.25 10:59 Mikanojo [story] The Elusive La Vie Macabre part 1

It has been a very long time but i thought i would share an excerpt from one of our cyberpunk adventures, this was an aside to the netrunner, but the rest of the group likes to listen in and make inappropriate comments so every one feels connected. So enjoy if you do, comment, criticize, ignore etc.
“Using the Rush2Connect app, slide past the Game Review, Freaks W/Tweaks, Girls 4 Geeks, to the Top Score, the gossip board and virtual nightclub to get the latest on the gaming world.
You come across a creepy pastafarian story about an indie free game from some server in the wilder-space that only appears randomly. The game was called La Vie Macabre but really it was the word, FREE that caught your attention.
Its supposedly based on a journal from someone named Jeanne, written in France in the German occupation during the 2nd world war. It was actually some one’s sci-fi musings about the future, the earliest date on the journal entries is for a day in 2039 and the last entry takes place 6 years later in 2045 and apparently the journal was in many ways prophetic, getting a surprising amount of the details of our modern technology correct UNLESS the whole thing is hoaxed which IS always a possibility. Still, the game it self is neubrew to you, and the story is mainlining awesome!
you play the role of an espionage agent for some underground government during an occupation by alien forces that have taken human form; they literally take people’s skin off and wear it as a disguise with the aid of some gray blue slime that lets the skin bond with their bodies. The skins look alive and normal but they have very limited sensation, so they tend to wear them out, getting cuts and scrapes in the stolen flesh that cause no pain but of course do not heal, and they ‘bleed’ the gray-blue slime. So any one can be the monster, and allies that get captured can be skinned and their skin used as a disguise for the aliens.. so figuring out who to trust is a big part of the game concept. Its a spy love thriller with sci-fi and dystopian themes set actually in our time but written as a dystopian future as imagined in the 1930s and 40s – so blue-shifted! From the story you connect that its a download of one-write code.
The best you can do is go to the location in the net, wait for the wilder-space shoreline to overlap into it at high distortion tide and see if there is a hidden server you can run to get a copy for your self.
SO…You copied and pasted the URL into your notes, and made a quick trip to the conbini for the standard online adventuring provisions:
a six pack of Shockzilla cola, a dorm-room sized plastic jar of Stuffies, an inhaler of StimJim and a can of squeezable cheese, cuz’ some times you just gotta squeeze some cheese!…
AND…after taking a few minutes to lock your self deep into your basement apartment inner sanctum, convenient to the bathroom, plug in the phone, set the alarm, unplug the cat, kink her tail into home defense mode, update your social media, O look, a SPAM convention… and you’re invited!…
You run the spoof code over the URL to mask it, turn on the fish tank, turn down the lights, get some music going in the background, some thing suitably post-traumatic weird of course… pick your program deck for the run, down your first can of Shock, snap the tiny 256GB notes disk with the spoofed URL into your cybermodem, jack in and drop…
Down…
Down…
Into the virtual Foyer of your cyber-modem, staring out at the slow motion fireworks display of the net… You call up the notes disk, copy and paste the URL, hit the GO button and suddenly you are screamin….schemin… creamin all over the net tonight! O sorry.. catchy song lyrics ya?
BOOM! Launching out into the city as a streak of light in the wire-filled artificial sky…
there is no nighttime in the Olympia grid, just cubic cloud littered pastel blue sky as far as the eyes can see, Scribbled on with floating islands of buildings built going up and going down, held together with immense twisting tangled roads spun from cables…
Your icon is a twirling songbird; trailing a red thread of secret promises in your tiny talons; a black and white feathered, crimson beaked faux finch, flying like a phantom jet, a faint contrail of pixels streaming out of your little bird butt, swirling out in vortices in the wake of your tiny wings.
You come barreling in to an airport terminal of sorts, the Salt Lake City (2) LDL (long distance link) that will transport you to Havana (2) in Atlantis, then from there hopping across Dakar (2), on to Rome (2) in the Eurotheatre, and then with good luck on to Delhi (1) in the fringe of Sovspace, then finally a region walk to Hong Kong and down to the URL, an ancient BBS that ups in and downs out depending on the realspace weather and how it affects the physical wires. A long trip… sigh. You flutter down to land at the end of one of the ques, behind a long line of other icons of every imaginable shape.
The line IS moving.. really it moves automatically like an airport people mover.. but it never goes fast enough.
You have a little time to kill, so you flip the switch and open a window back into realspace. You shove a handful of Stuffies in your mouth, wash it down with a shot of Shock, notice Glitchy your robo-fish is swimming backward again…
then snap back into the terminal, trying not to die from terminal boredom.. 3 whole realspace seconds creep past you… along with some thing that looks like a person built from wooden blocks and yarn… then suddenly it is your turn.
You nonchalantly paste the spoofed URL in the box. If the code passes inspection then no charge for the local call it thinks you are making… if not.. well.. you can live on Stuffies for the next week because a long distance call is going to cost a LOT of groceries.
Spoof Spoof.. Spoofity spoof spoof… spoof…
You are routed to a green outbound line.. all systems go – you puff up with excitement and pride - you get to eat another day! The LDL is a glowing tube of flashing glittery green… you can feel the power pulsing in it, sucking you in.. accelerating from zero to the speed of light… hold on to your feathers, here we go…..
aaaaaaaaah BOOM!”
© Hikyuu Mikado ヒキュウ ミカド 2016年11月01日
submitted by Mikanojo to cyberpunk_stories [link] [comments]


2018.06.15 20:46 catnapspirit [All] Dougie Love Opens The Door - An Unlikely Origin 0f Douglas Jones

(From my article I Need You To Make Another One – An Unlikely Origin of Douglas Jones. This was a wild "what-if" idea that sprang from a #dougieday article on our Facebook page, and then took on a life of its own. Sorry for the length, but I just couldn't edit it down.)
[COOPER] Do you have the seed? Do you have the seed? I need you to make another one. [GERARD] I understand.
With this little exchange, we were given a glimpse into the process for manufacturing a tulpa, this time for making Dougie Jones v2.0. You need a DNA sample (a little hair ripped from the back of your head will do – ouch), a “seed”, and of course, a magician (presuming that Gerard is one). It might also be the case that manufacturing tulpas has to be done in the Lodge space. In her meltdown exposition, Diane says that Bad Cooper took her, the real Diane, to the Convenience Store, where presumably she, the tulpa Diane, was created.
But how does Cooper know this? What exactly has he been up to in the last 25 years, while imprisoned in the Black Lodge? He was not just sleeping, we know that much. Recall that he knew in advance about Freddie Sykes when he shows up at the Sheriff station. Likewise, he seems to already know about Dougie Jones and his family. Even through his catatonic state, Cooper works to systematically right all the wrongs committed by his tulpa counterpart. Now, as he prepares to depart, he wants to make sure that they continue to be looked after in his absence.
The wording of his request could be interpreted that he, not his doppelgänger, was the original requester in the creation of Dougie Jones v1.0. He needs Gerard to make another one for him, just as Gerard made the first one for him. Or, even more intriguing, it could be interpreted that Cooper made the original himself, and he now needs Gerard to make another one either because he’s too rushed for time or because Gerard is back in the Red Room. (Of course, Gerard is also in possession of the seed, but he could have handed that through to Cooper just had he did the Owl Cave ring.)

Coincidence and Fate Figure Largely in Our Lives

So there’s our premise. Good Cooper, not Bad Cooper, made the Dougie Jones tulpa. Yes, I know, we all think that Dougie Jones was manufactured by, or at least for, Bad Cooper. It’s part of his “plan” to not get pulled back into the Black Lodge. Good Cooper swaps bodily with Dougie Jones instead of him, and then he has several layers of hit men lined up to kill Good Cooper immediately after the swap. One of the more straight forward things to be interpreted out of the event of Season 3. However, it is just an interpretation.
Bad Cooper’s “plan” could have been solely related to the glass box in New York. After all, he was supposed to be in New York at the time of the swap, but had to stay in Buckhorn to deal with events there. When Good Cooper is sent to “non-exist-ent” by the Arm’s doppelganger, he is first drawn into the glass box. Bad Cooper is the “anonymous billionaire” behind the glass box and it appears to have been designed as a trap for “some kind of entity that moved … free of the constraints of time and space”, as Agent Preston puts it in The Secret History.
The question we really need to address is why would Agent Cooper need or want to make a tulpa of himself? Well, he’s trapped in the Lodge, unable to interact in the real world. He’s aware though, able to watch events unfolding in the real world, just not able to affect those events directly. Meanwhile, he’s learning to become a magician, or at least fine tuning his own innate abilities. He can do the hand-wavy thing to part the Red Room curtains, he can feel the 4-3-0 boundary, things like that. So maybe he finds out about tulpas (if he didn’t already know from being on the Blue Rose Task Force). He realizes this could be his own loophole in the rules that govern the Lodges.
Maybe Major Briggs helps him in this. Briggs is also moving about in Lodge spaces at this point, hiding and hibernating, but also poking out into the real world at least 15 times over the past 25 years. We know Briggs is aware of Dougie Jones. He somehow swallowed his wedding ring after all. Perhaps he even contributed the “Dougie” part of the name as a nod to his recently (to Briggs) deceased friend and mentor, Douglas Milford. Briggs would be the perfect guy to help set up Dougie Jones’ fake identity in 1997. That is also the year that Bill Hastings started his blog, “The Search for the Zone”, kicking off events that would eventually lead him to be present at the bodily death of the Major. 1997 is also the year that Phillip Jeffries’ hotel room is remodeled and his “Joudy” carving is wallpapered over, covering that trail for all but the most diligent investigator. Multiple plans set in motion in the same year. Coincidence? In Twin Peaks? Yeah right.

A (Brief) History of Tulpas

There are three definite tulpas presented to us in Season 3: Dougie Jones, Diane Evans, and Lois Duffy. Four if you count that there are two versions of Dougie. Lois Duffy is the first tulpa we know of, dating back to 1975, as relayed to Tammy by Albert in the story of the first Blue Rose case.
[ALBERT] Case number one. This started the whole thing. Nineteen seventy-five. Two young field agents investigate a murder in Olympia, Washington. They arrive at a motel to arrest a suspect named Lois Duffy. They hear a gunshot outside her room and kick the door in. They find two women inside, one on the floor dying from a bullet wound to the abdomen. The other holds a gun, which she drops as she backs away when they enter. They recognize the wounded woman as Lois Duffy. She speaks her last words to them: “I’m like the blue rose.” She smiles, then dies, then disappears before their eyes. The other woman screaming in the corner, they now notice is also Lois Duffy.
Lois Duffy, the one that was shot, seems to have known she was a tulpa. She is like the blue rose, a thing that does not occur in nature. The Diane tulpa likewise seems to have known she was a tulpa:
[GERARD] [oddly reverberating] Someone manufactured you. [DIANE] I know. Fuck you.
Dougie, on the other hand, did not seem to know he was a tulpa:
[DOUGIE] I feel funny. What’s happening to me? [GERARD] [oddly reverberating] Someone manufactured you. [DOUGIE] What? [GERARD] For a purpose, but I think now that’s been fulfilled. [DOUGIE] It has?
Why doesn’t Dougie know he’s a tulpa? This exchange between Mullins and the detectives Fusco is also enlightening:
[D. FUSCO] So what’s his background? How long has he been with you? [BUSHNELL] Twelve years now. He’s a good worker. He’s slow, steady. [D. FUSCO] Little more emphasis on the “slow.” [SMILEY FUSCO] [laughing] [BUSHNELL] Dougie had a car accident, as I recall, not long before he came to work for me. Every once in a while, he shows some lingering effects. His wife can talk to that better than I can.
So part of his back story is a bump to the noggin that accounts for his occasional “episodes”, but maybe also accounts for his lack of history. The detectives discover that he has no written records prior to 1997, but maybe he also has no personal memories prior to that as well. From what little we saw of him, Dougie Jones does not seem to have a lick of “Cooper-ness” about him. The Diane tulpa seems to have most of the real Diane’s memories (though a few were perhaps suppressed). She even functioned for some time as a mole in the FBI, working for Bad Cooper. Dougie Jones just doesn’t seem like someone who has memories of living out the first twenty-some years of his life as Agent Cooper. He has no Cooper nurture, but does he have Cooper nature?

He’s a Good Worker

It probably goes without saying, but Bad Cooper is bad, 100%. He’s Agent Cooper’s “shadow self”. The distilled evil version of Agent Cooper. Good Cooper is good, but as we know all too well, not perfectly good. My Life, My Tapes established him as a flawed hero, setting up the “White Knight Syndrome” scenario that would play out in Season 2. Even in the pilot episode though, when he first arrived in Twin Peaks, Cooper could be kind of a jerk. In fact, “jerk Cooper” has been a fun recurring meme theme on the “Dwellers on the Threshold” Facebook group. So what about Dougie Jones?
It’s easy to look at what we know about Dougie Jones and say that he wasn’t a very good person. He gambles and drinks, he cheats on his wife, he’s involved in an insurance scam at work. Not the pure distilled evil of Bad Cooper, more of a low rate, white collar criminal kind of bad. Not the flawed hero of the late 20th century, he’s the anti-hero of the early 21st century (ala Walter White of Breaking Bad). But was he always like this?
One question most of us toyed around with during Season 3 was how the hell did a schlep like Dougie land an attractive, no-nonsense “tough dame” like Janey-E? They’ve been married at least 12 years, pre-dating Dougie’s employment at Lucky 7. They have a son. Dougie’s wedding ring is inscribed “with love”. This marriage is not just a prop. As Good Cooper goes about righting the wrongs in their relationship, he’s not winning her over with well-reasoned arguments and model behavior. He’s stoked the embers of the flame that was already there.
His chance encounter with Bill and Candy Shaker at the Silver Mustang Casino might help us shed a little more light on Dougie’s original character:
[BILL SHAKER] Dougie! Dougie, is that you? It’s Bill Shaker, Allied Chemicals. What, are you taking a walk on the wild side?
Bill and Dougie apparently know each other primarily through a work relationship, though Bill knows him well enough to know where he lives off the top of his head. Bill is surprised to see Dougie Jones in a casino. That’s interesting. Just as someone who knew Agent Cooper would be surprised to find him at a casino (unless under cover, of course). He implies that the Dougie Jones he knows doesn’t have a “wild side” to him.

Look Who’s Back From Bendersville

So it seems like Dougie Jones must have started out more like Good Cooper than Bad Cooper, and then somewhere along the way, maybe only recently, he has been corrupted. Of course, there’s the car accident of 12+ years ago. Something went wrong with his programming after that, and he now has “episodes” and “lingering effects”. That seems to be more about his slowness though, not a tainting of his character from good to bad, and it would predate his more recent slide into “badness” by a lot.
One of the corrupting influences in Dougie’s life would certainly have to be his friend and co-worker Anthony Sinclair:
[ANTHONY] Hey! Look who’s back from Bendersville. [chuckles] With a new haircut. [whispering] I covered for your ass, pal. You owe me big-time for that. What’d you do? Huh? Did you go drinking in a steam bath? [laughing]
They seem to have the casual banter of drinking buddies. As Janey-E later tells Dr. Ben, “the drinking feeds the gambling and vice versa, and the whole thing is just a downward spiral.” Beyond being a bad influence, Anthony is just not a very good person, and in the course of Season 3, we get to see him descend further and further:
[DUNCAN TODD] Do you recall my business rivals and bitter enemies the Mitchum brothers? You’re gonna visit the brothers now. You’re gonna pin the blame for the insurance claim that we conspired to deny for them, a loss of 30 million that hit ’em hard, on the back of Douglas Jones. You’re gonna convince them that Mr. Jones has it out for the brothers, a personal vendetta, and then we’re gonna sit back, and we’re gonna watch as the Mitchum brothers take care of our Mr. Jones problem. [ANTHONY] [clears throat] – But what if. [DUNCAN TODD] Don’t speak, Anthony. If you fail to deliver on this, then you’ll have to kill Mr. Jones yourself.
So Mr. Todd already has an established relationship with Anthony. He used Anthony to commit a little insurance fraud against the Mitchum brothers, and now he’s upgrading him to amateur assassin. Yup, not a very good friend at all.
In fact, the insurance fraud wasn’t limited to just that one claim:
[ANTHONY] [cries] Bushnell I’ve been selling you down the river for months and months for Duncan Todd. I’ve been working for Todd. I, I’ve lied and cheated for money. [BUSHNELL] Anthony, Dougie already showed me. He explained all this already. [ANTHONY] [weakly] He did? [BUSHNELL] Now that you’re confessing, I have to admit that my anger, my contempt for you is subsiding. [ANTHONY] [crying softly] [BUSHNELL] Dougie even implicated himself.
So Dougie was part of the bigger, ongoing insurance scam. He and Anthony were working for Mr. Todd, and Mr. Todd works for Mr. C. Not very many degrees of separation there. Though Mr. Todd doesn’t work for Mr. C so much as he’s made to do things by him. “Never have someone like him in your life,” he tells Roger. It seems that Bad Cooper has some sort of blackmail on him, just as he did on Warden Murphy.
Perhaps the scenario went something like this: the initial scam was just to hurt the Mitchum brothers, then Bad Cooper finds out and makes Mr. Todd continue the operation, while having Anthony bring Dougie Jones on board. Or there are any number of other ways it could have played out. The point is, this whole operation would be a drop in the bucket compared to the rest of Bad Cooper’s billion dollar criminal empire. It’s doubtful he’s having them do it for the money, and it’s even more doubtful that Dougie’s participation is just a coincidence.
One other thing of note from Anthony’s big confession. They’ve only been working this insurance scam for “months and months”, not even a full year. Recall that Dougie had been working for Bushnell for 12 years now. This whole thing, and likely all of his other bad behaviors, would appear to be fairly recent.

Manufactured for a Purpose

In my article Dougie Jones, Inter-dimensional Hitman, I theorized that Dougie Jones’ “episodes” might have been Bad Cooper taking over Dougie’s programming and sending him to perform actions on his behalf. Now we’re trying on the flip side of that story. In this version, Dougie is the instrument of Good Cooper. His “episodes” could be instances of Good Cooper taking control and using his tulpa to accomplish things out in the real world. Maybe this is how some approximation of that BS story of Cole’s happened, with a meeting between Briggs, Cooper and himself being attended by Cooper in proxy (though obviously at a later time).
If the only purpose Dougie Jones serves is to be a trick conduit for Good Cooper to swap with, why start at 1997? Why have him have a family? A job? A life? It’s hard to see how any of that benefits Bad Cooper. If Bad Cooper made him, why have him start out good, then corrupt him in the last year, only to have assassins take him out after the swap? Now if Dougie Jones was manufactured by Good Cooper, and especially if he serves more of a purpose than just a placeholder to swap into, corrupting him could even be part of Bad Cooper’s plans. Corrupting him would be easy too, since he knows Dougie so well (heck, he is Dougie).
Cooper could reasonably expect his doppelgänger to pull some sort of trick during the swap. At the appointed date and time of the swap, Bad Cooper arranged with his little band of thugs to be alone. However, rather than hole up in his hotel room, he is out driving at dangerous speeds with a trunk full of incriminating evidence. He’s nearly killed himself when he temporarily blacks out from the effort of resisting the Black Lodge’s pull. He looks at the car’s clock, and of course it’s 2:53. Why on earth was out he driving at the time of the swap? Was he trying to get killed? Or trying to kill his counterpart should the swap happen between them? Bad Cooper is a planner, he could certainly have had parallel plans in case Good Cooper swapped into either himself or the tulpa.
When Philip Gerard tells Good Cooper “You were tricked”, he could be referring to the disconnected catatonic state he ended up in. That could have been the result of being cast into “non-exist-ent” by the Arm’s doppelganger, or by the switch at the purple power station. He could also simply mean that Bad Cooper didn’t go back in, thanks to some other plan he enacted that we haven’t even seen or connected.
Beyond asking how Dougie managed to land a wife like Janey-E, we have to ask how did he end up specifically a woman who is Diane’s half-sister? There are no coincidences, although at its core, Twin Peaks is a soap opera, and what could be more soap opera-ish? Given what we said above about their marriage being real, it seems unlikely that Janey-E is aware of the bigger picture. I don’t find any credibility in theories that she’s Dougie’s Black Lodge caretaker, or that she and Sonny Jim are also tulpas. In the interpretation where Bad Cooper made Dougie, hitching him to Janey-E is perhaps suggested by tulpa Diane as a dig at the half-sister she hates. Even in that scenario though, how did they actually get the two of them together? Did Dougie gravitate to Janey-E because of Good Cooper’s relationship with Diane? Could it be that simple? If so, then it wouldn’t matter who manufactured Dougie.
What makes anyone think a doppelgänger can even be the template for a tulpa in the first place? He’s not actually human. He has Cooper’s fingerprints, sure. Well, most of them. But maybe he doesn’t have actual DNA. This might help explain how he’s remained off the FBI’s radar for 25 years. He can, however, drag a human into the Convenience Store and have a tulpa version of her manufactured. So Bad Cooper makes Diane, and Good Cooper makes Dougie. Both are their respective first attempts at this new form of magic. Both tuplas have flaws. Diane has repressed memories. Dougie has no memories, though perhaps on purpose, and he has his “episodes”.

With This Ring

One of the enduring mysteries of Season 3 is how, on the day of the swap, Dougie came to be wearing the Owl Cave ring? Now that the Arm has “evolved”, Philip Gerard has stepped in to be the keeper of the ring. Gerard is helping Good Cooper throughout Season 3, and likely in league with Jeffries in his schemes as well, since Ray ended up with the ring in prison. Would Gerard willingly hand the ring over to Bad Cooper? I don’t think so, but even if he would be compelled to by some sort of other worldly logic, would Bad Cooper chance such a near encounter with the Black Lodge? Especially this close to the fruition of his own 25 year long plans? No way. He made Ray put it on just before he shot him, sending the ring back without having to touch it.
The other half of the ring mystery is how Major Briggs got Dougie’s wedding ring (see John Bernardy’s Electricity Nexus #20 for a few theories). If Briggs and Cooper are working together, through Dougie Jones, it might make more sense. Briggs draws Bad Cooper to Buckhorn through Bill Hastings. He sacrifices his body and ascends into the Lodge space permanently. Given his propensity for prognostication, it seems likely he knew this was the end of his physical life. Phillip Jeffries also puts Ray and Darya into play at this time to further distract Bad Cooper and keep him tied down in the area. Away from New York, away from Las Vegas, and away from Twin Peaks.
So we have Philip Gerard, Phillip Jeffries and Major Briggs all acting in apparent coordination, with Good Cooper, and against Bad Cooper. “The game begins” indeed. Does this answer everything about the ring swap mystery? No, not hardly. But it might be a more fruitful basis to start from in developing a theory that does.

Conclusion

The real question at the heart of all of this is whether the original Dougie Jones was templated off Good Cooper or Bad Cooper. For all his faults, Dougie seems to have been a likable guy. Bill Shaker likes him. Bushnell considers him a good worker. Jade thinks fondly of him (“Oh, Dougie” she says, when his hotel key is found). Even though she’s mad as hell at him, Janey-E saved him a piece of cake from the birthday party. He’s the lovable lug that his license plate declares him to be. It’s hard to think that this guy came from the stuff of Bad Cooper. The Diane tulpa, who we know Bad Cooper had a hand in manufacturing, reflects the fingerprint of her creator. It’s the wrongness that Cole can feel when she hugs him. She’s firmly on Team Doppelganger. You don’t get that same feeling about Dougie. Dougie is Good Cooper’s tulpa.
Dougie Jones lived a life that Dale Cooper was denied by his imprisonment in the Black Lodge. He had a family, and most importantly, a home. That home gave Agent Cooper a place to return to while he journeyed back to himself.
[COOPER] You’ve made my heart so full. [JANEY-E] What, what are you saying? [COOPER] We’re a family. Dougie, I mean, I will be back. [JANEY-E] You’re not Dougie? [SONNY JIM] What? No. You’re my dad. You’re my dad. [COOPER] Yeah. I’m your dad, Sonny Jim. I’m your dad, and I love you. I love you both. [JANEY-E [cries softly] [crying] [COOPER] I have to go. You’ll see me soon. I’ll walk through that red door, and I’ll be home for good. [JANEY-E] Don’t go. [COOPER] I have to. [JANEY-E] Whoever you are, thank you.
Love opens the door, and Dougie left that door open for Agent Cooper to come back into the real world. This was the “purpose” he was manufactured for. This is why Bad Cooper was trying to corrupt Doggie. To close that door. This was the “trick” Gerard was referring to, explaining why our Special Agent Cooper only came part way through. But Dougie, with his goofy loud jackets, with his “This is Dougie’s Coffee” mug, with his inherent Cooper nature, he kept that door open wide enough for them both to make it back home.
submitted by catnapspirit to twinpeaks [link] [comments]


2018.01.05 02:01 assessment_bot [ Non-Fatal ] [ 12/23/2017 ] KELLEY DERRICK/LEZA AIRCAM, Newport/ OR

On December 23, 2017, about 1415 Pacific standard time, an experimental amateur-built Aircam, N959M, was substantially damaged when it impacted trees and terrain during an approach to landing at Newport Municipal Airport (ONP), Newport, Oregon. The ATP rated pilot/owner and his pilot-rated passenger received minor injuries. The personal flight was conducted under the provisions of Title 14 Code of Federal Regulations Part 91. Visual meteorological conditions prevailed.
The pilot, who lived in Florida, had recently purchased the multi-engine, float-equipped, amphibious airplane with a partner, and planned to fly it from Arlington, Washington to Phoenix, Arizona. Four days before the accident, he flew one leg in the airplane, and another leg the following day. The third day's flight was cancelled due to weather, and the accident occurred on the second leg of the fourth day. The first leg that day, from Olympia, Washington to Astoria, Oregon, was uneventful. The flight from Astoria to ONP was also uneventful, until the accident.
According to the pilot, he planned to land on ONP runway 2. He recalled that the AWOS-broadcast winds were from 090 at 9 knots. The aircraft was stabilized on approach, with a speed of about 76 mph, and zero flaps. When the airplane was about 400 ft above the ground, the pilot felt a slight updraft, and responded with an airplane-nose-down input to the flight controls. Very shortly thereafter, the pilot felt a significant, uncommanded "nose dip," and a rapid and significant left bank. The pilot applied control inputs in an attempt to correct, but the aircraft had lost about 200 feet, had changed its track nearly 90 to the left, and appeared to be headed for a building. The pilot focused on avoiding both the building and an aerodynamic stall, but was unable to prevent the aircraft from striking trees, which terminated the flight. The pilot estimated that from the time of the upset to the accident was only 5 to 10 seconds.
The aircraft came to rest upright. The pilot recalled that at least one of the engines continued to operate after impact, and in response he shut that engine down, and secured the cockpit as best he could. There was no fire, and both the pilot and passenger exited their respective cockpits on their own. The wreckage was located in a wooded area, about 550 ft short of the displaced threshold for runway 2, and offset about 650 ft to the northwest of the extended runway centerline. The final resting place was approximately 40 ft below the threshold elevation. The forward cockpit was moderately disrupted, but the aft cockpit was essentially intact. Both floats were significantly damaged and displaced, as were both wings. Both engines, and their respective propellers, were intact.
The pilot was employed as a pilot for a US airline. He obtained his multi-engine sea rating in June 2017, accumulating about 5 hours in the accident airplane make and model. That training and flight check was his first and only experience in an Aircam, until about 2 weeks prior to the accident, when he flew the accident airplane for about 1.5 hours with its previous owner.
Federal Aviation Administration (FAA) information indicated that the kit airplane was manufactured in 2007, and was equipped with two Rotax 912-ULS series engines. According to the pilot, the most recent annual condition inspection was completed in August 2017.
The 1415 ONP automated weather observation included winds from 080 at 12 knots, visibility 10 miles, a broken cloud layer at 1,800 ft, a solid overcast at 2,300 ft, temperature 7 C, dew point 5 C, and an altimeter setting of 30.33 inches of mercury.
Category Data Category Data Category Data
Event Id: 20171223X21524 Investigation Type: Accident Accident Number: WPR18LA055
Event Date: 12/23/2017 Location: Newport, OR Country: United States
Latitude: 44.578611 Longitude: -124.062778 Airport Code: ONP
Airport Name: Newport Municipal Injury Severity: Non-Fatal Aircraft Damage: Substantial
Aircraft Category: Airplane Registration Number: N959M Make: KELLEY DERRICK/LEZA
Model: AIRCAM Amateur Built: Yes Number of Engines: 2
Engine Type: Reciprocating FAR Description: Part 91: General Aviation Schedule:
Purpose of Flight: Personal Air Carrier: Total Fatal Injuries:
Total Serious Injuries: Total Minor Injuries: 2 Total Uninjured:
Weather Condition: VMC Broad Phase of Flight: APPROACH Report Status: Preliminary
Publication Date: 01/03/2018
http://www.ntsb.gov/_layouts/ntsb.aviation/brief.aspx?ev_id=20171223X21524
submitted by assessment_bot to NTSB_database [link] [comments]


2017.11.21 20:21 TenguBlade Premium Proposals: Assorted Heavy Cruisers, Part 1

Back with another set of premiums. This time, we're taking a look at 3 heavy cruisers.

T2: Olympia (United States)

Authorized as the first cruiser under the first Cleveland administration, Olympia was designed as a fast commerce raider, not in a dissimilar vein to the much-later Deutschland class cruisers. The theory was that she would harass enemy supply ships and thus help weaken any army that landed on American shores - at this time, the USN was still about playing a defensive and reactionary rather than offensive and preemptive role in the nation's defense. However, the adoption of Mahanian naval doctrine would the end of the commerce-raiding cruiser in the American navy, and Olympia would be not just the only ship of her class, but the last of her type.
Designed to outgun what she couldn't outrun, Olympia's layout essentially resembled that of a scaled-down pre-dreadnought, trading size and a little bit of armor for a then-fantastic speed of 22.2 knots. She was launched on November 5, 1892, and commissioned after a lengthly-fitting on February 5, 1895 - Congressional mandates that all machinery and weaponry be both developed and manufactured in America despite the country's rather lackluster naval industry made such delays inevitable. Assigned to the USN's Asiatic Squadron (back in those days, a Pacific Fleet wasn't necessary), she immediately replaced the protected cruiser Baltimore as its flagship, and spent the next few years training rigorously. That would pay off in 1898, when she caught the eye of Commodore George Dewey, who took her for his flagship when he assumed command.
Mere months later, the Spanish-American War broke out, and the Asiatic Squadron sprung into action to seize the Spanish colony of the Philippines. The poorly-equipped and complacent Spanish defenders were caught completely off-guard when the American squadron attacked their base in Manila Bay, and despite horrible gunnery from both sides the battle quickly became a massacre for the Spanish. Olympia's 8" guns would quite literally oneshot the Spanish flagship Reina Christina in an effective demonstration of why citadel hits are the way they are - the shell blew through the stern and armored deck of the enemy cruiser before exploding inside the aft boiler room and blowing the ship apart. After six hours of battle, the Spanish squadron had been completely destroyed. To commemorate her prominent role in the USN's first-ever victory, she was given an ornament on her bow and her crew received a hero's welcome. Despite this fame, less than a year later she was decommissioned and placed into reserve.
Reactivated in the wake of the USN's arrival on the global stage, she would serve home defense and transport duties throughout the pre-war and war years, being re-equipped with a new main battery of 8x1 4"/40 and then 5"/51 guns in place of her original 8"/35 turrets and 5"/40 secondaries. She ferried troops to Russia as part of the allied peacekeeping efforts before becoming the flagship of American forces in the Mediterranean for the remainder of the immediate postwar period. However, age had well caught up to her, and she went back to training duties as soon as the USN could spare her. The cruiser's last duty would transporting the remains of the Unknown Soldier to Washington Naval Yard, where they completed the rest of the journey by road. By the summer of next year, she was out of commission for the final time.
However, she was destined to become the US's first museum ship, first being given this designation in 1931. However, it wasn't until 1957 that she was turned from merely a preserved relic to a true museum, partially because of the additional cost of repairing and restoring her to her 1898 configuration - all her original armament had been scrapped. Though she's since changed owners a few times as her preservation's insatiable demand for money has sucked a few interest groups dry, she remains a museum ship at the Independence Seaport Museum in Philadelphia to this day, one of the oldest ships still afloat and only one of three left from the predreadnought era, the others being Mikasa and Aurora.

Survivability

Though eventually classified a light cruiser, Olympia has pretty good survivability - certainly better than that piece of shit Chester. Displacing 6694 metric tons at full combat load, she has a rather hefty HP pool of 22300HP, more than all other T2 cruisers. Like most protected cruisers, the external hull doesn't seem to have much armor save for a strip of 100mm armor for her secondary casemates. Rather, the majority of her armor is concentrated on an internal armored deck - see this image for a general layout of her armor scheme. It's not a true turtleback, as there's no armor belt, but with 121mm of armor on the deck slope and 51mm on the flat portion of the deck, tapering to a 76mm slope at the ends of the ship, it's going to be damn hard to inflict critical damage. Still, she is quite vulnerable to HE spam, which is basically the low-tier meta in a nutshell.
Of course, there's not really much in the way of torpedo defense or even underwater protection, so if you just fire AP low enough you can avoid all of her armor entirely - fortunately, few guns with adequate power to retain any penetration after striking the water exist at low-tier.

Firepower

I'm going to give Olympia a choice of two hull configurations, one that gives her original armament, and one that gives her WWI armament.
A hull: 2x2 203mm/35 MK4
  • Reload time: 20s
  • 180 traverse time: 30s
  • Sigma value: 2.0
  • Dispersion/range ratio: 10.39m spread/km range
  • HE shell: 203mm Common HE
  • Maximum HE shell damage: 2700
  • Base fire chance: 13%
  • HE penetration: standard (33.83mm)
  • AP shell: 203mm Early AP
  • Maximum AP shell damage: 4400
  • AP shell weight: 260lbs
  • Initial AP velocity: 640m/s
  • Initial HE velocity: 640m/s
The 8" guns hit really damn hard for T2 (not to mention they overmatch everything, even the bow/stern of T3 BBs), but they have horrible muzzle velocity (a new record for worst in the game by 40m/s) and their atrocious 20-second reload is actually better than they ever managed - after a decade of improvement, the later 8"/40 was able to achieve only 2.8RPM (21.4s). Side note: the AP alpha corresponds to the bigger 8"/40 MK3 gun - I buffed it because the 8"/35 would have 4000 AP alpha, which isn't worth the much-lower RoF. The HE, however, is based on that from the proper 8"/35 - as you can see, it's quite potent. With a 2.0 sigma value the problems with 4 guns that Mikasa had will also be significantly less noticeable (she has 1.8).
B hull: 10x1 127mm/51 MK7
  • Reload time: 6.67s
  • 180 traverse time: 12s
  • Sigma value: 1.8
  • Dispersion/range ratio: 10.39m spread/km range
  • HE shell: 127mm HC MK39 Mod 2
  • Maximum HE shell damage: 1800
  • Base fire chance: 6%
  • HE penetration: standard (21.17mm)
  • AP shell: 127mm Early AP
  • Maximum AP shell damage: 2200
  • AP shell weight: 50lbs
  • Initial AP velocity: 960m/s
  • Initial HE velocity: 960m/s
The 5"/51s, on the other hand, are excellent weapons for T2, although these would make Olympia even more of a CL than the others. Though they fire relatively light shells, they have obscene muzzle velocity and excellent rate of fire, along with one more gun per side than Chester. As a result, they have much higher total RoF (54 RPM broadside) at the expense of alpha compared to the 152mm guns most cruisers at T2 have.
A hull Secondary Battery: 10x1 127mm/40 MK2
  • Reload time: 5.0s
  • HE shell: 127mm Common HE
  • Maximum HE shell damage: 1800
  • Base fire chance: 6%
  • HE penetration: Standard (21.17mm)
  • Initial HE velocity: 701m/s
  • Base range: 3.0km
It's a T2 secondary battery, and on a cruiser to boot. Mostly here just because of historical accuracy. They can help, I guess, but the slow muzzle velocity coupled with short range makes that harder even though they have a faster reload than the 5"/51.
A hull Torpedo Battery: 6x1 450mm Whitehead MK5
  • Reload time: 13s
  • 180 traverse time: N/A
  • Maximum damage: 6313
  • Torpedo speed: 47 knots
  • Range: 3.6km
  • Fire mode: Single-fire
This is mostly for lulz, but since the 8" guns have pretty horrendous reload, I figured why not. Of course, with just a 3.6km range these things are basically nothing more than a surprise tool for close-quarters combat. It's also worth noting that Olympia's torpedo tubes are fixed - taking an inspiration model from the bathtub boats, each tube has a small ~20-degree total arc of fire, ~10 to each side. The cruiser has one facing directly forwards, one directly behind, and two on each side, and with their reload speed you can put multiple from the same tube into an enemy ship as you pass them. As a side note, even the later Whitehead MK6 was deployed before WWI, and Olympia didn't get 5"/51s until 1917, so it's very possible these could have been loaded aboard her A hull configuration. I didn't choose the MK6 because, although it has higher speed, it has less range in its only running setting with a weaker warhead (and was never really used aboard surface ships).
I'd give them for the B hull as well if doing so didn't make that hull overpowered. She doesn't have the survivability to be T3, and lacks any form of redemption to compensate - the torpedoes are also far less useful against the much-faster cruisers of T3 and T4 (not to mention your adversaries' torps are miles better if they have them) - or I would have uptiered her with just the 5"/51 gun option and given her torps.

Maneuverability

Despite being a protected cruiser, Olympia has pretty good speed for also having more armor than most T2s. She reached a top speed of 22.2 knots on trials with 17,313iHP from her reciprocating engines, and since Tashkent and Leningrad get trial speeds, she will too.
As Olympia is of very similar length:beam ratio to the later St. Louis, she will have an equally-similar turning circle of 450m. As she is actually a smaller ship than Chester, I'm nerfing her rudder shift a tad - 4.5s. All in all, it's pretty good handling, although it won't feel that way because of how slowly she goes through her turn due to her low top speed compared to most ships in-game.

Concealment

Although her forecastle deck is lower than Chester's, Olympia's silhouette is bigger due to her larger superstructure and more prominent funnels. Since that's what's more important for surface detection, and the relative height of her stacks is about on-par with St. Louis (she has thicker funnels, even though she has fewer) I'm prepared to call it at somewhere in between the two current cruisers' detection ranges: 9.52km surface detection. As she's smaller than Chester by a considerable amount, I'd call her air detection around 4.48km.

T6: Tourville (France)

France's first class of treaty cruisers, the Duquesne class took a typical French approach to cruiser design: everything but armor in maximum. Compared to the Duguay-Trouins before them, they looked very similar, but sacrificed a pair of torpedo tubes for a hefty increase in firepower, mounting 4x2 8"/50 M1924 guns, and almost 4 knots of additional speed. Laid down in the mid 1920s and completed just before the onset of the Great Depression, neither ship had much of an interwar life.
The weak economic condition of France at the outbreak of WWII meant that neither ship was modernized despite their age and the rapid development of air power since their launch, and this, combined with their nonexistent protection, resulted in them being of little practical use. Duquesne and Tourville both spent the early war hunting for German raiders such as the Admiral Graf Spee, but achieved no success and were demilitarized in Alexandria following surrender to the British when France fell, stripped of almost all light weapons to maintain ships of greater tactical value. Thus, when their turn came to be reactivated, the Free French navy sent them to the US for a refit, which resulted in the ships losing their catapult and torpedo tubes in exchange for AA guns.
Despite this, their AA battery was still too light, and their protection still inadequate, for them to participate in any major operations. The ships were assigned to "cleanup" operations, sweeping the French Atlantic coast of resistance only after the Wehrmacht was already being pushed out of the country, and playing supporting roles in the reoccupation of French Indochina (present-day Vietnam). Both ships were struck from the naval register in 1950 and scrapped in 1963, having lived the typical life of post-WWI French warships.

Survivability

At 12200 tons full load, Tourville has pretty decent HP for a T6 CA, at 32600. Only Cleveland has more at T6, and she's not staying there anyways. While the armor is thinner than even low-tier UK CLs, it's actually surprisingly-good. Tourville has 30mm of armor laid out across her entire weather deck from bow to stern, along with 30mm of magazine and conning tower protection. Let me quantify how amazing of an advantage this is: her entire deck bounces the shells of all battleships within her matchmaking spread.
This doesn't come for free, however. Most cruisers don't have a TDS at T6 anyways, so it's hardly relevant that she doesn't, but Tourville's citadel is partially-exposed above the waterline like that of Duguay-Trouin, and while that 30mm magazine box is behind the external hull plates (meaning HE citadels aren't possible), cruisers and even destroyers will have no problem chopping you to pieces quickly if your broadside at basically any range. Keep in mind that USN 5"/38 AP can pierce your outer hull and magazine box armor to the max range of most American destroyers. Only BBs will have issues with overpenetrating you, and even then that's only at close range - give them any distance and they'll rip in half too - and assuming they don't to use underwater penetrations to get citadels at close range. Not to mention that the unarmored hull invites massive HE damage, and unlike Emile Bertin both her freeboard and silhouette are quite tall.

Firepower

Main Battery: 4x2 203mm/50 M1924
  • Reload time: 12.0s
  • 180 traverse time: 25.71s
  • Sigma value: 2.0
  • Dispersion/range ratio: 8.89m spread/km range
  • HE shell: 203mm HE OEA M1927
  • Maximum HE shell damage: 2800
  • Base fire chance: 15%
  • HE penetration: standard (33.83mm)
  • AP shell: 203mm AP OPf M1936
  • Maximum AP shell damage: 4800
  • AP shell weight: 295lbs
  • Initial AP velocity: 820m/s
  • Initial HE velocity: 850m/s
Note that, despite the different name, these are the same guns Algerie has. For some reason, WG called them "Modele 1931" on the latter ship rather than "Modele 1924," which is the designation they historically had - perhaps because of Algerie's construction date, but her guns are no different in any way from those of the Duquesne class. However, despite being a tier lower, Tourville has the same rate of fire because of her atrocious survivability.
Anti-Aircraft Battery:
  • Weapons: 8x1 75mm/50 M1924, 8x1 40mm/65 Bofors MK3, 16x1 20mm/70 Oerlikon MK4
  • Average DPS: 13.6/60.8/57.6
  • Base range: 3.00km/3.51km/2.01km
The AA is pretty impressive damage-wise, but it's got horrible maximum range for even a T6 CA, and moreover over 40% of that DPS isn't boosted by DF because that consumable only applies to 25mm+ guns. This, of course, implies that she gets DF as all T6 cruisers do. She also gets a catapult fighter - while the catapult was removed in her American refit, they didn't put any guns around where it used to be, just added a searchlight on the funnel that necessitated its removal - which doesn't matter in WoWS. Thus, it's reinstated.
Torpedo Battery: 2x3 550mm 23DT
  • Reload time: 90s
  • 180 traverse time: 7.2s
  • Maximum damage: 14833
  • Torpedo speed: 60 knots
  • Range: 9.0km
  • Fire mode: Standard (wide spread/narrow spread)
Like her catapult, while these torpedo tubes were removed during her refit in the US, the deck space they occupied was never used for something else so they're staying on the in-game version. Some sources say the Duquesnes had 4x3 torpedo tubes like the Duguay-Trouins, but for the life of me I've never been able to find any photos or line drawings of the ships that have any more than a single torpedo launcher per side. Even if this weren't the case, I don't see a problem with them getting another set of torpedo tubes while retaining the 9km torps since they won't have the ability to stealth-torp at all (see the concealment section).

Maneuverability

Like Algerie and Pensacola, Tourville is long and narrow, so her bow-on silhouette is very compact and her handling is pretty good. I estimate her turning circle to be around 610m, and I'm giving her Emile Bertin's 7.4-second rudder shift owing to her lacking the additional leeway of segmented armor swallowing up AP shells compared to La Galissonniere.
With a top speed of 33.8 knots, the ship is also decently fast for a treaty cruiser. On top of this, she also gets La Galissonniere's engine boost, which increases the speed to 38.9 knots, 40.8 with Sierra Mike. Combined with the outrageous acceleration physics this consumable grants while active, Tourville will have some serious maneuverability in the hands of someone who can make her dance to her full potential.

Concealment

With a tripod conning tower similar in size to La Galissonniere, Tourville's concealment isn't going to be good. She did have her mainmast cut down to more match the former's silhouette during her refit in the states, and their forecastle deck heights are rather similar, so I'm calling her surface detection range at an identical 13.32km. However, being quite a bit bigger - about the size of Algerie - Tourville will share a ballpark air detection range to her successor of 8.04km, and with the same main battery, she'll also have a very-similar smoke-firing penalty of 8.0km.

T7: Maya (Japan)

"Carnival dayo!"
Obligatory rant at the missed Arpeggio ship notwithstanding, this is one ship I've always wanted in WoWS.
The Takao class were Japan's second class of treaty cruiser. Famous for their towering battleship-like bridges and feared worldwide for the awesome combination of firepower, protection, and speed they carried, they were also arguably the finest. Incorporating weight-saving measures and lessons from Yubari, along some bending of their displacement calculations, allowed them to achieve all this while ostensibly remaining within the limits of the Washington Naval Treaty, much to the skepticism of staff in other navies. Nevertheless, nobody was in the mood to verify the IJN's claims of a 9850-ton standard displacement by the late 1920s, and nothing was done. By the time anyone did care, Japan had renounced the naval treaties a few years later, and could modernize the ships to their heart's content. This was a fortunate circumstance, as the top-heaviness present on almost all post-WWI IJN designs was to an especially-dangerous degree for the Takaos due to the size of their superstructure. Between 1938 and 1939, Takao and Atago received external torpedo blisters and chopped-down superstructures to help alleviate the problem, but not much was done about Maya or Chokai.
The four sisters were in the thick of the action throughout much of the Pacific war. Ironically, though equipped with at least one depth charge launcher and a store of the anti-submarine explosives, three of the four sisters would be sunk or crippled by submarines, while those same weapons would be the undoing of the fourth.
Following her rebuild, Takao conducted patrols off China until tabbed to support Japanese landings at Luzon at the time of the Japanese attack on Pearl Harbor. Along with sisters Atago and Maya, she would spend early 1942 operating out of Palau as a commerce raider for a time, with some success, though the effort was largely overkill due to the distraction of British forces by Admiral Nagumo's carriers. June of that year would see her serving with Maya in support of the landings on Attu, but just two months later she was on the other side of the globe, operating with Atago and Maya in the long struggle for Guadalcanal. From here, her career reads like a list of the IJN's defeats. The Eastern Solomons, Santa Cruz, and Guadalcanal, along with the IJN's subsequent retreat from the region; attacked by planes at Rabaul, the Philippine Sea, and Leyte Gulf; and finally, ending the war in Singapore. Takao emerged from most of her encounters in 1942 to mid-1944 unscathed, despite going up against some of the USN's most modern warships and having several harrowing encounters with submarines. Her luck would run out when, as part of Admiral Takeo Kurita's Center Force on the night of October 22nd 1944, she was hit by two torpedoes from the submarine Darter, which blew off her stern, snuffed out her boilers, and destroyed two propeller shafts. Nevertheless, a small stroke of fortune lay in the fact that she was the only member of her class to survive the next three days. She would join the similarly-maimed Myoko at Singapore, serving as nothing more than a floating antiaircraft battery. Not knowing the true state of either cruiser, the Royal Navy attacked both with X-class midget submarines, but Takao survived despite a massive 20m x 10m hole in her bottom - as a mark of how neglected she'd become, there was so much marine growth on her hull that the British saboteurs' magnetic limpet mines wouldn't latch on. Lieutenant Ian Fraser and Acting Leading Seaman James Magennis would nevertheless receive the Victoria Cross for their daring raid, an honor not revoked when the RN discovered, to their embarassment, that the ship had no ammunition aboard for anything save for her antiaircraft guns and didn't even have enough men to man all of said weapons. About two months after the Japanese surrender, Takao was towed into the Strait of Malacca and sunk as a target.
Save for a few minor differences, Atago's early-war history largely mirrors that of her elder sister. In addition to supporting the invasion of Malaya instead of the Philippines at the outbreak of war and participating in Midway rather than the invasion of Attu, she also received damage from American counterfire at Guadalcanal, though not before she and Takao scored at least eighteen separate hits on South Dakota, some of which contributed to the American battleship's breakdown in that action. Nevertheless, their chance to make history was missed when their torpedoes, launched at Washington, were evaded. Her moment of glory would come in October 1944, when Admiral Takeo Kurita took her for his flagship as commander of the powerful Japanese Center Force at Leyte Gulf. The triumph was to be short-lived, however: two American submarines shadowing the force launched a coordinated attack in the Palawan Passage on the night of the 22nd, and Atago would be hit by the same submarine (and in the same salvo) as the one that crippled Takao. The four torpedo hits set her ablaze and she rapidly sank with almost 40% of her crew, so quickly that Admiral Kurita was forced to swim for his life. Already severely-weakened by dengue fever, burdened with the IJN's prospects of success largely on his shoulders alone, and weary from days of high alert since sailing from Brunei, the admiral's close brush with death would do his competence no favors in the subsequent Battle off Samar, and while it's debated to what degree, historians mostly agree these factors would play a significant part in the IJN's most humiliating defeat. Perhaps equally as important is the fact that, with the loss of three of the four Takao sisters that night, the battleships Yamato, Musashi, and Nagato lost the majority of their antiaircraft screen just in time to face down scores of American warplanes the next day in the Sibuyan Sea, an encounter from which none of the three would survive unscathed - and Musashi not at all.
Receiving nothing for her top-heaviness issues save some lightweighting of her superstructure, Maya was assigned to the same general theater of operations as her sisters, however she often operated with ships of other classes. She would join Myoko as part of the cruiser force in the first bombardment mission against Henderson Field, then transfer to the Arctic theater where she participated in the Battle of the Komandorski Islands, one of the last naval actions between only surface combatants with no aircraft/submarine support, and succeeded in badly-mauling the American force with minor damage, only for Vice Admiral Boshiro Hosogaya to lose his nerve and retire out of irrational fear of American air attack - a blunder for which he was relieved of duty. Nothing of interest occurred until late 1943, when Maya entered drydock at Yokosuka for the refit that would make her distinctive: her seaplane hangar and #3 turret were removed, and replaced with 127mm DP guns and additional 25mm mounts. During this time her aircrew embarked a monkey donated from the Kure Zoo - to the severe annoyance of command staff, it was taught to salute smartly as they passed. At the Battle of the Philippine Sea, Maya's new armament was put to the test - evidently it was not enough, as her scout planes (and the pet monkey) were disembarked to give more weight over to AA guns. She never got the chance to test her new configuration in battle: the infamous night of October 22nd would see her fall at the hands of the submarine Dace, where her hulking superstructure was mistaken for that of Haruna and she suffered four torpedo hits just 18 minutes after sisters Atago and Takao received theirs. At least one struck a magazine and set off secondary explosions that quickly ravaged the ship; she sank in just 7 minutes.
Simultaneously perhaps the most successful and most laughable of the Takao sisters, Chokai operated separate of her sisters for the early years of the war as a result of grounding on a reef in early 1942 and being sent to the Home Islands before them. This would make her the most powerful cruiser available to Vice Admiral Mikawa Gunichi when his Eighth Fleet was formed in mid-July, and he took her for his flagship in Imperial Japan's most decisive victory of the war: the Battle of Savo Island. Catching an unprepared and almost arrogantly-relaxed American force off-guard, Mikawa's force, consisting of (mostly pre-Washington) cruisers Chokai, Aoba, Kinugasa, Furutaka, Kako, Tenryu, and Yubari, along with one destroyer, decimated the defending American force of 6 cruisers and 10 destroyers, sinking Quincy, Astoria, and Vincennes - all New Orleans=class heavy cruisers - and so badly damaging HMAS Canberra (a Kent-class) that she was scuttled the next day. However, running short of ammunition, darkness, and intel about other American forces deployed in the area, Mikawa called a retreat before his forces could lay waste to the now-unprotected American transports in the area. In true American fashion, however, this early defeat would usher in dramatic changes in the USN and its combat tactics, the effects of which would be privy to her later in the war. Achieving nothing of significance until Leyte Gulf, she was the only member of her class to survive the treacherous night in the Palawan Passage and press on with Kurita's forces, being undamaged by air attack herself but unable to protect her consort, Musashi, from similar fate. At Samar, she would be the first opponent of Samuel B. Roberts, though the outcome of this duel is not really known - some report a torpedo hit from the DE, however this coincides with a well-chronicled detonation of her torpedoes that also could have been attributed to the lone 5" gun on the carrier White Plains. What is known is that, as she closed range to torpedo the American escort carriers, a 5" shell set off all 24 of her her fueled and armed torpedoes in a catastrophic explosion that knocked the ship's propulsion and steering out. Minutes later, a TBM Avenger from Kitkun Bay scored a direct hit on her stern and rear magazines with a bomb, causing more fires and damage. The destruction proved too much, and she was scuttled later that day. The Yugumo-class destroyer Fujinami would take on her survivors, but she was caught by retaliatory airstrikes during Center Force's retreat and sunk with all hands, resulting in Chokai being one of if not the largest warship ever lost with all hands.

Survivability

With significantly more weight up top than Takao, I estimate that, using her post-refit standard displacement, Maya displaces around 18780 tons fully-loaded. This translates to a significantly-increased HP pool compared to her sister of 44900HP. Her armor is the same as well in both good and bad ways - while her weather deck and upper belt are incapable of being overmatched by battleships, her citadel is long and the 102mm belt is nowhere near enough. In addition, her main turrets have a paltry 25mm of splinter protection at maximum, and most of her armament and rudder break if a seagull shits on it. This shouldn't be news to anyone who's familiar with Atago or any high-tier IJN CA, but what I'm about to say next is.
Unlike her sister, Maya did not receive exterior torpedo bulges, and her built-in torpedo defense is an anemically-small bulge with little depth attached to the bottom of the hull - certainly nothing worth noting like most IJN CA TDS. I'm going to go ahead and call it at 6% like Aoba's since the bulge layout and plate thicknesses are very similar. Do note, however, that Atago's torpedo bulges, at 13mm thickness, don't really contribute much to her armor anyways. Also bear in mind - you do not have a heal, so that extra shot of hitpoints isn't for free.

Firepower

Main Battery: 4x2 203mm/50 3rd Year Type 2 GO mod. E1
  • Reload time: 12.0s
  • 180 traverse time: 29.03s
  • Sigma value: 2.0
  • Dispersion/range ratio: 8.94m spread/km range
  • HE shell: 203mm HE Type 0
  • Maximum HE shell damage: 3300
  • Base fire chance: 17%
  • HE penetration: standard (33.83mm)
  • AP shell: 203mm AP Type 91
  • Maximum AP shell damage: 4700
  • AP shell weight: 277.4lbs
  • Initial AP velocity: 840m/s
  • Initial HE velocity: 840m/s
Not much to see here, just a set of the same Japanese 8" guns that all IJN CA players have come to know and love. Appropriately, these use Atago's traverse rate and a unique rate of fire - slightly lower than the total RoF of Myoko (40 RPM versus 43RPM) in consideration of the fact that you essentially need to broadside to use the latter's #3 turret and the guns have way worse traverse. It's worth noting that historically Maya was indeed the only member of the class to get the mod. E1 turret (Chokai might have as well if her planned AA ship refit was carried out, but it wasn't), but it has no appreciable differences compared to other mounts.
Secondary Battery: 6x2 127mm/40 Type 89 mod. A1
  • Reload time: 7.5s
  • HE shell: 127mm HE Type 0
  • Maximum HE shell damage: 2100
  • Base fire chance: 8%
  • HE penetration: Standard (21.17mm)
  • Initial HE velocity: 725m/s
  • Base range: 5.0km
The two additional twin mounts are back-to-back against each other in the spot formerly occupied by the #3 turret. I buffed the range to 5.0km because Atago has 0.5km more secondary range than Mogami - it hardly matters, but I figured why not since it's a thing with Maya's sister.
Anti-Aircraft Battery:
  • Weapons: 6x2 127mm/40 Type 89 mod. A1, 13x3 25mm/60 Type 96 Triple mod. 1, 39x1 25mm/60 Type 96 mod. 1
  • Average DPS: 60.6/79.3/70.2
  • Base range: 5.01km/3.09km/3.09km
While Maya had only 27 single 25mm mounts and 36x1 13mm machine guns, I took the liberty of replacing the 13mm mounts with an equivalent number of 25mms by weight (since this would be the main restriction of any refit - it's an approximate ratio of 1x1 25mm/3x1 13mm MGs), because 1.2km of base range is worthless at T7 - you get 1.73km of range on those MGs with full AA build, which is worthless. I'm honestly convinced the IJN only continued used the 13mm because they couldn't build 25mms fast enough.
Anyways, the total DPS is pretty fantastic, at 210.1, and trumps Myoko's 151.6 handily, however Pensacola has 153.8 DPS at 3.51km, New Orleans will have more or at least the same, and there's also Atlanta, Flint, and (hopefully) Colbert which beat the shit out of this AA battery. With better range projection than all but the last 3 cruisers, however, it's possible to use Maya in the intended fleet escort role that the others can't undertake due to their frailty and relatively-poor open-water combat abilities. She has longer maximum AA range than the USN treaty cruisers, more DPS at all but close range, and, as a cherry on top, IJN catapult fighters are the best among all nations' at mid-tier.
Torpedo Battery: 4x4 610mm Type 90 mod. 1
  • Reload time: 109s (will become 101s if recent ST torpedo reload buff goes through)
  • 180 traverse time: 7.2s
  • Maximum damage: 17233
  • Torpedo speed: 62 knots
  • Range: 10.0km
  • Fire mode: Standard (wide spread/narrow spread)
As with Atago, you can fire one set forwards and one backwards, but lose the advantage of being able to rapidly discharge 8-16 torpedoes when kiting someone. The Type 90 mod. 1 is the standard torpedo used by IJN cruisers at this tier as well, so I saw no need to change it despite the heavier torpedo broadside.

Maneuverability

There's not much unique here. Maya has the same 35.5kt top speed as her sister, and although the lack of torpedo bulges probably contributes negatively to her turning performance I'm going to ignore it. 700m turning circle and 8.1s rudder shift make for somewhat-subpar turning performance even at T7 anyways.

Concealment

This is where Maya suffers the most compared to Atago. Bear in mind that massive bridge on the latter is the reduced version of the original Takao-class bridge. If you look at the header image, it's basically one giant block, and towers over the ship in a way few other bridges do (those being the ungodly-ugly superstructures of some American Cold War missile cruiser designs). The rangefinder and mainmast height aren't much more or less than that of the "reduced" bridge, mind you, but the profile is much bulkier.
The end result is that it's not easy to quantify the resulting concealment penalty. I'm going to tentatively assign Myoko's 13.14km surface detection range and 7.6km smoke firing penalty, but I'm not sure if the superstructure should warrant further concealment penalties. Maya will, of course, share Atago's 8.67km air detection range because of her hull dimensions - note that this means you can't stealth-torp, although it's worth noting your air detection is just 0.2km higher than your AA range if you max both.
Thanks for reading! Next, I'll be doing a second round of light cruisers, followed by another round of heavies. I might do some premium destroyers after that, so feel free to drop some suggestions or requests for DDs.
submitted by TenguBlade to WorldOfWarships [link] [comments]


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btw thanks for all the help with the list ian <3
submitted by phrostbyt to indiegameswap [link] [comments]


2017.11.04 09:41 G3nesis_Prime Regarding the USN Cruiser split controversy and the use of "paper/fake" ships.

Warning - semi long post ahead
So there has been a little bit of controversy these past couple of days regarding the news of the USN cruiser split. There is a percentage of people who think that just because the USN produced so many ships during the time period of 1890 - 1960 there would only be commissioned ships and no fakes.
I just want to cast light on the fact that whilst the USN did produce many difference classes there is a shortage of options.
Disclaimer as all the data comes from Wikipedia, there may be slight inaccuracies but it's the most common and easily available reference tool. Also we are looking at the real life stats, as far as balancing goes you can gimp a ship to meet a tier ala Cleveland BUT... there are people who have issues with that as well :/
Class Name Launch Date Class Type In Game Tier Notes
Atlanta/Boston 1884 Protected
Chicago 1885 Protected
Maine 1889 Armoured
New York 1891 Armoured
Columbia 1892 Protected
Olympia 1892 Protected
Brooklyn 1895 Armoured
New Orleans 1896 Protected 2 USS Albany in game
Denver 1902 Protected
Pennsylvania 1903 Armoured
Tennessee 1904 Armoured
St. Louis 1905 Protected 3
Chester 1907 Scout 2
Omaha 1920 Light 5
Pensacola 1929 Heavy 6 First WNT Cruiser
Northampton 1929 Heavy Refined Pensacola
Portland 1931 Heavy 7 (USS Indianapolis in game ) Modified Northampton
Astoria 1933 Heavy First LNT Cruiser
New Orleans 1933 Heavy 7 Modified Astoria (Class formally changed to New Orleans after Astoria sunk in combat)
Brooklyn 1936 Light Refined New Orleans
Wichita 1937 Heavy New Orleans armament on a Brooklyn hull
St. Louis-class 1938 Light Last LNT cruisers ( USS Helena in game) Modified Brooklyn
Atlanta 1941 Light 7 127mm CLAA
Oakland 1942 Light (USS Flint in game ) Modified Atlanta
Cleveland 1941 Light 7 First post LNT CL
Baltimore 1942 Heavy 8 First post LNT CA
Fargo 1945 Light Modified Cleveland
Juneau 1945 Light Modified Atlanta
Oregon City 1945 Heavy Modified Baltimore
Des Moines 1946 Heavy 10 Last all gun CA
Worcester 1947 Light 10 Last all gun CL
With the 1896 New Orleans class in game as the Albany at T2 and the 1905 St Louis and Chester at T3 & T2 respectfully there are no other worthy candidates in the small bracket. However at T4 we find our first problem.
T4 & T5
There is 13 years difference between the launch date of the first Omaha class light cruiser and the launch date of the first Chester Class however that's comparing T5 to the T2 in game. Comparing the T5 to the T3 and the gap is 15 years and there is more than just an age gap but a combat effectiveness disparity.
St Louis has 14 x 152mm primaries, 22knt speed and 102mm belt and a 76mm deck armour.
Omaha has 2x2 152mm, 8x1 152mm primaries and 2x3 torpedo launchers, 35knts speed with 76mm belt and 38mm deck armour.
Whilst the St Louis has 2 more 152mm rifles they are off an older design compared to the ones on the Omaha class. The St Louise also doesn't have torpedo's and the Omaha is approx. 55% faster..
This is why WG put the paper ship Phoenix in at T4, simply because in the time period the USN didn't commission any new ships, they may designed many but the records no longer exist.
 
T6
Now moving onto the T6 heavy cruisers it starts to become clear why things get more difficult. As far as in game balancing goes the difference between a Pensacola, Northampton & Portland really isn't that much. Pensacola has a unique 2x2 + 2x3 in a ABXY configuration unlike the Northampton/Portland which get a more conventional going forward 3x3 ABX configuration. They all share the same 203/55mm rifles, same top speed give or take .2 knots and the AA suite and armour thickness is progressive with Pensacola having the least and Portland having the most but the difference in game is negligible.
So what ship best fits as a T6 CL?, Atlanta and Flint are currently in the game as T7 and whilst they lack armour they fit T7 perfectly. Brooklyn and the St Louis have the same armament as the Atlanta but they have theirs arranged in a ABCXY configuration in triple turrets whilst the Atlanta has a ABCPQXYZ with two turrets on the side and Oakland & Juneau only have a ABCXYZ layout in twin turrets. Juneau also sacrificed torpedoes for even more AA and Brooklyn/St Loius didn't even have them. However Brooklyn and the St Louis possesses are far more heavily armoured compared to the Atlanta's/Oaklands/Juneaus possessing more than 2 inches of belt armour, 1 inch more deck armour and still being 1knt faster. AA is about the same and without someone knowledge regarding AA calculations they appear to come out roughly the same.
This is why WG has put the paper ship Dallas at T6, St Louis (Helena in game) is far too capable ship which is why it's theorised the T6 is a either an upgraded Omaha with ABXY or a design prelim for Brooklyn. To fit a ship into T6 would to heavily nerf it to the point we would have another Cleveland scenario.
 
T7
Astoria/New Orleans fits into T7 CA quite well, it's an incremental ship design over the preceding Pensacola/Northampton/Portland class with marginally better armour and AA. The reason WG probably chose the Pensacola as the T6 over the Northampton and Portland is the different turret layout and least armour for the three treaty ships.
St Louis fits into T7 CL spot perfectly as already covered in the T6 part.
USS Wichita is an obvious premium since it's the T7 CLA guns on the T7 CAL hull.
 
T8
At T8 we get the Baltimore class heavy cruisers and the Cleveland class light cruisers, both of which are an improved design over their predecessors. Baltimore still uses the same 203mm rifles firing at 4rpm but the Cleveland class now used 150mm rifles rated at 10rpm. over the 127mm rifles used on the St Louis class (Misinterpreted Wikipedia). Baltimore has another 25mm belt armour over New Orleans and Cleveland features an improved armour layout and TDS system. Both Oregon City and the Fargo class (CA & CL respectfully) are minor improvements aimed to increase sea worthiness and AA effectiveness, neither which matter in game.
 
T9
Tier 9 is the first tier since tier 4 when we find ourselves without a ship that can slot in between the tier 8 and 10. Des Moines wouldn't work at T9 with a nerf to it's RoF because without it's RoF it's simply a slightly better Baltimore. Baltimore before the line split has been over buffed to fit into T9 with an increase to it's RPM. A similar issue is found with trying to fit a Cleveland or Worcester into T9. A buff to the reload of the Cleveland or a nerf the Worcester would also rob them of their true identity.
This is why WG has chosen to put a design project into the T9 CA spot to help bridge the gap between Baltimore and Des Moines. It is unknown what WG has done with the T9 CL but it is most likely either a Cleveland design study or a Worcester.
 
T10
To top the list off we get the Des Moines class heavy cruisers and the Worcester class light cruiser at T10. Des Moines class featured auto loading (7RPM) 203mm rifles firing SHS shells designed to plunge into weaker decks of enemy ships rather than the strong belt amour. The Worcester class had fast firing (5rpm) DP 150mm rifles designed to fire a SHS but lacked an autoloader, design schematics where drawn up of an auto loading version but none where built. They featured similar amour arrangements and AA as the previous Baltimore/Oregon City & Cleveland/Fargo classes. The key difference between the classes is the firepower of the main guns.
TL:DR
The USN seemed to build their ships in 3 different versions before having a look at what worked and what didn't and building a new improved class. What this results in is many different classes but not many significant issues, it's a very incremental progression born from a place of logic and reason.
This process however causes a significant enough issue in game between T3 and T5 as well as T8 & T10 requiring a design study to fill in the power vacuum.
So I am sure there is some minor factual issues and I never intended this post to be this big or to post it twice accidentally unfinished. I'm also not a naval historian so please forgive me if I was too vague.
submitted by G3nesis_Prime to WorldOfWarships [link] [comments]


2017.10.19 03:37 phrostbyt [H] PhrostB's Phamous Game Shop! [W] Games I don't have, Keys, Ref, ToDs

WANT: looking for games i don't already have, check here: https://barter.vg447/
PROFILE: http://steamcommunity.com/id/phrostb/
IGSREP 2: https://www.reddit.com/IGSRep/comments/3dzfvd/phrostbyts_igs_rep_page_2/
PAYMENT: i will accept any form of payment.. here's my preferences in order from most prefered to least prefered: CS:GO keys > TF2 keys > Tour of Duty tickets > (refined) metal > trading cards and other items, i'll also take paypal IF i already trust you. also i'll take any steam game i don't already have as up to 4 ref in credit
TRADE OFFER URL: https://steamcommunity.com/tradeoffenew/?partner=142501291&token=1LbIQSPo
and now for my have list, please keep in mind this is just a small sample of the games that i can get, if you have something else in mind ask me and i'll let you know if i can get it or not:
$$$$$$$$$$$$$$$$$$$ 2 ref $$$$$$$$$$$$$$$$$$$

monstercakes

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Classic Golden Fever Golden Swords Gone In November Collector's Edition Content Gone In November GooCubelets 2 GooCubelets: Color Blocking GooCubelets: OCD GooCubelets: RGB GooCubelets: The Algoorithm GooCubelets: The Void GooCubelets Good Archer Grab the Bottle Grail to the Thief Grand Pigeon's Duty Grapple Graveyard Shift Green Cat Green Game: TimeSwapper Greenwood the Last Ritual Grey Cubes Grey Phobia Grid Masters Gridberd Grim Dragons Grimind Grind Zones Grotesque Tactics 2 - Dungeons and Donuts Guardian war VR Guardians of Victoria Gulu Gun Done Gun Rocket GunWorld 2 GunWorld GundeadliGne Gundemonium Recollection Gunman Clive 2 Gunman Clive Gunship! Gunspell - Gurgamoth Gynophobia HIGHWAY TO THE MOON HIVE: Altenum Wars HOCKEY SPACE HOVER HAZARD HUNTSMAN - The Orphanage - Halloween Edition HUSH HYPER COLOR BALL Habitus Hack RUN Hack Run ZERO Hack, Slash, Loot Hade Haegemonia: Legions of Iron Haegemonia: The Solon Heritage Happy Empire Hard Man Hard Minus Hard Room HardBall Hardnoid Hare In The Hat Hashtag Dungeon Hassleheart Hatch and Slay Haven Haywire on Fuel Station Zeta Head Shot Heart and Seoul Soundtrack and Director's Commentary Heart and Seoul Heaven Forest - VR MMO Heaven Island - VR MMO Heaven Island Life Heavenly Battle Helicopter Simulator 2014 Hell Dimension VR Hell Quest HellAngel HellGunner Hells Little Story Hellphobia Hero of Many + OST Hero of the Kingdom II Heroes & Legends: Conquerors of Kolhar Heroes of Dark Dungeon Hexagon Defense Hidden Mysteries: Civil War Hide and Secret Treasure of the Ages High On Racing Highrise Heroes: Word Challenge Highschool Possession Hiiro Hills Of Glory 3D History2048 - 3D puzzle number game Hit Tank PRO HitBox Hitogata Happa Holiday Bonus GOLD Home Design 3D Home Hook Hooligan Vasja: Christmas Hooligan Vasja: Halloween Hooligan Vasja Hoplite Hordelicious Hostile Dimension Hostile Waters: Antaeus Rising Hot Pinball Thrills Human, we have a problem Humanity Asset Hunahpu: way of the Warrior Hungry Flame Huygens Principle Hydraulic Empire Hyper Fighters HyperRogue Hypership Out of Control Hyperspace Invaders II: Pixel Edition Hyperspace Pinball Hyposphere Hypt Hyspherical 2 I Hate Santa I am Weapon: Revival I'm Titanium IACTURA IMSCARED INTERSTELLAR LOGISTICS INC IRON SEA - LOST LAND IRON SEA - THE WEST COAST ISEE Idol Hands Iesabel Iggy's Egg Adventure Immersion Imperial Glory Impossiball Impulse! In Between In Game Adventure: Legend of Monsters Incitement 3 Incoming Forces Incorp Inc Inescapable VR: Underground Infinity Wings - Scout & Grunt Initia: Elemental Arena Ino Insane Road Insincere Intensive Exposure Intergalactic Bubbles Into the Void Introvert Quest Invasion Invention 2 Invention Inverted Iron Commando - Koutetsu no Senshi Isaac the Adventurer Island Defense Isyium It Comes Around - A Kinetic Novel Item Pack for Arcane RE-Raise JOLT: Super Robot Racer Jack Keane Jackal Jane Angel: Templar Mystery Janken Cards Jelly Killer Jim Power -The Lost Dimension Joana's Life Job The Leprechaun Joe's Diner Johnny Graves - The Unchosen One Journey To The Center Of The Earth Joy Pony Judas Judgement Jump Like A Pirate Jumping Tank Just Hero Just a Cleric K-Rolik KAMI KARASKI: WHAT GOES UP... KART CHASER : THE BOOST VR KORABLIK KUMOON : BALLISTIC PHYSICS PUZZLE Keebles Khaba KickHim Killer Elite - Time to Die King of Booze: Drinking Game Kings under the hill Knights and Merchants Knights of the Sky Krampus Krautscape Kraven Manor Krinkle Krusher Kubz VR LASER STRIKERS LECTROVOLT II LION QUEST LOG the game LOR - League of Runners LOVELY WEATHER WE'RE HAVING LUDO SUPREMO LUXIS Labyrinth Simulator Labyronia RPG 2 Labyronia RPG Ladra Lamia's Game Room Lamp Head Langoth Laser Lasso BALL LaserCat Laseronium: Over The Line Last Days of Spring 2 Soundtrack and Directors Commentary Last Days of Spring 2 Last Days of Spring Visual Novel Last Tale Leap Up no jutsu Leashed Soul Left in the Dark: No One on Board Legena: Union Tides Legend (1994) Legends of Persia Lemuria: Lost in Space Leona's Tricky Adventures Lepofrenia Let There Be Life Let's Draw Let's Explore the Airport Let's Explore the Farm Let's Explore the Jungle Lethal Brutal Racing Lethal RPG: War Letter Quest: Grimm's Journey Leviathan Starblade Lift It Lilly and Sasha: Guardian Angels Linea, the Game Linked Lit the Torch Litil Divil Little Farm Little Jack's Adventures Little Miss Lonely Little Walker Liveza: Death of the Earth Locked-in syndrome Lonath Online Lone Leader Longshot Universe Loot Hero DX Loot'N Shoot Lop Nor Zombie VR (HTC Vive) Lord Mayor Lost Civilization Lost Crew Lost Grimoires: Stolen Kingdom Lost In Purple Lost In Woods 2 Lost Moon Lost in Paradise Lost in the Rift - Reborn Love in the Glen - OST Love in the Glen Lumber Island - That Special Place Lunaform Lup MACHINE MADE: REBIRTH MADROBOT X MANOS: The Hands of Fate-Director's Cut MYSTIC VR Macabre Machine Gun Train Run Mad Combat Marines Mad Dagger Mad Dojo Mad Driver: Driver Pro: 2017 Mad Hunter Mad Muzzles Mad Nords: Probably an Epic Quest Magazine Editor Magdalena Magic Pixel Picross Magic Quest Magic Tavern Magical Brickout Magical Mysteries: Path of the Sorceress Magicka Wizard Wars Exclusive Staff and Blade Magicka: Wizard Wars E3 Robe Magma Tsunami Magnetized Mahjong Destiny Mahluk:Dark demon Mahsung Deluxe Make it indie! MakeThatMoney Malavision: The Origin Male #1 + Booster Pack Male #1 + Starter Pack Man Alive Maniac GO Mankind Defender Manor of the Damned! Marble Mayhem: Fragile Ball Mars Industries Marvin's Mittens Soundtrack Edition Marwin and The Evolution Stone Massive Cleavage vs Zombies: Awesome Edition Masterspace Match 3 Revolution Math Rescue Max, an Autistic Journey Maze Lord Maze Run VR Maze Sounds Measurement Problem Mech Skeleton Mechatroniks Attack Mega Overload VR Megamagic: Wizards of the Neon Age Megatronic Void Melter Man Memories of a Vagabond Merchants of Kaidan Merger 3D Meridian: New World MetaTron Metanet Hunter CD Metrocide Miaou Moon Mibibli's Quest Micron Midnight Carnival Midnight Outlaw: 6 Hours to SunUp Milford Heaven - Luken's Chronicles Millie Mimic Arena Mind Dead Mind OVR Matter Mind Snares: Alice's Journey Mind Spheres Miner Mayhem Miner Ultra Adventures Mines of Mars Mini Golf Mundo MiniDrivers Minimized Minion Masters MinosMaze - The Minotaur's Labyrinth Miracle Fly Missileman Origins Mission Runway Mission: Escape from Island Mistwood Heroes Mobile Astro Moccasin Monkey Land 3D: Reaper Rush Monster Jam Battlegrounds Monster RPG 2 Monsterland Monsti Monstro: Battle Tactics MontaSayer Monument Builders - Alcatraz Monumental Moon Colonization Project Moonlight Minions Moorhuhn Invasion (Crazy Chicken Invasion) Moribund Morphine Mortificatio Moto Racer Collection Mountain Mind - Headbanger's VR Mountain Mouse in Lab Moustache Mountain Mr Rabbit's Alphabet Forest Adventure Mr. Bree+ Mr. Shadow Mu Cartographer Muffin Knight Munin Musaic Box Musclecar Online My Family Creative Studio My Own Little Planet My Pet Rock Mysterious Space Mystery Mine Mystic Diary - Quest for Lost Brother Mystic Towers Mythic Victory Arena N.P.P.D. RUSH - The milk of Ultraviolet NAL Is Alive NARY NASWAY NEO-NOW! NGHTMN NIGHTMAREZ NO THING NORTH Nam Namariel Legends: Iron Lord Premium Edition Naninights Nanobots Nanomedix Inc National Zombie Park Navpoint NeXus: One Core Near Midnight Necrovision Neon Arena Neon Prism Neon Shadow Neon Space 2 Neon Space ULTRA Neon Space Networm Never Again Never Ending Night NeverEnd New kind of adventure Nicolas Eymerich - The Inquisitor - Book 1 : The Plague Night Vigil Night of Terror Nightfall: Escape Nightmare Grotto Nightmare Nightmares from the Deep 2: The Sirens Call Nightmares from the Deep 3: Davy Jones Nightmares from the Deep: The Cursed Heart Nikopol: Secrets of the Immortals Ninja Guy Ninja Stealth No Stick Shooter No Time To Live No Turning Back: The Pixel Art Action Adventure Roguelike Noise Nomad Noob Squad Nosferatu: The Wrath of Malachi Nostradamus: The Last Prophecy Not without my donuts Nova-111 - Deluxe Soundtrack Edition Nuclear Contingency Numberline 2 Numberline Nyan Cat: Lost In Space O3DX ONE DAY for Ched ORBITAL ORCS OTTTD Oblivion's Edge Obscure - Challenge Your Mind™ Occurrence at JCR Outpost Odysseus: Long Way Home Office Battle Offroad: VR Ohio Jack and The Cup Of Eternity Oknytt Olympia Rising Omega One On The Path One Day : The Sun Disappeared One Eyed Kutkh One Final Breath - Episode One One Last Chance Deluxe Edition One Man Is Not No Man One way to exit Oniken Only One Hope Ookibloks Oozi: Earth Adventure Open Sorcery Ophidia Orbit HD Orborun Orbox C Orc Attack: Flatulent Rebellion Orczz Organ Biker Our Love Will Grow Out There Somewhere OutSplit Outbreak Outpost L5 Outrageous Grounds: The Maze Outrunner Owys P-Walker's Simulation PHAT STACKS 2 PHAT STACKS PILOT BROTHERS PLANETS OF WAR PLUTONIUM POPixel PROJECT XINATRA PUZZLES AT MYSTERY MANOR PUZZLES UNDER THE HILL Paganitzu Pahelika: Secret Legends PaintPool Paintball eXtreme Painted Memories Panda Love Pandarama: The Lost Toys Pane In The Glass Panzer Panic VR Panzer Warfare Paper Monsters Recut Parallels Paranautical Activity: Deluxe Atonement Edition Particulars Party Saboteurs Parvaneh: Legacy of the Light's Guardians Paws and Claws: Pampered Pets Paws and Claws: Pet School Paws and Claws: Pet Vet Penguins Arena: Sedna's World Pepe Porcupine Perimeter: Emperor's Testament Perimeter Pertinence Pesadelo - Regressao Phoenix Force Physic Monster Piggy Princess Pilam Sky Pillar Pills4Skills Pilot Brothers 2 Pilot Brothers 3: Back Side of the Earth Pilot Crusader Ping Ping Pinga Ponga Pirates vs Corsairs: Davy Jones's Gold Pitiri 1977 Pivot Pilot Pixel Gladiator Pixel Heroes: Byte & Magic Pixel Puzzles 2: Birds Pixel Russia Streets - Decaying West Pixel Shooter Pixel Star Pixel Survivors Pixelscape: Oceans Pizza Express Planes, Bullets and Vodka Planet Alcatraz Planet Driller Planet R-12 Planet RIX-13 Planet of Mubu Planetoid Plank not included Plankton Plantera Plazma Being Plexus Pocket God vs Desert Ashes Police: Destruction Street Polygon Attack Polyology Pongo Porradaria Upgrade Portal of Evil: Stolen Runes - Collector's Edition Possessed Post Master Postal Postmortem: One Must Die (Extended Cut) Potatoman Seeks the Troof Potioneer: The VR Gardening Simulator Power of Love - Chapter 1 Solution Power of Love - Chapter 2 Solution Power of Love - Chapter 3 Solution Praetorians Predator Simulator Prehistorik President for a Day - Corruption President for a Day - Floodings Pressured Primitive Road Princess Isabella: The Rise of an Heir Princess.Loot.Pixel.Again Soundtrack Princess.Loot.Pixel.Again Prismatica Prisoner Pro Skater 2D Procyon Professor Nasty Time: The Stupidly Unfair Test Simulator 2016 Project Abyss Project Hovercraft Project Root Project Shield Project Tarvotan Projector Face Proto Raider Protocol Proton Pulse Protoshift OST Protoshift Proviant Psychical Madness Psycho on the loose PulseCharge Puppy Dog: Jigsaw Puzzles PuppyStory Purgatory: War of the Damned Putrefaction 2: Void Walker Putrefaction Putt-Putt and Fatty Bear's Activity Pack Putt-Putt and Pep's Balloon-o-Rama Putt-Putt: Pep's Birthday Surprise Puzzle Agent 2 Puzzle Agent Puzzle Ball Puzzle Cube Q.U.B.E. Director’s Cut Q.U.I.R.K.™ Quantum Conscience Quantum Flux Quantum Rush Champions Quatros Origins Queen's Quest 2: Stories of Forgotten Past Queen's Quest: Tower of Darkness Quell Memento Quell Reflect Quell Quest for Infamy QuestEvent QuestRun Quick Slick Deadly R.O.O.T.S RC Cars RED Fuse: Rolling Explosive Device RETSNOM REVENGE: First Blood RIP - Trilogy RISING RUNNER ROAD OF DANGER RUN RABBIT RUN RUSH RX SQUAD Ra2 Rabbit Island Rabiez: Epidemic Race.a.bit Radial Impact Radical Spectrum: Volume 1 Radium Raging Titan Railcargo Simulator Rainbow Rage Squad Raining Blobs Raise Your Own Clone Ranger of the jungle Raptor: Call of the Shadows (1994 Classic Edition) Ravensword: Shadowlands Razortron 2000 ReBoot Realm of Perpetual Guilds Realms of Arkania 3 - Shadows over Riva Classic Realms of Arkania: Blade of Destiny Realms of the Haunting Red Game Without A Great Name Red Johnson's Chronicles: 1 & 2 Red Lake Red Risk Soundtrack Edition Redactem Redemption: Eternal Quest Redline Redux: Dark Matters Reed Reflections Relativity Wars - A Science Space RTS Relax Walk VR Remnants of The Arcane Remnants of a Beautiful Day Reptilian Rebellion Rescue Love Revenge Rest House Rest In Peace Retention Reversi Rex Nebular and the Cosmic Gender Bender Rex Rocket Rhiannon: Curse of the Four Branches Rhythm Rush! Richard & Alice Ricochet Kills: Noir Riddled Corpses Ride! Carnival Tycoon Ringies Riot of the numbers Ripple Rise of the Ancients Rise of the Triad: Dark War Rise: Battle Lines Rising Risky Rescue Road Works Robin Hood: The Legend of Sherwood Robo Do It Robo's World: The Zarnok Fortress Robot Exploration Squad Robot Heroes Robot Legions Reborn Robot Pirates Robot vs Birds Zombies Rock 'N Roll Rocking Pilot Rogue Port - Red Nightmare Roll'd Romopolis Roofbot Rooftop Cop Room 404 Rotieer Rover Rescue Rozkol Rubber and Lead Rumble Run Away Run Run And Die Run, Goo, Run RunVR Runaway Train Runeyana Running Sausage RunningDead Russian SuperHero Dead Ivan Ruzh Delta Z SAFETY DRIVING SIMULATOR: CAR SAMOLIOTIK - SOUNDTRACK SAMOLIOTIK SHOFER Race Driver SHOWTIME 2073 SINISTRY SILINIUM SPINGUN SQUAKE STAR DRIFTER STAR MERC STARLORD STEEL RAIN STEEL RIVALS SUDOKU. SUPER SPACE PUG SVRVIVE: The Deus Helix SWEATER? OK! Sacraboar Sacred Line Genesis Salammbo: Battle for Carthage Samurai Wars Sandmason Santa Rockstar Santa Sling Santa's Big Adventures Santa's Special Delivery Sapper's bad dream Sarab: The Dark Tower Satellite Repairman Save the Dodos Save the Furries Save the Ninja Clan Saving Harmony Scapeland Scarab Tales School Bus Fun Scoregasm Scott In Space Scribble Ships Sea Legends: Phantasmal Light Collector's Edition SecondSpeed Secret Agent Secret Of Magia Secret Santa Secrets of Deep Earth Shrine Sector 724 Sector Six See No Evil Sekwere Sentinel 4: Dark Star Serafina's Crown Settled Seven Kingdoms 2 HD Seven Kingdoms: Ancient Adversaries Shadow Bug Shadowgate: MacVenture Series Shadows on the Vatican Act I: Greed Shadows: Price For Our Sins Bonus Edition Shannon Tweed's Attack Of The Groupies Shards of Azuria Shattered God - Quest for the Divine Relic Sherlock Holmes Consulting Detective: The Case of the Mummy's Curse Sherlock Holmes Consulting Detective: The Case of the Mystified Murderess Sherlock Holmes: The Case of the Tin Soldier Shift Shiny Gauntlet ShipLord Shmadow Shmup Love Boom Shn!p Shooting Stars! Shot In The Dark Shot Shot Tactic Showdown Adventure Shut Up And Dig Shutter Sid Meier's Colonization (Classic) Sid Meier's Covert Action (Classic) Sid Meier’s Ace Patrol: Pacific Skies Sid Meier’s Ace Patrol Sideway New York Siege of Turtle Enclave Sig.NULL Silent Service Silver Tale SilverQuest: Gaiden Simple Ball: Extended Edition SimpleRockets Sinister City Sinless + OST Sins Of The Demon RPG Sirius Online Sister's Secrecy: Arcanum Bloodlines - Premium Edition Six Sides of the World Sixtieth Kilometer SizeBlock Sketch! Run! Ski Sniper Skilltree Saga Skull Rush Sky To Fly: Faster Than Wind Sky Valley SkyTime Skyfall Skyflower Skyraine Slap The Fly Slash It 2 - A Himitsu Exclusive Edition Slash It 2 - JanjiMusic Exclusive Edition Slash It Slash it 2 - Chinese Edition Pack Slash it 2 - Electronic Music Pack Slash it 2 - German Edition Pack Slash it 2 - Russian Edition Pack Slash or Die Slave Zero Sleengster Slightly Magic - 8bit Legacy Edition Slinki Smash Pixel Racing SmashZombies Smithy Smugglers 5: Invasion Smugglers 5 SnarfQuest Tales, Episode 1: The Beginning SnipZ So Long Earth So Much Blood Socxel Pixel Soccer Solaright Soldiers: Heroes of World War II Solitaire - Cat Pirate Portrait Solitaire Christmas Match 2 Cards Sophie's Curse Sorry. (Entschuldigung) Soul of the Devil Soulbringer Soulcraft Soup: the Game Space Beret Space Conquest Space Distant Space Drifters 2D Space Hack Space Hit Space Impact Glitch Space Incident Space Moth DX Space Pilgrim Episode I: Alpha Centauri Space Pilgrim Episode II: Epsilon Indi Space Pilgrim Episode III: Delta Pavonis Space Pilgrim Episode IV: Sol Space Pilgrim Episode One: Alpha Centauri Space Ranger ASK Space Robot Samurai Zombie Slayer Space Scaven Space Station Alpha Space Trader: Merchant Marine Space Warp Spacecraft Spaceman Sparkles 2 Spaceport Hope Spaera Spakoyno: Back To USSR 2.0 - OST Spakoyno: Back to the USSR 2.0 Spandex Force: Champion Rising Sparkle 2 Evo Sparkle 2 Sparkle 3 Genesis Sparkle Zero Spate Spectre Speed and Scream Spells 'n' Stuff Sphere Complex Sphere Frustration Spheroid Spider Wars Spin Rush Spinning Maze Spiral Splatter Spirit Of War Spirit of the Ancient Forest Spoiler Alert Collector's Edition - Includes Bonus Content Spooky Heroes Sprint Cars: Road to Knoxville Sprinter Spy Bugs Spy Fox: In Hold the Mustard Square's Route Squarelands Stalingrad Star Chronicles: Delta Quadrant Star Merchant Star Phoenix Star Wolves 2 Star Wolves 3 : Civil War Star Wolves Stardust Vanguards Stargazer Christmas Starship Rubicon Starsphere Starter Pack for Arcane (pre)Raise Starving Statues Steel Invaders Stellar 2D Stick 'Em Up 2: Paper Adventures Sticker Craft Stickman Wars StoneBack Prehistory Stones of Sorrow Stories of Bethem: Full Moon Storm Of Spears RPG StoryMode - A Game About Crafting Stranded In Time Stray Cat Crossing Strayed Street Arena Street Racing Syndicate Streetball VR Strike Squadron: Caracara Stunt Toys Subject 13 Summer Fling - Soundtrack Sumo Revise Super 3-D Noah's Ark Super Cube Smash Super Cuber Super Cyborg Super Destronaut Super Duper Flying Genocide 2017 Super Flippin' Phones Super Happy Singh Super Helmets on Fire DX Ultra Edition Plus Alpha Super Hipster Lumberjack Super Jagua Super Killer Hornet: Resurrection Super Mega Bob Super Space Meltdown Super Switch Super Trench Attack! Super Ubie Island REMIX Super Ultra Monster Smash! SuperCluster: Void SuperMoose Supreme League of Patriots Surfingers Survival Is Not Enough Survival Tycoon™ Survivalist Survive Me Miolhr Survive in Space Swapperoo Sweet Candy Mahjong Swingin Swiggins Switch Galaxy Ultra Charity Pack 1 Sword 'N' Board Sword of Asumi - Deluxe Edition Systematic Immunity TAIKU MANSION TAP TOUCH RUN THE BIG ELK THE LAST NIGHTMARY THE LOST ISLAND THE SHADOWLAND TILE TWIN BROS Tachyon Project TacoFace Tactical Soccer Tailwind Take Thy Throne Taken Souls: Blood Ritual Collector's Edition Tales From The Dragon Mountain: The Strix Tales from the Void Tales of Cosmos Tangrams Deluxe Tank Battle Mania Tank Blast Tap Heroes Tapocalypse Tea Party Simulator 2015 Ted by Dawn Teddy Floppy Ear - Kayaking Teddy Floppy Ear - Mountain Adventure Teddy Floppy Ear - The Race Teddy Terror Telltale Texas Hold'em Tempest - Original Soundtrack Tennis in the Face Tequila Zombies 3 Teria Terminal Velocity Terra Incognita - Chapter One: The Descendant Terra Incognita ~ Chapter One: The Descendant Terror Lab Tesla's Best Friend The 7th Guest The Adventures of Capitano Navarro The Adventures of Mr. Bobley The Adventures of Shuggy The Adventures of Tree The Albatross The Apotheosis Project The Archetype The Astonishing Game The Atomy The Battle for Sector 219 The Bizarre Creations of Keith the Magnificent The Bluecoats: North vs South The Book of Desires The Brave Mouse The Braves & Bows The Cabin: VR Escape the Room The Cameron Files: The Secret at Loch Ness The Cat! Porfirio's Adventure The Charnel House Trilogy The Chosen RPG The Crystal Nebula The Cursed Revolver The Dark Legions The Deed The Deer God The Deer The Descendant The Dungeons of Castle Madness The Dwarf Run The Egyptian Prophecy: The Fate of Ramses The Elmian Warrior The Exorcist The Extinction The Falling Sun The Few The First Spark The Fleets of Sol The Flock The Flying Dutchman The Frost The Gleam: VR Escape the Room The Glow The God's Chain The Hidden Dragon The Incredible Baron The Inner Darkness The Janitor
btw thanks for all the help with the list ian <3
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